| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_PROCESS_H_ |
| #define BASE_PROCESS_H_ |
| |
| #include "base/base_export.h" |
| #include "base/basictypes.h" |
| #include "build/build_config.h" |
| |
| #include <sys/types.h> |
| #if defined(OS_WIN) |
| #include <windows.h> |
| #elif defined(OS_STARBOARD) |
| #include "starboard/types.h" |
| #endif |
| |
| namespace base { |
| |
| // ProcessHandle is a platform specific type which represents the underlying OS |
| // handle to a process. |
| // ProcessId is a number which identifies the process in the OS. |
| #if defined(OS_WIN) |
| typedef HANDLE ProcessHandle; |
| typedef DWORD ProcessId; |
| typedef HANDLE UserTokenHandle; |
| const ProcessHandle kNullProcessHandle = NULL; |
| const ProcessId kNullProcessId = 0; |
| #elif defined(OS_POSIX) |
| // On POSIX, our ProcessHandle will just be the PID. |
| typedef pid_t ProcessHandle; |
| typedef pid_t ProcessId; |
| const ProcessHandle kNullProcessHandle = 0; |
| const ProcessId kNullProcessId = 0; |
| #elif defined(OS_STARBOARD) |
| // We don't really support processes in Starboard. |
| typedef int32_t ProcessHandle; |
| typedef int32_t ProcessId; |
| const ProcessHandle kNullProcessHandle = 0; |
| const ProcessId kNullProcessId = 0; |
| #endif // defined(OS_WIN) |
| |
| class BASE_EXPORT Process { |
| public: |
| Process() : process_(kNullProcessHandle) { |
| } |
| |
| explicit Process(ProcessHandle handle) : process_(handle) { |
| } |
| |
| // A handle to the current process. |
| static Process Current(); |
| |
| static bool CanBackgroundProcesses(); |
| |
| // Get/Set the handle for this process. The handle will be 0 if the process |
| // is no longer running. |
| ProcessHandle handle() const { return process_; } |
| void set_handle(ProcessHandle handle) { |
| process_ = handle; |
| } |
| |
| // Get the PID for this process. |
| ProcessId pid() const; |
| |
| // Is the this process the current process. |
| bool is_current() const; |
| |
| // Close the process handle. This will not terminate the process. |
| void Close(); |
| |
| // Terminates the process with extreme prejudice. The given result code will |
| // be the exit code of the process. If the process has already exited, this |
| // will do nothing. |
| void Terminate(int result_code); |
| |
| // A process is backgrounded when it's priority is lower than normal. |
| // Return true if this process is backgrounded, false otherwise. |
| bool IsProcessBackgrounded() const; |
| |
| // Set a process as backgrounded. If value is true, the priority |
| // of the process will be lowered. If value is false, the priority |
| // of the process will be made "normal" - equivalent to default |
| // process priority. |
| // Returns true if the priority was changed, false otherwise. |
| bool SetProcessBackgrounded(bool value); |
| |
| // Returns an integer representing the priority of a process. The meaning |
| // of this value is OS dependent. |
| int GetPriority() const; |
| |
| private: |
| ProcessHandle process_; |
| }; |
| |
| } // namespace base |
| |
| #endif // BASE_PROCESS_H_ |