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// Copyright 2017 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef COBALT_DOM_INPUT_EVENT_H_
#define COBALT_DOM_INPUT_EVENT_H_
#include <string>
#include "base/memory/scoped_ptr.h"
#include "cobalt/dom/input_event_init.h"
#include "cobalt/dom/ui_event_with_key_state.h"
namespace cobalt {
namespace dom {
// The InputEvent provides specific contextual information associated with
// input devices.
// Input events are commonly directed at the element that has the focus.
// https://www.w3.org/TR/2016/WD-uievents-20160804/#events-inputevents
class InputEvent : public UIEvent {
public:
// Web API: InputEvent
//
explicit InputEvent(const std::string& type);
InputEvent(const std::string& type, const InputEventInit& init_dict);
InputEvent(base::Token type, const scoped_refptr<Window>& view,
const InputEventInit& init_dict);
void InitInputEvent(const std::string& type, bool bubbles, bool cancelable,
const scoped_refptr<Window>& view,
const std::string& data, bool is_composing);
// Returns the data.
std::string data() const { return data_; }
bool is_composing() const { return is_composing_; }
DEFINE_WRAPPABLE_TYPE(InputEvent);
private:
~InputEvent() override {}
std::string data_;
bool is_composing_;
};
} // namespace dom
} // namespace cobalt
#endif // COBALT_DOM_INPUT_EVENT_H_