| // Copyright 2017 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_WIN_SCOPED_WINRT_INITIALIZER_H_ |
| #define BASE_WIN_SCOPED_WINRT_INITIALIZER_H_ |
| |
| #include <objbase.h> |
| |
| #include "base/base_export.h" |
| #include "base/threading/thread_checker.h" |
| #include "base/win/scoped_windows_thread_environment.h" |
| |
| namespace base { |
| namespace win { |
| |
| // Initializes the Windows Runtime in the constructor and uninitalizes the |
| // Windows Runtime in the destructor. As a side effect, COM is also initialized |
| // as an MTA in the constructor and correspondingly uninitialized in the |
| // destructor. |
| // |
| // Generally, you should only use this on Windows 8 or above. It is redundant |
| // to use ScopedComInitializer in conjunction with ScopedWinrtInitializer. |
| // |
| // WARNING: This should only be used once per thread, ideally scoped to a |
| // similar lifetime as the thread itself. You should not be using this in random |
| // utility functions that make Windows Runtime calls -- instead ensure these |
| // functions are running on a Windows Runtime supporting thread! |
| class BASE_EXPORT ScopedWinrtInitializer |
| : public ScopedWindowsThreadEnvironment { |
| public: |
| ScopedWinrtInitializer(); |
| |
| ScopedWinrtInitializer(const ScopedWinrtInitializer&) = delete; |
| ScopedWinrtInitializer& operator=(const ScopedWinrtInitializer&) = delete; |
| |
| ~ScopedWinrtInitializer() override; |
| |
| // ScopedWindowsThreadEnvironment: |
| bool Succeeded() const override; |
| |
| private: |
| const HRESULT hr_; |
| THREAD_CHECKER(thread_checker_); |
| }; |
| |
| } // namespace win |
| } // namespace base |
| |
| #endif // BASE_WIN_SCOPED_WINRT_INITIALIZER_H_ |