blob: fb8de43e64fbfe7094b1e57bf311990bfdcf7100 [file] [log] [blame]
// Copyright 2017 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "starboard/socket.h"
#include <winsock2.h>
#include "starboard/log.h"
#include "starboard/shared/win32/socket_internal.h"
namespace sbwin32 = starboard::shared::win32;
SbSocketError SbSocketListen(SbSocket socket) {
if (!SbSocketIsValid(socket)) {
return kSbSocketErrorFailed;
}
SB_DCHECK(socket->socket_handle != INVALID_SOCKET);
// TODO: Determine if we need to specify a > 0 backlog. It can go up to
// SOMAXCONN according to the documentation. Several places in chromium
// specify the literal "10" with the comment "maybe dont allow any backlog?"
int result = listen(socket->socket_handle, 0);
if (result == SOCKET_ERROR) {
return (socket->error = sbwin32::TranslateSocketErrorStatus(result));
}
return (socket->error = kSbSocketOk);
}