| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_SOCKET_SERVER_SOCKET_H_ |
| #define NET_SOCKET_SERVER_SOCKET_H_ |
| |
| #include "base/memory/scoped_ptr.h" |
| #include "net/base/completion_callback.h" |
| #include "net/base/net_export.h" |
| |
| namespace net { |
| |
| class IPEndPoint; |
| class StreamSocket; |
| |
| class NET_EXPORT ServerSocket { |
| public: |
| ServerSocket() { } |
| virtual ~ServerSocket() { } |
| |
| // Allows the socket to share the local address to which the socket will be |
| // bound with other processes. Should be called before Listen(). |
| virtual void AllowAddressReuse() = 0; |
| |
| // Bind the socket and start listening. Destroy the socket to stop |
| // listening. |
| virtual int Listen(const net::IPEndPoint& address, int backlog) = 0; |
| |
| // Gets current address the socket is bound to. |
| virtual int GetLocalAddress(IPEndPoint* address) const = 0; |
| |
| // Accept connection. Callback is called when new connection is |
| // accepted. |
| virtual int Accept(scoped_ptr<StreamSocket>* socket, |
| const CompletionCallback& callback) = 0; |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(ServerSocket); |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_SOCKET_SERVER_SOCKET_H_ |