| // Copyright 2016 Google Inc. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef COBALT_DEBUG_RENDER_LAYER_H_ |
| #define COBALT_DEBUG_RENDER_LAYER_H_ |
| |
| #include <string> |
| |
| #include "base/callback.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/weak_ptr.h" |
| #include "cobalt/render_tree/node.h" |
| |
| namespace cobalt { |
| namespace debug { |
| |
| // Combines two render trees (layers) and passes the result on to a |
| // callback function when either tree changes. |
| // The signature of the callback is identical to that of the functions that set |
| // each layer, allowing multiple instances to be chained together to implement |
| // a simple stack of render layers. |
| class RenderLayer : public base::SupportsWeakPtr<RenderLayer> { |
| public: |
| // Callback |
| typedef base::Callback<void(const scoped_refptr<render_tree::Node>& layer)> |
| OnChangedCallback; |
| |
| explicit RenderLayer(const OnChangedCallback& on_changed_callback); |
| |
| void SetBackLayer(const scoped_refptr<render_tree::Node>& layer); |
| void SetFrontLayer(const scoped_refptr<render_tree::Node>& layer); |
| |
| private: |
| // Called when either the back or front layers are set. |
| // Creates a CompositionNode to combine the front and back layers and passes |
| // it to the callback specified in the constructor, |on_changed_callback_|. |
| void Combine(); |
| |
| OnChangedCallback on_changed_callback_; |
| scoped_refptr<render_tree::Node> back_layer_; |
| scoped_refptr<render_tree::Node> front_layer_; |
| }; |
| |
| } // namespace debug |
| } // namespace cobalt |
| |
| #endif // COBALT_DEBUG_RENDER_LAYER_H_ |