cobalt / cobalt / 2a8c847d785c1602f60915c8e0112e0aec6a15a5 / . / src / cobalt / renderer / glimp_shaders / glsl / fragment_skia_color_with_image_kernel7.glsl

#version 100 | |

precision mediump float; | |

uniform vec2 uImageIncrement_Stage1; | |

uniform vec4 uKernel_Stage1[7]; | |

uniform highp sampler2D uTextureSampler_0_Stage1; | |

varying mediump vec4 vcolor_Stage0; | |

varying highp vec2 vTransformedCoords_0_Stage0; | |

void main() { | |

vec4 outputColor_Stage0; | |

{ | |

outputColor_Stage0 = vcolor_Stage0; | |

} | |

vec4 output_Stage1; | |

{ | |

output_Stage1 = vec4(0.0, 0.0, 0.0, 0.0); | |

vec2 coord = vTransformedCoords_0_Stage0 - 12.0 * uImageIncrement_Stage1; | |

vec2 coordSampled = vec2(0.0, 0.0); | |

coordSampled = coord; | |

output_Stage1 += texture2D(uTextureSampler_0_Stage1, coordSampled) * uKernel_Stage1[0].x; | |

coord += uImageIncrement_Stage1; | |

coordSampled = coord; | |

output_Stage1 += texture2D(uTextureSampler_0_Stage1, coordSampled) * uKernel_Stage1[0].y; | |

coord += uImageIncrement_Stage1; | |

coordSampled = coord; | |

output_Stage1 += texture2D(uTextureSampler_0_Stage1, coordSampled) * uKernel_Stage1[0].z; | |

coord += uImageIncrement_Stage1; | |

coordSampled = coord; | |

output_Stage1 += texture2D(uTextureSampler_0_Stage1, coordSampled) * uKernel_Stage1[0].w; | |

coord += uImageIncrement_Stage1; | |

coordSampled = coord; | |

output_Stage1 += texture2D(uTextureSampler_0_Stage1, coordSampled) * uKernel_Stage1[1].x; | |

coord += uImageIncrement_Stage1; | |

coordSampled = coord; | |

output_Stage1 += texture2D(uTextureSampler_0_Stage1, coordSampled) * uKernel_Stage1[1].y; | |

coord += uImageIncrement_Stage1; | |

coordSampled = coord; | |

output_Stage1 += texture2D(uTextureSampler_0_Stage1, coordSampled) * uKernel_Stage1[1].z; | |

coord += uImageIncrement_Stage1; | |

coordSampled = coord; | |

output_Stage1 += texture2D(uTextureSampler_0_Stage1, coordSampled) * uKernel_Stage1[1].w; | |

coord += uImageIncrement_Stage1; | |

coordSampled = coord; | |

output_Stage1 += texture2D(uTextureSampler_0_Stage1, coordSampled) * uKernel_Stage1[2].x; | |

coord += uImageIncrement_Stage1; | |

coordSampled = coord; | |

output_Stage1 += texture2D(uTextureSampler_0_Stage1, coordSampled) * uKernel_Stage1[2].y; | |

coord += uImageIncrement_Stage1; | |

coordSampled = coord; | |

output_Stage1 += texture2D(uTextureSampler_0_Stage1, coordSampled) * uKernel_Stage1[2].z; | |

coord += uImageIncrement_Stage1; | |

coordSampled = coord; | |

output_Stage1 += texture2D(uTextureSampler_0_Stage1, coordSampled) * uKernel_Stage1[2].w; | |

coord += uImageIncrement_Stage1; | |

coordSampled = coord; | |

output_Stage1 += texture2D(uTextureSampler_0_Stage1, coordSampled) * uKernel_Stage1[3].x; | |

coord += uImageIncrement_Stage1; | |

coordSampled = coord; | |

output_Stage1 += texture2D(uTextureSampler_0_Stage1, coordSampled) * uKernel_Stage1[3].y; | |

coord += uImageIncrement_Stage1; | |

coordSampled = coord; | |

output_Stage1 += texture2D(uTextureSampler_0_Stage1, coordSampled) * uKernel_Stage1[3].z; | |

coord += uImageIncrement_Stage1; | |

coordSampled = coord; | |

output_Stage1 += texture2D(uTextureSampler_0_Stage1, coordSampled) * uKernel_Stage1[3].w; | |

coord += uImageIncrement_Stage1; | |

coordSampled = coord; | |

output_Stage1 += texture2D(uTextureSampler_0_Stage1, coordSampled) * uKernel_Stage1[4].x; | |

coord += uImageIncrement_Stage1; | |

coordSampled = coord; | |

output_Stage1 += texture2D(uTextureSampler_0_Stage1, coordSampled) * uKernel_Stage1[4].y; | |

coord += uImageIncrement_Stage1; | |

coordSampled = coord; | |

output_Stage1 += texture2D(uTextureSampler_0_Stage1, coordSampled) * uKernel_Stage1[4].z; | |

coord += uImageIncrement_Stage1; | |

coordSampled = coord; | |

output_Stage1 += texture2D(uTextureSampler_0_Stage1, coordSampled) * uKernel_Stage1[4].w; | |

coord += uImageIncrement_Stage1; | |

coordSampled = coord; | |

output_Stage1 += texture2D(uTextureSampler_0_Stage1, coordSampled) * uKernel_Stage1[5].x; | |

coord += uImageIncrement_Stage1; | |

coordSampled = coord; | |

output_Stage1 += texture2D(uTextureSampler_0_Stage1, coordSampled) * uKernel_Stage1[5].y; | |

coord += uImageIncrement_Stage1; | |

coordSampled = coord; | |

output_Stage1 += texture2D(uTextureSampler_0_Stage1, coordSampled) * uKernel_Stage1[5].z; | |

coord += uImageIncrement_Stage1; | |

coordSampled = coord; | |

output_Stage1 += texture2D(uTextureSampler_0_Stage1, coordSampled) * uKernel_Stage1[5].w; | |

coord += uImageIncrement_Stage1; | |

coordSampled = coord; | |

output_Stage1 += texture2D(uTextureSampler_0_Stage1, coordSampled) * uKernel_Stage1[6].x; | |

coord += uImageIncrement_Stage1; | |

output_Stage1 *= outputColor_Stage0; | |

} | |

{ | |

gl_FragColor = output_Stage1; | |

} | |

} |