| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cobalt/math/vector2d.h" |
| |
| #include <cmath> |
| |
| #include "base/stringprintf.h" |
| |
| namespace cobalt { |
| namespace math { |
| |
| bool Vector2d::IsZero() const { return x_ == 0 && y_ == 0; } |
| |
| void Vector2d::Add(const Vector2d& other) { |
| x_ += other.x_; |
| y_ += other.y_; |
| } |
| |
| void Vector2d::Subtract(const Vector2d& other) { |
| x_ -= other.x_; |
| y_ -= other.y_; |
| } |
| |
| int64 Vector2d::LengthSquared() const { |
| return static_cast<int64>(x_) * x_ + static_cast<int64>(y_) * y_; |
| } |
| |
| float Vector2d::Length() const { |
| return static_cast<float>(std::sqrt(static_cast<double>(LengthSquared()))); |
| } |
| |
| std::string Vector2d::ToString() const { |
| return base::StringPrintf("[%d %d]", x_, y_); |
| } |
| |
| } // namespace math |
| } // namespace cobalt |