blob: e53e9fcbd20c61c600a8a084b541baeb75a35eeb [file] [log] [blame]
/*
* Copyright 2016 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef GLIMP_STUB_GLES_SHADER_IMPL_H_
#define GLIMP_STUB_GLES_SHADER_IMPL_H_
#include <string>
#include "glimp/gles/shader_impl.h"
#include "glimp/gles/uniform_info.h"
#include "glimp/shaders/glsl_shader_map_helpers.h"
#include "nb/ref_counted.h"
#include "starboard/log.h"
namespace glimp {
namespace gles {
class ShaderImplStub : public ShaderImpl {
public:
enum Type {
kVertex,
kFragment,
};
explicit ShaderImplStub(Type type);
~ShaderImplStub() SB_OVERRIDE {}
ShaderImpl::CompileResults Compile(const std::string& source) SB_OVERRIDE;
private:
Type type_;
};
} // namespace gles
} // namespace glimp
#endif // GLIMP_STUB_GLES_SHADER_IMPL_H_