| // Copyright 2015 Google Inc. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef COBALT_AUDIO_AUDIO_DESTINATION_NODE_H_ |
| #define COBALT_AUDIO_AUDIO_DESTINATION_NODE_H_ |
| |
| #include <vector> |
| |
| #include "base/message_loop.h" |
| #include "cobalt/audio/audio_device.h" |
| #include "cobalt/audio/audio_helpers.h" |
| #include "cobalt/audio/audio_node.h" |
| #if defined(COBALT_MEDIA_SOURCE_2016) |
| #include "cobalt/media/base/shell_audio_bus.h" |
| #else // defined(COBALT_MEDIA_SOURCE_2016) |
| #include "media/base/shell_audio_bus.h" |
| #endif // defined(COBALT_MEDIA_SOURCE_2016) |
| |
| namespace cobalt { |
| namespace audio { |
| |
| // This is an AudioNode representing the final audio destination and is what |
| // the user will ultimately hear. If can often be considered as an audio output |
| // device which is connected to speakers. All rendered audio to be heard will be |
| // routed to this node, a "terminal" node in the AudioContext's routing graph. |
| // There is only a single AudioDestinationNode per AudioContext, provided |
| // through the destination attribute of AudioContext. |
| // https://www.w3.org/TR/webaudio/#AudioDestinationNode |
| class AudioDestinationNode : public AudioNode, |
| public AudioDevice::RenderCallback { |
| #if defined(COBALT_MEDIA_SOURCE_2016) |
| typedef media::ShellAudioBus ShellAudioBus; |
| #else // defined(COBALT_MEDIA_SOURCE_2016) |
| typedef ::media::ShellAudioBus ShellAudioBus; |
| #endif // defined(COBALT_MEDIA_SOURCE_2016) |
| |
| public: |
| explicit AudioDestinationNode(AudioContext* context); |
| |
| // Web API: AudioDestinationNode |
| // |
| // The maximum number of channels that the channel count attribute can be set |
| // to. |
| uint32 max_channel_count() const { return max_channel_count_; } |
| |
| // From AudioNode. |
| void OnInputNodeConnected() override; |
| scoped_ptr<ShellAudioBus> PassAudioBusFromSource( |
| int32 /*number_of_frames*/, SampleType /*sample_type*/, |
| bool* /*finished*/) override { |
| NOTREACHED(); |
| return scoped_ptr<ShellAudioBus>(); |
| } |
| |
| // From AudioDevice::RenderCallback. |
| void FillAudioBus(bool all_consumed, ShellAudioBus* audio_bus, |
| bool* silence) override; |
| |
| DEFINE_WRAPPABLE_TYPE(AudioDestinationNode); |
| |
| protected: |
| ~AudioDestinationNode() override; |
| |
| private: |
| void DestroyAudioDevice(); |
| |
| MessageLoop* message_loop_; |
| uint32 max_channel_count_; |
| |
| scoped_ptr<AudioDevice> audio_device_; |
| AudioDevice* audio_device_to_delete_ = NULL; |
| |
| DISALLOW_COPY_AND_ASSIGN(AudioDestinationNode); |
| }; |
| |
| } // namespace audio |
| } // namespace cobalt |
| |
| #endif // COBALT_AUDIO_AUDIO_DESTINATION_NODE_H_ |