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// Copyright 2014 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef COBALT_SCRIPT_SOURCE_CODE_H_
#define COBALT_SCRIPT_SOURCE_CODE_H_
#include <string>
#include "base/memory/ref_counted.h"
#include "cobalt/base/source_location.h"
namespace cobalt {
namespace script {
// Opaque type that encapsulates JavaScript source code that is ready to be
// evaluated by a JavaScriptEngine
class SourceCode : public base::RefCounted<SourceCode> {
public:
// Convert the UTF-8 encoded string to an object that represents script that
// can be evaluated. Defined in the engine's implementation.
static scoped_refptr<SourceCode> CreateSourceCode(
const std::string& script_utf8,
const base::SourceLocation& script_location, bool is_muted = false);
protected:
SourceCode() {}
virtual ~SourceCode() {}
friend class base::RefCounted<SourceCode>;
};
} // namespace script
} // namespace cobalt
#endif // COBALT_SCRIPT_SOURCE_CODE_H_