| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef NB_REF_COUNTED_H_ | 
 | #define NB_REF_COUNTED_H_ | 
 |  | 
 | #include "nb/thread_collision_warner.h" | 
 | #include "starboard/atomic.h" | 
 | #include "starboard/log.h" | 
 |  | 
 | namespace nb { | 
 |  | 
 | namespace subtle { | 
 |  | 
 | class RefCountedBase { | 
 |  public: | 
 |   bool HasOneRef() const { return ref_count_ == 1; } | 
 |  | 
 |  protected: | 
 |   RefCountedBase(); | 
 |   ~RefCountedBase(); | 
 |  | 
 |   void AddRef() const; | 
 |  | 
 |   // Returns true if the object should self-delete. | 
 |   bool Release() const; | 
 |  | 
 |  private: | 
 |   mutable int ref_count_; | 
 | #ifndef NDEBUG | 
 |   mutable bool in_dtor_; | 
 | #endif | 
 |  | 
 |   DFAKE_MUTEX(add_release_); | 
 | }; | 
 |  | 
 | class RefCountedThreadSafeBase { | 
 |  public: | 
 |   bool HasOneRef() const; | 
 |  | 
 |  protected: | 
 |   RefCountedThreadSafeBase(); | 
 |   ~RefCountedThreadSafeBase(); | 
 |  | 
 |   void AddRef() const; | 
 |  | 
 |   // Returns true if the object should self-delete. | 
 |   bool Release() const; | 
 |  | 
 |  private: | 
 |   mutable SbAtomic32 ref_count_; | 
 | #ifndef NDEBUG | 
 |   mutable bool in_dtor_; | 
 | #endif | 
 | }; | 
 |  | 
 | }  // namespace subtle | 
 |  | 
 | // | 
 | // A base class for reference counted classes.  Otherwise, known as a cheap | 
 | // knock-off of WebKit's RefCounted<T> class.  To use this guy just extend your | 
 | // class from it like so: | 
 | // | 
 | //   class MyFoo : public nb::RefCounted<MyFoo> { | 
 | //    ... | 
 | //    private: | 
 | //     friend class nb::RefCounted<MyFoo>; | 
 | //     ~MyFoo(); | 
 | //   }; | 
 | // | 
 | // You should always make your destructor private, to avoid any code deleting | 
 | // the object accidently while there are references to it. | 
 | template <class T> | 
 | class RefCounted : public subtle::RefCountedBase { | 
 |  public: | 
 |   RefCounted() {} | 
 |  | 
 |   void AddRef() const { subtle::RefCountedBase::AddRef(); } | 
 |  | 
 |   void Release() const { | 
 |     if (subtle::RefCountedBase::Release()) { | 
 |       delete static_cast<const T*>(this); | 
 |     } | 
 |   } | 
 |  | 
 |  protected: | 
 |   ~RefCounted() {} | 
 | }; | 
 |  | 
 | // Forward declaration. | 
 | template <class T, typename Traits> | 
 | class RefCountedThreadSafe; | 
 |  | 
 | // Default traits for RefCountedThreadSafe<T>.  Deletes the object when its ref | 
 | // count reaches 0.  Overload to delete it on a different thread etc. | 
 | template <typename T> | 
 | struct DefaultRefCountedThreadSafeTraits { | 
 |   static void Destruct(const T* x) { | 
 |     // Delete through RefCountedThreadSafe to make child classes only need to be | 
 |     // friend with RefCountedThreadSafe instead of this struct, which is an | 
 |     // implementation detail. | 
 |     RefCountedThreadSafe<T, DefaultRefCountedThreadSafeTraits>::DeleteInternal( | 
 |         x); | 
 |   } | 
 | }; | 
 |  | 
 | // | 
 | // A thread-safe variant of RefCounted<T> | 
 | // | 
 | //   class MyFoo : public nb::RefCountedThreadSafe<MyFoo> { | 
 | //    ... | 
 | //   }; | 
 | // | 
 | // If you're using the default trait, then you should add compile time | 
 | // asserts that no one else is deleting your object.  i.e. | 
 | //    private: | 
 | //     friend class nb::RefCountedThreadSafe<MyFoo>; | 
 | //     ~MyFoo(); | 
 | template <class T, typename Traits = DefaultRefCountedThreadSafeTraits<T> > | 
 | class RefCountedThreadSafe : public subtle::RefCountedThreadSafeBase { | 
 |  public: | 
 |   RefCountedThreadSafe() {} | 
 |  | 
 |   void AddRef() const { subtle::RefCountedThreadSafeBase::AddRef(); } | 
 |  | 
 |   void Release() const { | 
 |     if (subtle::RefCountedThreadSafeBase::Release()) { | 
 |       Traits::Destruct(static_cast<const T*>(this)); | 
 |     } | 
 |   } | 
 |  | 
 |  protected: | 
 |   ~RefCountedThreadSafe() {} | 
 |  | 
 |  private: | 
 |   friend struct DefaultRefCountedThreadSafeTraits<T>; | 
 |   static void DeleteInternal(const T* x) { delete x; } | 
 | }; | 
 |  | 
 | // | 
 | // A thread-safe wrapper for some piece of data so we can place other | 
 | // things in scoped_refptrs<>. | 
 | // | 
 | template <typename T> | 
 | class RefCountedData : public nb::RefCountedThreadSafe<nb::RefCountedData<T> > { | 
 |  public: | 
 |   RefCountedData() : data() {} | 
 |   RefCountedData(const T& in_value) : data(in_value) {} | 
 |  | 
 |   T data; | 
 |  | 
 |  private: | 
 |   friend class nb::RefCountedThreadSafe<nb::RefCountedData<T> >; | 
 |   ~RefCountedData() {} | 
 | }; | 
 |  | 
 | // | 
 | // A smart pointer class for reference counted objects.  Use this class instead | 
 | // of calling AddRef and Release manually on a reference counted object to | 
 | // avoid common memory leaks caused by forgetting to Release an object | 
 | // reference.  Sample usage: | 
 | // | 
 | //   class MyFoo : public RefCounted<MyFoo> { | 
 | //    ... | 
 | //   }; | 
 | // | 
 | //   void some_function() { | 
 | //     scoped_refptr<MyFoo> foo = new MyFoo(); | 
 | //     foo->Method(param); | 
 | //     // |foo| is released when this function returns | 
 | //   } | 
 | // | 
 | //   void some_other_function() { | 
 | //     scoped_refptr<MyFoo> foo = new MyFoo(); | 
 | //     ... | 
 | //     foo = NULL;  // explicitly releases |foo| | 
 | //     ... | 
 | //     if (foo) | 
 | //       foo->Method(param); | 
 | //   } | 
 | // | 
 | // The above examples show how scoped_refptr<T> acts like a pointer to T. | 
 | // Given two scoped_refptr<T> classes, it is also possible to exchange | 
 | // references between the two objects, like so: | 
 | // | 
 | //   { | 
 | //     scoped_refptr<MyFoo> a = new MyFoo(); | 
 | //     scoped_refptr<MyFoo> b; | 
 | // | 
 | //     b.swap(a); | 
 | //     // now, |b| references the MyFoo object, and |a| references NULL. | 
 | //   } | 
 | // | 
 | // To make both |a| and |b| in the above example reference the same MyFoo | 
 | // object, simply use the assignment operator: | 
 | // | 
 | //   { | 
 | //     scoped_refptr<MyFoo> a = new MyFoo(); | 
 | //     scoped_refptr<MyFoo> b; | 
 | // | 
 | //     b = a; | 
 | //     // now, |a| and |b| each own a reference to the same MyFoo object. | 
 | //   } | 
 | // | 
 | template <class T> | 
 | class scoped_refptr { | 
 |  public: | 
 |   typedef T element_type; | 
 |  | 
 |   scoped_refptr() : ptr_(NULL) {} | 
 |  | 
 |   scoped_refptr(T* p) : ptr_(p) { | 
 |     if (ptr_) | 
 |       ptr_->AddRef(); | 
 |   } | 
 |  | 
 |   scoped_refptr(const scoped_refptr<T>& r) : ptr_(r.ptr_) { | 
 |     if (ptr_) | 
 |       ptr_->AddRef(); | 
 |   } | 
 |  | 
 |   template <typename U> | 
 |   scoped_refptr(const scoped_refptr<U>& r) | 
 |       : ptr_(r.get()) { | 
 |     if (ptr_) | 
 |       ptr_->AddRef(); | 
 |   } | 
 |  | 
 |   ~scoped_refptr() { | 
 |     if (ptr_) | 
 |       ptr_->Release(); | 
 |   } | 
 |  | 
 |   T* get() const { return ptr_; } | 
 |   operator T*() const { return ptr_; } | 
 |   T* operator->() const { | 
 |     SB_DCHECK(ptr_ != NULL); | 
 |     return ptr_; | 
 |   } | 
 | // The compiler requires an explicit * operator here. | 
 | #if defined(__LB_PS3__) | 
 |   T& operator*() const { | 
 |     SB_DCHECK(ptr_ != NULL); | 
 |     return *ptr_; | 
 |   } | 
 | #endif | 
 |  | 
 |   scoped_refptr<T>& operator=(T* p) { | 
 |     // AddRef first so that self assignment should work | 
 |     if (p) | 
 |       p->AddRef(); | 
 |     T* old_ptr = ptr_; | 
 |     ptr_ = p; | 
 |     if (old_ptr) | 
 |       old_ptr->Release(); | 
 |     return *this; | 
 |   } | 
 |  | 
 |   scoped_refptr<T>& operator=(const scoped_refptr<T>& r) { | 
 |     return * this = r.ptr_; | 
 |   } | 
 |  | 
 |   template <typename U> | 
 |   scoped_refptr<T>& operator=(const scoped_refptr<U>& r) { | 
 |     return * this = r.get(); | 
 |   } | 
 |  | 
 |   void swap(T** pp) { | 
 |     T* p = ptr_; | 
 |     ptr_ = *pp; | 
 |     *pp = p; | 
 |   } | 
 |  | 
 |   void swap(scoped_refptr<T>& r) { swap(&r.ptr_); } | 
 |  | 
 |  protected: | 
 |   T* ptr_; | 
 | }; | 
 |  | 
 | // Handy utility for creating a scoped_refptr<T> out of a T* explicitly without | 
 | // having to retype all the template arguments | 
 | template <typename T> | 
 | scoped_refptr<T> make_scoped_refptr(T* t) { | 
 |   return scoped_refptr<T>(t); | 
 | } | 
 |  | 
 | }  // namespace nb | 
 |  | 
 | #endif  // NB_REF_COUNTED_H_ |