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// Copyright 2015 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef COBALT_LOADER_SYNC_LOADER_H_
#define COBALT_LOADER_SYNC_LOADER_H_
#include <string>
#include "base/callback.h"
#include "base/memory/scoped_ptr.h"
#include "base/message_loop.h"
#include "base/synchronization/waitable_event.h"
#include "base/threading/thread.h"
#include "cobalt/loader/decoder.h"
#include "cobalt/loader/fetcher.h"
namespace cobalt {
namespace loader {
// Synchronously loads the resource. This function will block the main thread
// and use the given message loop to load the resource. The fetcher and decoder
// are responsible for setting up timeout for themselves.
void LoadSynchronously(
MessageLoop* message_loop, base::WaitableEvent* interrupt_trigger,
base::Callback<scoped_ptr<Fetcher>(Fetcher::Handler*)> fetcher_creator,
base::Callback<scoped_ptr<Decoder>()> decoder_creator,
base::Callback<void(const std::string&)> error_callback);
} // namespace loader
} // namespace cobalt
#endif // COBALT_LOADER_SYNC_LOADER_H_