This document records all changes made to the Starboard interface, up to the current version, but not including the experimental version. This file will be updated each time a new Starboard version is released. Each section in this file describes the changes made to the Starboard interface since the version previous to it.
Feature introducing support for decode-to-texture player output mode, and runtime player output mode selection and detection. In
SB_IS_PLAYER_COMPOSITEDnow no longer need to be defined (and should not be defined) by platforms. Instead, these capabilities are detected at runtime via
SbPlayerOutputModeSupported()is introduced to let applications query for player output mode support.
SbPlayerCreate()now takes an additional parameter that specifies the desired output mode.
SbPlayerSetBounds()must now be defined on all platforms, even if they don't support punch out (in which case they can implement a stub).
SbPlayerGetTextureId()is replaced by the new
SbPlayerGetCurrentFrame(), which returns a
SbDecodeTargetIsOpaque()) are now replaced with
SbDecodeTargetInfostructure is introduced and is the return value type of
SbDecdodeTargetCreate()is now responsible for creating all its internal planes, and so its
planesparameter is replaced by
SbDecdodeTargetCreate()has its EGL types (
EGLContext) replaced by
void*types, so that
decode_target.hcan avoid #including EGL/GLES2 headers.
SbDecodeTargetDestroy()is renamed to
SbDecodeTargetcreation and destruction code on the application‘s renderer’s thread with the application‘s renderer’s
EGLContextcurrent, Starboard implementations can now run arbitrary code on the application‘s renderer’s thread with its
SbDecodeTargetcreation is now an implementation detail to be dealt with in other Starboard API functions that create
Support for setting the playback rate on an SbPlayer. This allows for control of the playback speed of video at runtime.
SbInputVector structure to contain float members instead of ints.
Deleted the vestigal struct
Enables the SbPlayer implementation to provide instructions to its user on how to store audio/video data. Encoded audio/video data is cached once being demuxed and may occupy a significant amount of memory. Enabling this feature allows the SbPlayer implementation to have better control on where encoded audio/video data is stored.
Use a unified implementation of
SbMediaCanPlayMimeAndKeySystem() based on
ticket parameter to
SbDrmSessionUpdateRequestFunc to allow distinguishing between callbacks from multiple concurrent calls.
SbSocketGetInterfaceAddress() is introduced to let applications find out which source IP address and the associated netmask will be used to connect to the destination. This is very important for multi-homed devices, and for certain conditions in IPv6.
SbPlayerSetBounds to use an extra parameter to indicate the z-index of the video so multiple overlapping videos can be rendered.
Media source buffer settings in Starboard.
In particular, the functions
SbAccessibilityGetTextToSpeechSettings() have now been introduced.
Additionally, a new Starboard event,
kSbEventTypeAccessiblitySettingsChanged, has been defined in
SbMediaColorMetadata is now defined and it contains HDR metadata. The field
SbMediaColorMetadata color_metadata is now added to
A new device type,
kSbSystemDeviceTypeAndroidTV, is added to starboard/system.h.
SbSpeechSynthesisSetLanguage() has been deprecated.
SbSystemRequestSuspend() in particular can be hooked into a platform's “hide” or “minimize” window functionality.
kSbSystemPathFontConfigurationDirectory which can be optionally specified for platforms that want to provide system fonts to Starboard applications. The font and font configuration formats supported are application-specific.
Added attribute macro
SB_NORETURN to allow functions to be marked as noreturn.
SB_NORETURN to declaration of
SbSystemBreakIntoDebugger, to allow it to be used in a manner similar to