| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrGradientShader_DEFINE |
| #define GrGradientShader_DEFINE |
| |
| #include "src/gpu/GrFPArgs.h" |
| #include "src/gpu/GrFragmentProcessor.h" |
| #include "src/shaders/gradients/SkGradientShaderPriv.h" |
| #include "src/shaders/gradients/SkLinearGradient.h" |
| #include "src/shaders/gradients/SkRadialGradient.h" |
| #include "src/shaders/gradients/SkSweepGradient.h" |
| #include "src/shaders/gradients/SkTwoPointConicalGradient.h" |
| |
| #if GR_TEST_UTILS |
| #include "include/utils/SkRandom.h" |
| #endif |
| |
| namespace GrGradientShader { |
| std::unique_ptr<GrFragmentProcessor> MakeLinear(const SkLinearGradient& shader, |
| const GrFPArgs& args); |
| |
| std::unique_ptr<GrFragmentProcessor> MakeRadial(const SkRadialGradient& shader, |
| const GrFPArgs& args); |
| |
| std::unique_ptr<GrFragmentProcessor> MakeSweep(const SkSweepGradient& shader, |
| const GrFPArgs& args); |
| |
| std::unique_ptr<GrFragmentProcessor> MakeConical(const SkTwoPointConicalGradient& shader, |
| const GrFPArgs& args); |
| |
| #if GR_TEST_UTILS |
| /** Helper struct that stores (and populates) parameters to construct a random gradient. |
| If fUseColors4f is true, then the SkColor4f factory should be called, with fColors4f and |
| fColorSpace. Otherwise, the SkColor factory should be called, with fColors. fColorCount |
| will be the number of color stops in either case, and fColors and fStops can be passed to |
| the gradient factory. (The constructor may decide not to use stops, in which case fStops |
| will be nullptr). */ |
| struct RandomParams { |
| inline static constexpr int kMaxRandomGradientColors = 5; |
| |
| // Should be of similar magnitude to the draw area of the tests so that the gradient |
| // sampling is done at an appropriate scale. |
| inline static constexpr SkScalar kGradientScale = 256.0f; |
| |
| RandomParams(SkRandom* r); |
| |
| bool fUseColors4f; |
| SkColor fColors[kMaxRandomGradientColors]; |
| SkColor4f fColors4f[kMaxRandomGradientColors]; |
| sk_sp<SkColorSpace> fColorSpace; |
| SkScalar fStopStorage[kMaxRandomGradientColors]; |
| SkTileMode fTileMode; |
| int fColorCount; |
| SkScalar* fStops; |
| }; |
| #endif |
| |
| } // namespace GrGradientShader |
| |
| #endif // GrGradientShader_DEFINE |