| // |
| // Copyright 2014 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // SamplerD3D.h: Defines the rx::SamplerD3D class, an implementation of SamplerImpl. |
| |
| #ifndef LIBANGLE_RENDERER_D3D_SAMPLERD3D_H_ |
| #define LIBANGLE_RENDERER_D3D_SAMPLERD3D_H_ |
| |
| #include "libANGLE/renderer/SamplerImpl.h" |
| |
| namespace rx |
| { |
| |
| class SamplerD3D : public SamplerImpl |
| { |
| public: |
| SamplerD3D() {} |
| ~SamplerD3D() override {} |
| }; |
| } |
| |
| #endif // LIBANGLE_RENDERER_D3D_SAMPLERD3D_H_ |