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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// =============================================================================
// PLEASE READ
//
// In general, you should not be adding stuff to this file.
//
// - If your thing is only used in one place, just put it in a reasonable
// location in or near that one place. It's nice you want people to be able
// to re-use your function, but realistically, if it hasn't been necessary
// before after so many years of development, it's probably not going to be
// used in other places in the future unless you know of them now.
//
// - If your thing is used by multiple callers and is UI-related, it should
// probably be in app/win/ instead. Try to put it in the most specific file
// possible (avoiding the *_util files when practical).
//
// =============================================================================
#ifndef BASE_WIN_WIN_UTIL_H_
#define BASE_WIN_WIN_UTIL_H_
#include <stdint.h>
#include <string>
#include <vector>
#include "base/base_export.h"
#include "base/strings/string_piece.h"
#include "base/win/windows_types.h"
struct IPropertyStore;
struct _tagpropertykey;
using PROPERTYKEY = _tagpropertykey;
namespace base {
struct NativeLibraryLoadError;
namespace win {
inline uint32_t HandleToUint32(HANDLE h) {
// Cast through uintptr_t and then unsigned int to make the truncation to
// 32 bits explicit. Handles are size of-pointer but are always 32-bit values.
// https://msdn.microsoft.com/en-us/library/aa384203(VS.85).aspx says:
// 64-bit versions of Windows use 32-bit handles for interoperability.
return static_cast<uint32_t>(reinterpret_cast<uintptr_t>(h));
}
inline HANDLE Uint32ToHandle(uint32_t h) {
return reinterpret_cast<HANDLE>(
static_cast<uintptr_t>(static_cast<int32_t>(h)));
}
// Returns the string representing the current user sid. Does not modify
// |user_sid| on failure.
BASE_EXPORT bool GetUserSidString(std::wstring* user_sid);
// Returns false if user account control (UAC) has been disabled with the
// EnableLUA registry flag. Returns true if user account control is enabled.
// NOTE: The EnableLUA registry flag, which is ignored on Windows XP
// machines, might still exist and be set to 0 (UAC disabled), in which case
// this function will return false. You should therefore check this flag only
// if the OS is Vista or later.
BASE_EXPORT bool UserAccountControlIsEnabled();
// Sets the boolean value for a given key in given IPropertyStore.
BASE_EXPORT bool SetBooleanValueForPropertyStore(
IPropertyStore* property_store,
const PROPERTYKEY& property_key,
bool property_bool_value);
// Sets the string value for a given key in given IPropertyStore.
BASE_EXPORT bool SetStringValueForPropertyStore(
IPropertyStore* property_store,
const PROPERTYKEY& property_key,
const wchar_t* property_string_value);
// Sets the CLSID value for a given key in a given IPropertyStore.
BASE_EXPORT bool SetClsidForPropertyStore(IPropertyStore* property_store,
const PROPERTYKEY& property_key,
const CLSID& property_clsid_value);
// Sets the application id in given IPropertyStore. The function is used to tag
// application/Chrome shortcuts, and set app details for Chrome windows.
BASE_EXPORT bool SetAppIdForPropertyStore(IPropertyStore* property_store,
const wchar_t* app_id);
// Adds the specified |command| using the specified |name| to the AutoRun key.
// |root_key| could be HKCU or HKLM or the root of any user hive.
BASE_EXPORT bool AddCommandToAutoRun(HKEY root_key,
const std::wstring& name,
const std::wstring& command);
// Removes the command specified by |name| from the AutoRun key. |root_key|
// could be HKCU or HKLM or the root of any user hive.
BASE_EXPORT bool RemoveCommandFromAutoRun(HKEY root_key,
const std::wstring& name);
// Reads the command specified by |name| from the AutoRun key. |root_key|
// could be HKCU or HKLM or the root of any user hive. Used for unit-tests.
BASE_EXPORT bool ReadCommandFromAutoRun(HKEY root_key,
const std::wstring& name,
std::wstring* command);
// Sets whether to crash the process during exit. This is inspected by DLLMain
// and used to intercept unexpected terminations of the process (via calls to
// exit(), abort(), _exit(), ExitProcess()) and convert them into crashes.
// Note that not all mechanisms for terminating the process are covered by
// this. In particular, TerminateProcess() is not caught.
BASE_EXPORT void SetShouldCrashOnProcessDetach(bool crash);
BASE_EXPORT bool ShouldCrashOnProcessDetach();
// Adjusts the abort behavior so that crash reports can be generated when the
// process is aborted.
BASE_EXPORT void SetAbortBehaviorForCrashReporting();
// Checks whether the supplied |hwnd| is in Windows 10 tablet mode. Will return
// false on versions below 10.
// While tablet mode isn't officially supported in Windows 11, the function will
// make an attempt to inspect other signals for tablet mode.
BASE_EXPORT bool IsWindows10OrGreaterTabletMode(HWND hwnd);
// A tablet is a device that is touch enabled and also is being used
// "like a tablet". This is used by the following:
// 1. Metrics: To gain insight into how users use Chrome.
// 2. Physical keyboard presence: If a device is in tablet mode, it means
// that there is no physical keyboard attached.
// This function optionally sets the |reason| parameter to determine as to why
// or why not a device was deemed to be a tablet.
// Returns true if the user has set Windows 10 in tablet mode.
BASE_EXPORT bool IsTabletDevice(std::string* reason, HWND hwnd);
// Return true if the device is physically used as a tablet independently of
// Windows tablet mode. It checks if the device:
// - Is running Windows 8 or newer,
// - Has a touch digitizer,
// - Is not docked,
// - Has a supported rotation sensor,
// - Is not in laptop mode,
// - prefers the mobile or slate power management profile (per OEM choice), and
// - Is in slate mode.
// This function optionally sets the |reason| parameter to determine as to why
// or why not a device was deemed to be a tablet.
BASE_EXPORT bool IsDeviceUsedAsATablet(std::string* reason);
// A slate is a touch device that may have a keyboard attached. This function
// returns true if a keyboard is attached and optionally will set the |reason|
// parameter to the detection method that was used to detect the keyboard.
BASE_EXPORT bool IsKeyboardPresentOnSlate(HWND hwnd, std::string* reason);
// Get the size of a struct up to and including the specified member.
// This is necessary to set compatible struct sizes for different versions
// of certain Windows APIs (e.g. SystemParametersInfo).
#define SIZEOF_STRUCT_WITH_SPECIFIED_LAST_MEMBER(struct_name, member) \
offsetof(struct_name, member) + \
(sizeof static_cast<struct_name*>(NULL)->member)
// Returns true if the machine is enrolled to a domain.
BASE_EXPORT bool IsEnrolledToDomain();
// Returns true if either the device is joined to Azure Active Directory (AD) or
// one or more Azure AD work accounts have been added on the device. This call
// trigger some I/O when loading netapi32.dll to determine the management state.
BASE_EXPORT bool IsJoinedToAzureAD();
// Returns true if the machine is being managed by an MDM system.
BASE_EXPORT bool IsDeviceRegisteredWithManagement();
// Returns true if the current process can make USER32 or GDI32 calls such as
// CreateWindow and CreateDC. Windows 8 and above allow the kernel component
// of these calls to be disabled (also known as win32k lockdown) which can
// cause undefined behaviour such as crashes. This function can be used to
// guard areas of code using these calls and provide a fallback path if
// necessary.
// Because they are not always needed (and not needed at all in processes that
// have the win32k lockdown), USER32 and GDI32 are delayloaded. Attempts to
// load them in those processes will cause a crash. Any code which uses USER32
// or GDI32 and may run in a locked-down process MUST be guarded using this
// method. Before the dlls were delayloaded, method calls into USER32 and GDI32
// did not work, so adding calls to this method to guard them simply avoids
// unnecessary method calls.
BASE_EXPORT bool IsUser32AndGdi32Available();
// Takes a snapshot of the modules loaded in the |process|. The returned
// HMODULEs are not add-ref'd, so they should not be closed and may be
// invalidated at any time (should a module be unloaded). |process| requires
// the PROCESS_QUERY_INFORMATION and PROCESS_VM_READ permissions.
BASE_EXPORT bool GetLoadedModulesSnapshot(HANDLE process,
std::vector<HMODULE>* snapshot);
// Adds or removes the MICROSOFT_TABLETPENSERVICE_PROPERTY property with the
// TABLET_DISABLE_FLICKS & TABLET_DISABLE_FLICKFALLBACKKEYS flags in order to
// disable pen flick gestures for the given HWND.
BASE_EXPORT void EnableFlicks(HWND hwnd);
BASE_EXPORT void DisableFlicks(HWND hwnd);
// Enable high-DPI support for the current process.
BASE_EXPORT void EnableHighDPISupport();
// Returns a string representation of |rguid|.
BASE_EXPORT std::wstring WStringFromGUID(const ::GUID& rguid);
// Attempts to pin user32.dll to ensure it remains loaded. If it isn't loaded
// yet, the module will first be loaded and then the pin will be attempted. If
// pinning is successful, returns true. If the module cannot be loaded and/or
// pinned, |error| is set and the method returns false.
BASE_EXPORT bool PinUser32(NativeLibraryLoadError* error = nullptr);
// Gets a pointer to a function within user32.dll, if available. If user32.dll
// cannot be loaded or the function cannot be found, this function returns
// nullptr and sets |error|. Once loaded, user32.dll is pinned, and therefore
// the function pointer returned by this function will never change and can be
// cached.
BASE_EXPORT void* GetUser32FunctionPointer(
const char* function_name,
NativeLibraryLoadError* error = nullptr);
// Returns the name of a desktop or a window station.
BASE_EXPORT std::wstring GetWindowObjectName(HANDLE handle);
// Checks if the calling thread is running under a desktop with the name
// given by |desktop_name|. |desktop_name| is ASCII case insensitive (non-ASCII
// characters will be compared with exact matches).
BASE_EXPORT bool IsRunningUnderDesktopName(WStringPiece desktop_name);
// Returns true if current session is a remote session.
BASE_EXPORT bool IsCurrentSessionRemote();
#if !defined(OFFICIAL_BUILD)
// IsAppVerifierEnabled() indicates whether a newly created process will get
// Application Verifier or pageheap injected into it. Only available in
// unofficial builds to prevent abuse.
BASE_EXPORT bool IsAppVerifierEnabled(const std::wstring& process_name);
#endif // !defined(OFFICIAL_BUILD)
// IsAppVerifierLoaded() indicates whether Application Verifier is *already*
// loaded into the current process.
BASE_EXPORT bool IsAppVerifierLoaded();
// Allows changing the domain enrolled state for the life time of the object.
// The original state is restored upon destruction.
class BASE_EXPORT ScopedDomainStateForTesting {
public:
explicit ScopedDomainStateForTesting(bool state);
ScopedDomainStateForTesting(const ScopedDomainStateForTesting&) = delete;
ScopedDomainStateForTesting& operator=(const ScopedDomainStateForTesting&) =
delete;
~ScopedDomainStateForTesting();
private:
bool initial_state_;
};
// Allows changing the management registration state for the life time of the
// object. The original state is restored upon destruction.
class BASE_EXPORT ScopedDeviceRegisteredWithManagementForTesting {
public:
explicit ScopedDeviceRegisteredWithManagementForTesting(bool state);
ScopedDeviceRegisteredWithManagementForTesting(
const ScopedDeviceRegisteredWithManagementForTesting&) = delete;
ScopedDeviceRegisteredWithManagementForTesting& operator=(
const ScopedDeviceRegisteredWithManagementForTesting&) = delete;
~ScopedDeviceRegisteredWithManagementForTesting();
private:
bool initial_state_;
};
// Allows changing the Azure Active Directory join state for the lifetime of the
// object. The original state is restored upon destruction.
class BASE_EXPORT ScopedAzureADJoinStateForTesting {
public:
explicit ScopedAzureADJoinStateForTesting(bool state);
ScopedAzureADJoinStateForTesting(const ScopedAzureADJoinStateForTesting&) =
delete;
ScopedAzureADJoinStateForTesting& operator=(
const ScopedAzureADJoinStateForTesting&) = delete;
~ScopedAzureADJoinStateForTesting();
private:
const bool initial_state_;
};
} // namespace win
} // namespace base
#endif // BASE_WIN_WIN_UTIL_H_