| /* |
| * Copyright 2010 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrBufferAllocPool_DEFINED |
| #define GrBufferAllocPool_DEFINED |
| |
| #include "include/core/SkTypes.h" |
| #include "include/private/GrTypesPriv.h" |
| #include "include/private/SkNoncopyable.h" |
| #include "include/private/SkTArray.h" |
| #include "include/private/SkTDArray.h" |
| #include "src/gpu/GrCpuBuffer.h" |
| #include "src/gpu/GrDrawIndirectCommand.h" |
| #include "src/gpu/GrNonAtomicRef.h" |
| |
| class GrGpu; |
| |
| /** |
| * A pool of geometry buffers tied to a GrGpu. |
| * |
| * The pool allows a client to make space for geometry and then put back excess |
| * space if it over allocated. When a client is ready to draw from the pool |
| * it calls unmap on the pool ensure buffers are ready for drawing. The pool |
| * can be reset after drawing is completed to recycle space. |
| * |
| * At creation time a minimum per-buffer size can be specified. Additionally, |
| * a number of buffers to preallocate can be specified. These will |
| * be allocated at the min size and kept around until the pool is destroyed. |
| */ |
| class GrBufferAllocPool : SkNoncopyable { |
| public: |
| inline static constexpr size_t kDefaultBufferSize = 1 << 15; |
| |
| /** |
| * A cache object that can be shared by multiple GrBufferAllocPool instances. It caches |
| * cpu buffer allocations to avoid reallocating them. |
| */ |
| class CpuBufferCache : public GrNonAtomicRef<CpuBufferCache> { |
| public: |
| static sk_sp<CpuBufferCache> Make(int maxBuffersToCache); |
| |
| sk_sp<GrCpuBuffer> makeBuffer(size_t size, bool mustBeInitialized); |
| void releaseAll(); |
| |
| private: |
| CpuBufferCache(int maxBuffersToCache); |
| |
| struct Buffer { |
| sk_sp<GrCpuBuffer> fBuffer; |
| bool fCleared = false; |
| }; |
| std::unique_ptr<Buffer[]> fBuffers; |
| int fMaxBuffersToCache = 0; |
| }; |
| |
| /** |
| * Ensures all buffers are unmapped and have all data written to them. |
| * Call before drawing using buffers from the pool. |
| */ |
| void unmap(); |
| |
| /** |
| * Invalidates all the data in the pool, unrefs non-preallocated buffers. |
| */ |
| void reset(); |
| |
| /** |
| * Frees data from makeSpaces in LIFO order. |
| */ |
| void putBack(size_t bytes); |
| |
| protected: |
| /** |
| * Constructor |
| * |
| * @param gpu The GrGpu used to create the buffers. |
| * @param bufferType The type of buffers to create. |
| * @param cpuBufferCache If non-null a cache for client side array buffers |
| * or staging buffers used before data is uploaded to |
| * GPU buffer objects. |
| */ |
| GrBufferAllocPool(GrGpu* gpu, GrGpuBufferType bufferType, sk_sp<CpuBufferCache> cpuBufferCache); |
| |
| virtual ~GrBufferAllocPool(); |
| |
| /** |
| * Returns a block of memory to hold data. A buffer designated to hold the |
| * data is given to the caller. The buffer may or may not be locked. The |
| * returned ptr remains valid until any of the following: |
| * *makeSpace is called again. |
| * *unmap is called. |
| * *reset is called. |
| * *this object is destroyed. |
| * |
| * Once unmap on the pool is called the data is guaranteed to be in the |
| * buffer at the offset indicated by offset. Until that time it may be |
| * in temporary storage and/or the buffer may be locked. |
| * |
| * @param size the amount of data to make space for |
| * @param alignment alignment constraint from start of buffer |
| * @param buffer returns the buffer that will hold the data. |
| * @param offset returns the offset into buffer of the data. |
| * @return pointer to where the client should write the data. |
| */ |
| void* makeSpace(size_t size, size_t alignment, sk_sp<const GrBuffer>* buffer, size_t* offset); |
| |
| /** |
| * Returns a block of memory to hold data. A buffer designated to hold the |
| * data is given to the caller. The buffer may or may not be locked. The |
| * returned ptr remains valid until any of the following: |
| * *makeSpace is called again. |
| * *unmap is called. |
| * *reset is called. |
| * *this object is destroyed. |
| * |
| * Once unmap on the pool is called the data is guaranteed to be in the |
| * buffer at the offset indicated by offset. Until that time it may be |
| * in temporary storage and/or the buffer may be locked. |
| * |
| * The caller requests a minimum number of bytes, but the block may be (much) |
| * larger. Assuming that a new block must be allocated, it will be fallbackSize bytes. |
| * The actual block size is returned in actualSize. |
| * |
| * @param minSize the minimum amount of data to make space for |
| * @param fallbackSize the amount of data to make space for if a new block is needed |
| * @param alignment alignment constraint from start of buffer |
| * @param buffer returns the buffer that will hold the data. |
| * @param offset returns the offset into buffer of the data. |
| * @param actualSize returns the capacity of the block |
| * @return pointer to where the client should write the data. |
| */ |
| void* makeSpaceAtLeast(size_t minSize, |
| size_t fallbackSize, |
| size_t alignment, |
| sk_sp<const GrBuffer>* buffer, |
| size_t* offset, |
| size_t* actualSize); |
| |
| sk_sp<GrBuffer> getBuffer(size_t size); |
| |
| private: |
| struct BufferBlock { |
| size_t fBytesFree; |
| sk_sp<GrBuffer> fBuffer; |
| }; |
| |
| bool createBlock(size_t requestSize); |
| void destroyBlock(); |
| void deleteBlocks(); |
| void flushCpuData(const BufferBlock& block, size_t flushSize); |
| void resetCpuData(size_t newSize); |
| #ifdef SK_DEBUG |
| void validate(bool unusedBlockAllowed = false) const; |
| #endif |
| size_t fBytesInUse = 0; |
| |
| SkTArray<BufferBlock> fBlocks; |
| sk_sp<CpuBufferCache> fCpuBufferCache; |
| sk_sp<GrCpuBuffer> fCpuStagingBuffer; |
| GrGpu* fGpu; |
| GrGpuBufferType fBufferType; |
| void* fBufferPtr = nullptr; |
| }; |
| |
| /** |
| * A GrBufferAllocPool of vertex buffers |
| */ |
| class GrVertexBufferAllocPool : public GrBufferAllocPool { |
| public: |
| /** |
| * Constructor |
| * |
| * @param gpu The GrGpu used to create the vertex buffers. |
| * @param cpuBufferCache If non-null a cache for client side array buffers |
| * or staging buffers used before data is uploaded to |
| * GPU buffer objects. |
| */ |
| GrVertexBufferAllocPool(GrGpu* gpu, sk_sp<CpuBufferCache> cpuBufferCache); |
| |
| /** |
| * Returns a block of memory to hold vertices. A buffer designated to hold |
| * the vertices given to the caller. The buffer may or may not be locked. |
| * The returned ptr remains valid until any of the following: |
| * *makeSpace is called again. |
| * *unmap is called. |
| * *reset is called. |
| * *this object is destroyed. |
| * |
| * Once unmap on the pool is called the vertices are guaranteed to be in |
| * the buffer at the offset indicated by startVertex. Until that time they |
| * may be in temporary storage and/or the buffer may be locked. |
| * |
| * @param vertexSize specifies size of a vertex to allocate space for |
| * @param vertexCount number of vertices to allocate space for |
| * @param buffer returns the vertex buffer that will hold the |
| * vertices. |
| * @param startVertex returns the offset into buffer of the first vertex. |
| * In units of the size of a vertex from layout param. |
| * @return pointer to first vertex. |
| */ |
| void* makeSpace(size_t vertexSize, |
| int vertexCount, |
| sk_sp<const GrBuffer>* buffer, |
| int* startVertex); |
| |
| /** |
| * Returns a block of memory to hold vertices. A buffer designated to hold |
| * the vertices given to the caller. The buffer may or may not be locked. |
| * The returned ptr remains valid until any of the following: |
| * *makeSpace is called again. |
| * *unmap is called. |
| * *reset is called. |
| * *this object is destroyed. |
| * |
| * Once unmap on the pool is called the vertices are guaranteed to be in |
| * the buffer at the offset indicated by startVertex. Until that time they |
| * may be in temporary storage and/or the buffer may be locked. |
| * |
| * The caller requests a minimum number of vertices, but the block may be (much) |
| * larger. Assuming that a new block must be allocated, it will be sized to hold |
| * fallbackVertexCount vertices. The actual block size (in vertices) is returned in |
| * actualVertexCount. |
| * |
| * @param vertexSize specifies size of a vertex to allocate space for |
| * @param minVertexCount minimum number of vertices to allocate space for |
| * @param fallbackVertexCount number of vertices to allocate space for if a new block is needed |
| * @param buffer returns the vertex buffer that will hold the vertices. |
| * @param startVertex returns the offset into buffer of the first vertex. |
| * In units of the size of a vertex from layout param. |
| * @param actualVertexCount returns the capacity of the block (in vertices) |
| * @return pointer to first vertex. |
| */ |
| void* makeSpaceAtLeast(size_t vertexSize, |
| int minVertexCount, |
| int fallbackVertexCount, |
| sk_sp<const GrBuffer>* buffer, |
| int* startVertex, |
| int* actualVertexCount); |
| |
| private: |
| using INHERITED = GrBufferAllocPool; |
| }; |
| |
| /** |
| * A GrBufferAllocPool of index buffers |
| */ |
| class GrIndexBufferAllocPool : public GrBufferAllocPool { |
| public: |
| /** |
| * Constructor |
| * |
| * @param gpu The GrGpu used to create the index buffers. |
| * @param cpuBufferCache If non-null a cache for client side array buffers |
| * or staging buffers used before data is uploaded to |
| * GPU buffer objects. |
| */ |
| GrIndexBufferAllocPool(GrGpu* gpu, sk_sp<CpuBufferCache> cpuBufferCache); |
| |
| /** |
| * Returns a block of memory to hold indices. A buffer designated to hold |
| * the indices is given to the caller. The buffer may or may not be locked. |
| * The returned ptr remains valid until any of the following: |
| * *makeSpace is called again. |
| * *unmap is called. |
| * *reset is called. |
| * *this object is destroyed. |
| * |
| * Once unmap on the pool is called the indices are guaranteed to be in the |
| * buffer at the offset indicated by startIndex. Until that time they may be |
| * in temporary storage and/or the buffer may be locked. |
| * |
| * @param indexCount number of indices to allocate space for |
| * @param buffer returns the index buffer that will hold the indices. |
| * @param startIndex returns the offset into buffer of the first index. |
| * @return pointer to first index. |
| */ |
| void* makeSpace(int indexCount, sk_sp<const GrBuffer>* buffer, int* startIndex); |
| |
| /** |
| * Returns a block of memory to hold indices. A buffer designated to hold |
| * the indices is given to the caller. The buffer may or may not be locked. |
| * The returned ptr remains valid until any of the following: |
| * *makeSpace is called again. |
| * *unmap is called. |
| * *reset is called. |
| * *this object is destroyed. |
| * |
| * Once unmap on the pool is called the indices are guaranteed to be in the |
| * buffer at the offset indicated by startIndex. Until that time they may be |
| * in temporary storage and/or the buffer may be locked. |
| * |
| * The caller requests a minimum number of indices, but the block may be (much) |
| * larger. Assuming that a new block must be allocated, it will be sized to hold |
| * fallbackIndexCount indices. The actual block size (in indices) is returned in |
| * actualIndexCount. |
| * |
| * @param minIndexCount minimum number of indices to allocate space for |
| * @param fallbackIndexCount number of indices to allocate space for if a new block is needed |
| * @param buffer returns the index buffer that will hold the indices. |
| * @param startIndex returns the offset into buffer of the first index. |
| * @param actualIndexCount returns the capacity of the block (in indices) |
| * @return pointer to first index. |
| */ |
| void* makeSpaceAtLeast(int minIndexCount, |
| int fallbackIndexCount, |
| sk_sp<const GrBuffer>* buffer, |
| int* startIndex, |
| int* actualIndexCount); |
| |
| private: |
| using INHERITED = GrBufferAllocPool; |
| }; |
| |
| class GrDrawIndirectBufferAllocPool : private GrBufferAllocPool { |
| public: |
| GrDrawIndirectBufferAllocPool(GrGpu* gpu, sk_sp<CpuBufferCache> cpuBufferCache) |
| : GrBufferAllocPool(gpu, GrGpuBufferType::kDrawIndirect, std::move(cpuBufferCache)) {} |
| |
| GrDrawIndirectWriter makeSpace(int drawCount, sk_sp<const GrBuffer>* buffer, size_t* offset) { |
| return this->GrBufferAllocPool::makeSpace(drawCount * sizeof(GrDrawIndirectCommand), 4, |
| buffer, offset); |
| } |
| |
| void putBack(int drawCount) { |
| this->GrBufferAllocPool::putBack(drawCount * sizeof(GrDrawIndirectCommand)); |
| } |
| |
| GrDrawIndexedIndirectWriter makeIndexedSpace(int drawCount, sk_sp<const GrBuffer>* buffer, |
| size_t* offset) { |
| return this->GrBufferAllocPool::makeSpace( |
| drawCount * sizeof(GrDrawIndexedIndirectCommand), 4, buffer, offset); |
| } |
| |
| void putBackIndexed(int drawCount) { |
| this->GrBufferAllocPool::putBack(drawCount * sizeof(GrDrawIndexedIndirectCommand)); |
| } |
| |
| using GrBufferAllocPool::unmap; |
| using GrBufferAllocPool::reset; |
| }; |
| |
| #endif |