| # Copyright 2014 The Chromium Authors |
| # Use of this source code is governed by a BSD-style license that can be |
| # found in the LICENSE file. |
| |
| import("//build/config/chrome_build.gni") |
| import("//build/config/chromecast_build.gni") |
| import("//build/config/chromeos/args.gni") |
| import("//build/config/chromeos/ui_mode.gni") |
| import("//build/config/features.gni") |
| import("//build/config/ui.gni") |
| import("//media/gpu/args.gni") |
| import("//testing/libfuzzer/fuzzer_test.gni") |
| import("//third_party/libaom/options.gni") |
| import("//third_party/libgav1/options.gni") |
| |
| # This flag sets defaults for the current generation of cast devices. |
| is_cast_media_device = is_castos || is_cast_android |
| |
| # Out-of-process video decoding is a feature specific to Linux and ChromeOS |
| # which makes the interaction with platform drivers (for the purposes of |
| # hardware accelerated video decoding) happen on utility processes for stability |
| # and security purposes. When |allow_oop_video_decoder| is true, code to |
| # use this feature is compiled. Note that even if |allow_oop_video_decoder| is |
| # true, the feature may be disabled by a runtime flag. |
| # |
| # When |allow_hosting_oop_video_decoder| is true, code to host the video decoder |
| # utility processes is compiled. Note that even if |
| # |allow_hosting_oop_video_decoder| is true, the hosting of these utility |
| # processes may be disabled by a runtime flag. |
| # |
| # TODO(b/195769334): finish replacing usages of (is_linux || is_chromeos) with |
| # allow_oop_video_decoder where appropriate. Also, finish replacing usages of |
| # (is_linux || is_chromeos_ash) with allow_hosting_oop_video_decoder where |
| # appropriate. |
| allow_hosting_oop_video_decoder = |
| (is_chromeos_ash || is_linux) && (use_vaapi || use_v4l2_codec) |
| allow_oop_video_decoder = is_chromeos_lacros || allow_hosting_oop_video_decoder |
| |
| declare_args() { |
| # Allows distributions to link pulseaudio directly (DT_NEEDED) instead of |
| # using dlopen. This helps with automated detection of ABI mismatches and |
| # prevents silent errors. |
| link_pulseaudio = false |
| |
| # Enable usage of FFmpeg within the media library. Used for most software |
| # based decoding, demuxing, and sometimes optimized FFTs. If disabled, |
| # implementors must provide their own demuxers and decoders. |
| media_use_ffmpeg = true |
| |
| # Enable usage of libvpx within the media library. Used for software based |
| # decoding of VP9 and VP8A type content. |
| media_use_libvpx = true |
| |
| # non-blink builds doesn't use ffmpeg, libvpx. |
| if (!use_blink) { |
| media_use_ffmpeg = false |
| media_use_libvpx = false |
| } |
| |
| # Enable usage of OpenH264 within the media library. Used for software based |
| # encoding of H264 content. |
| media_use_openh264 = true |
| if (is_ios || is_android || !proprietary_codecs) { |
| media_use_openh264 = false |
| } |
| |
| # Override to dynamically link the cras (ChromeOS audio) library. |
| use_cras = is_chromeos_device |
| |
| # Enables AC3/EAC3 audio handling in chromium. This includes demuxing, |
| # on-device decoding and bitstream passthrough as supported by device. |
| enable_platform_ac3_eac3_audio = proprietary_codecs && is_cast_media_device |
| |
| # Enables IAMF audio handling in chromium. This includes demuxing, |
| # on-device decoding and bitstream passthrough as supported by device. |
| enable_platform_iamf_audio = false |
| |
| enable_platform_mpeg_h_audio = proprietary_codecs && is_cast_media_device |
| |
| # Enables DTS/DTSX audio handling in chromium. This includes demuxing, |
| # on-device decoding and bitstream passthrough as supported by device. |
| enable_platform_dts_audio = false |
| |
| # Enable Dolby Vision demuxing. Enabled by default for Chromecast and Windows. |
| # Actual decoding must be provided by the platform. Since most Dolby Vision |
| # profiles use HEVC, `enable_platform_hevc` is required to enable this. |
| # |
| # TODO(crbug.com/1336055): Revisit the default value for this setting as it |
| # applies to video-capable devices. |
| enable_platform_dolby_vision = |
| proprietary_codecs && (is_cast_media_device || is_win) |
| |
| # Enable platform support of encrypted Dolby Vision. The actual support |
| # depends on platform capability and is controlled by the run time feature |
| # kPlatformEncryptedDolbyVision. Clear Dolby Vision is not supported by |
| # default, unless overwritten by the run time feature |
| # kAllowClearDolbyVisionInMseWhenPlatformEncryptedDvEnabled. |
| enable_platform_encrypted_dolby_vision = proprietary_codecs && is_win |
| |
| # Enable logging override, e.g. enable DVLOGs through level 2 at build time. |
| # On Cast devices, these are logged as INFO. |
| # When enabled on Fuchsia, these are logged as VLOGs. |
| enable_logging_override = is_cast_media_device |
| |
| enable_dav1d_decoder = use_blink |
| |
| # Enable browser managed persistent metadata storage for EME persistent |
| # session and persistent usage record session. |
| enable_media_drm_storage = is_android || is_castos |
| |
| # Enable HLS manifest parser and demuxer. |
| enable_hls_demuxer = false |
| |
| # Enable inclusion of the HEVC/H265 parser and also enable HEVC/H265 decoding |
| # with hardware acceleration assist. Enabled by default for fuzzer builds, |
| # Windows, Mac, and Android. |
| enable_hevc_parser_and_hw_decoder = |
| proprietary_codecs && |
| (use_fuzzing_engine || is_win || is_mac || is_android || is_linux) |
| } |
| |
| # Use another declare_args() to allow dependence on args defined above. |
| declare_args() { |
| # If overriding this to false, possibly via its component values, |
| # `enable_libaom` should likely also be overriddent to false. |
| enable_av1_decoder = enable_dav1d_decoder |
| |
| # Enable HEVC/H265 demuxing. Actual decoding must be provided by the |
| # platform. Always enable this for Lacros, it determines support at runtime. |
| # TODO(crbug.com/1336055): Revisit the default value for this setting as it |
| # applies to video-capable devices. |
| enable_platform_hevc = |
| proprietary_codecs && (enable_hevc_parser_and_hw_decoder || |
| is_cast_media_device || is_chromeos_lacros) |
| |
| enable_mse_mpeg2ts_stream_parser = |
| proprietary_codecs && |
| (enable_hls_demuxer || enable_cast_receiver || use_fuzzing_engine) |
| } |
| |
| declare_args() { |
| platform_has_optional_hevc_support = |
| enable_platform_hevc && |
| (is_win || is_chromeos || is_linux || is_mac || is_android) |
| } |
| |
| assert(!enable_platform_ac3_eac3_audio || proprietary_codecs, |
| "proprietary_codecs required for enable_platform_ac3_eac3_audio") |
| assert(!enable_platform_mpeg_h_audio || proprietary_codecs, |
| "proprietary_codecs required for enable_platform_mpeg_h_audio") |
| assert(!enable_mse_mpeg2ts_stream_parser || proprietary_codecs, |
| "proprietary_codecs required for enable_mse_mpeg2ts_stream_parser") |
| assert(!enable_platform_dolby_vision || proprietary_codecs, |
| "proprietary_codecs required for enable_platform_dolby_vision") |
| assert( |
| !enable_platform_encrypted_dolby_vision || enable_platform_dolby_vision, |
| "enable_platform_dolby_vision required for enable_platform_encrypted_dolby_vision") |
| assert(!enable_platform_dts_audio || proprietary_codecs, |
| "proprietary_codecs required for enable_platform_dts_audio") |
| assert(!enable_platform_hevc || proprietary_codecs, |
| "proprietary_codecs required for enable_platform_hevc") |
| assert(!enable_hevc_parser_and_hw_decoder || enable_platform_hevc, |
| "enable_platform_hevc required for enable_hevc_parser_and_hw_decoder") |
| |
| # Most DolbyVision profiles (4, 5, 7, 8, not 9) require HEVC support. It's very |
| # unlikely that we support DolbyVision on a new platform without requiring HEVC |
| # support. See for details: |
| # https://professionalsupport.dolby.com/s/article/What-is-Dolby-Vision-Profile |
| assert(!enable_platform_dolby_vision || enable_platform_hevc, |
| "enable_platform_hevc required for enable_platform_dolby_vision") |
| |
| # Use another declare_args() to pick up possible overrides of |use_cras|. |
| declare_args() { |
| # Enables runtime selection of PulseAudio library. |
| use_pulseaudio = false |
| |
| # Enables runtime selection of ALSA library for audio. |
| use_alsa = false |
| |
| # Alsa should be used on all non-Android, non-Mac POSIX systems - with the |
| # exception of CastOS desktop builds. |
| # |
| # TODO(crbug.com/1336055): Remove legacy target_cpu hack used for targeting |
| # desktop Chromecast builds. |
| if (is_posix && !is_android && !is_apple && |
| (!is_castos || (target_cpu == "x86" || target_cpu == "x64") || |
| is_cast_audio_only)) { |
| use_alsa = true |
| |
| # Pulse is not supported on Chromecast platforms. |
| # |
| # ASAN and TSAN will occasionally hang during pa_context_connect(), so we |
| # disable PulseAudio when these configurations are enabled. |
| # |
| # TODO(crbug.com/986021): We shouldn't have to do this, but it's unclear why |
| # our test bots are hanging and all of the ones that don't hang just fall |
| # back to ALSA after a connection error anyways. |
| if (!use_cras && !is_castos && !is_asan && !is_tsan) { |
| use_pulseaudio = true |
| } |
| } |
| } |
| |
| # Use another declare_args() to include possible overrides of media_use_ffmpeg |
| # from --args command line flags in the evaluation. See "gn help declare_args". |
| declare_args() { |
| # On Android, FFMpeg is built without video decoders by default. |
| # This flag gives the option to override that decision in case there are no |
| # hardware decoders. To do so, you will also need to update ffmpeg build files |
| # in order to define which decoders to build in. |
| enable_ffmpeg_video_decoders = media_use_ffmpeg && !is_android |
| } |
| |
| declare_args() { |
| # Enables the use of library CDMs that implements the interface defined at |
| # media/cdm/api/content_decryption_module.h. If true, the actually library CDM |
| # will be hosted in the mojo CDM service running in the CDM (utility) process. |
| # Used for all desktop platforms. |
| enable_library_cdms = toolkit_views && !is_castos |
| } |
| |
| # Use another declare_args() to allow dependence on `enable_library_cdms`. |
| declare_args() { |
| # Enables host verification for CDMs. |
| # Windows and Mac. |
| enable_cdm_host_verification = |
| enable_library_cdms && (is_mac || is_win) && is_chrome_branded |
| |
| # Enable Storage ID which is used by CDMs. This is only available with chrome |
| # branding, but may be overridden by other embedders. |
| enable_cdm_storage_id = enable_library_cdms && is_chrome_branded && |
| (is_win || is_mac || is_chromeos) |
| |
| # If |enable_cdm_storage_id| is set, then an implementation specific key |
| # must also be provided. It can be provided by defining CDM_STORAGE_ID_KEY |
| # (which takes precedence), or by setting |alternate_cdm_storage_id_key|. |
| # The key must be a string of at least 32 characters. |
| alternate_cdm_storage_id_key = "" |
| } |
| |
| assert(!enable_cdm_host_verification || is_mac || is_win, |
| "CDM host verification is only supported on Mac and Windows.") |
| |
| # Default |mojo_media_services| and |mojo_media_host| on various platforms. See |
| # comments below for valid values. Can be overridden by gn build arguments from |
| # the --args command line flag. |
| _default_mojo_media_services = [] |
| _default_mojo_media_host = "" |
| |
| if (is_cast_media_device) { |
| _default_mojo_media_services = cast_mojo_media_services |
| _default_mojo_media_host = cast_mojo_media_host |
| } else if (is_android) { |
| _default_mojo_media_services = [ |
| "cdm", |
| "audio_decoder", |
| "video_decoder", |
| ] |
| _default_mojo_media_host = "gpu" |
| } else if (is_mac || is_win) { |
| _default_mojo_media_services = [ |
| "audio_decoder", |
| "audio_encoder", |
| "video_decoder", |
| ] |
| _default_mojo_media_host = "gpu" |
| } else if (is_win) { |
| _default_mojo_media_services = [ |
| "audio_encoder", |
| "video_decoder", |
| ] |
| _default_mojo_media_host = "gpu" |
| } else if (is_chromeos_ash || ((is_linux || is_chromeos_lacros) && |
| (use_vaapi || use_v4l2_codec))) { |
| _default_mojo_media_services = [ "video_decoder" ] |
| _default_mojo_media_host = "gpu" |
| } |
| |
| # When |enable_library_cdms| is true, the "cdm" service will run in a separate |
| # CdmService in the CDM (utility) process. Therefore there's no need to specify |
| # |_default_mojo_media_host| which controls where the MediaService runs in. |
| if (enable_library_cdms) { |
| _default_mojo_media_services += [ "cdm" ] |
| } |
| |
| declare_args() { |
| # A list of mojo media services that should be used in the media pipeline. |
| # Valid entries in the list are: |
| # - "renderer": Use mojo-based media Renderer service. |
| # - "cdm": Use mojo-based Content Decryption Module. |
| # - "audio_decoder": Use mojo-based audio decoder in the default media |
| # Renderer. Cannot be used with the mojo Renderer above. |
| # - "video_decoder": Use mojo-based video decoder in the default media |
| # Renderer. Cannot be used with the mojo Renderer above. |
| mojo_media_services = _default_mojo_media_services |
| |
| # The process that the mojo MediaService runs in. By default, all services |
| # registered in |mojo_media_services| are hosted in the MediaService, with the |
| # exception that when |enable_library_cdms| is true, the "cdm" service will |
| # run in a separate CdmService in the CDM (utility) process, while other |
| # |mojo_media_services| still run in the MediaService in the process specified |
| # by "mojo_media_host". |
| # Valid options are: |
| # - "browser": Use mojo media service hosted in the browser process. |
| # - "gpu": Use mojo media service hosted in the gpu process. |
| # - "": Do not use mojo media service. |
| mojo_media_host = _default_mojo_media_host |
| } |
| |
| declare_args() { |
| # This switch defines whether the Media Remoting implementation will be built. |
| # When enabled, media is allowed to be renderer and played back on remote |
| # devices when the tab is being casted and other conditions are met. |
| enable_media_remoting = !is_cast_media_device && !is_ios |
| } |
| |
| declare_args() { |
| # Media Remoting RPC is disabled on Android since it's unused but increases |
| # the native binary size by ~70Kb. |
| enable_media_remoting_rpc = enable_media_remoting && !is_android |
| } |
| |
| declare_args() { |
| # Currently it is available on Win, Mac, Linux and ChromeOS since it requires |
| # the audio service to run in a separate process. |
| # ChromeOS(http://crbug/1407588): |
| # On CromeOS we are experimenting with the same set of systems CRAS runs on |
| # ie. is_chromeos_device. |
| chrome_wide_echo_cancellation_supported = |
| is_win || is_mac || is_linux || is_chromeos_device |
| } |
| |
| # Do not expand this list without double-checking with OWNERS, this is a list of |
| # all targets which roll up into the //media component. It controls visibility |
| # of subcomponent targets and public_deps for //media. |
| media_subcomponent_deps = [ |
| "//media/audio", |
| "//media/base", |
| |
| # TODO(crbug.com/583067): These files should not be in //media/base. |
| "//media/base/android", |
| "//media/capabilities", |
| "//media/cdm", |
| "//media/device_monitors", |
| "//media/filters", |
| "//media/formats", |
| "//media/muxers", |
| "//media/renderers", |
| "//media/video", |
| ] |
| |
| if (is_fuchsia) { |
| media_subcomponent_deps += [ "//media/fuchsia/common" ] |
| } |
| |
| if (media_use_ffmpeg) { |
| media_subcomponent_deps += [ "//media/ffmpeg" ] |
| } |
| |
| if (enable_library_cdms || is_win) { |
| media_subcomponent_deps += [ "//media/cdm:cdm_type_conversion" ] |
| } |
| |
| if (is_win) { |
| media_subcomponent_deps += [ "//media/base/win:media_foundation_util" ] |
| } |