| // Copyright 2017 Google Inc. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef STARBOARD_SHARED_STARBOARD_PLAYER_FILTER_PLAYER_COMPONENTS_H_ |
| #define STARBOARD_SHARED_STARBOARD_PLAYER_FILTER_PLAYER_COMPONENTS_H_ |
| |
| #include "starboard/common/ref_counted.h" |
| #include "starboard/common/scoped_ptr.h" |
| #include "starboard/decode_target.h" |
| #include "starboard/drm.h" |
| #include "starboard/media.h" |
| #include "starboard/player.h" |
| #include "starboard/shared/internal_only.h" |
| #include "starboard/shared/starboard/player/filter/audio_decoder_internal.h" |
| #include "starboard/shared/starboard/player/filter/audio_renderer_internal.h" |
| #include "starboard/shared/starboard/player/filter/audio_renderer_sink.h" |
| #include "starboard/shared/starboard/player/filter/media_time_provider.h" |
| #include "starboard/shared/starboard/player/filter/video_decoder_internal.h" |
| #include "starboard/shared/starboard/player/filter/video_render_algorithm.h" |
| #include "starboard/shared/starboard/player/filter/video_renderer_internal.h" |
| #include "starboard/shared/starboard/player/filter/video_renderer_sink.h" |
| #include "starboard/shared/starboard/player/job_queue.h" |
| |
| namespace starboard { |
| namespace shared { |
| namespace starboard { |
| namespace player { |
| namespace filter { |
| |
| // This class creates all the platform specific components that is required by |
| // |FilterBasedPlayerWorkerHandler| to function. |
| class PlayerComponents { |
| public: |
| struct AudioParameters { |
| SbMediaAudioCodec audio_codec; |
| const SbMediaAudioHeader& audio_header; |
| SbDrmSystem drm_system; |
| }; |
| |
| struct VideoParameters { |
| SbPlayer player; |
| SbMediaVideoCodec video_codec; |
| SbDrmSystem drm_system; |
| SbPlayerOutputMode output_mode; |
| SbDecodeTargetGraphicsContextProvider* |
| decode_target_graphics_context_provider; |
| }; |
| |
| virtual ~PlayerComponents() {} |
| |
| // Individual platform should implement this function to allow the creation of |
| // a PlayerComponents instance. |
| static scoped_ptr<PlayerComponents> Create(); |
| |
| scoped_ptr<AudioRenderer> CreateAudioRenderer( |
| const AudioParameters& audio_parameters) { |
| scoped_ptr<AudioDecoder> audio_decoder; |
| scoped_ptr<AudioRendererSink> audio_renderer_sink; |
| |
| CreateAudioComponents(audio_parameters, &audio_decoder, |
| &audio_renderer_sink); |
| if (!audio_decoder || !audio_renderer_sink) { |
| return scoped_ptr<AudioRenderer>(); |
| } |
| int max_cached_frames, max_frames_per_append; |
| GetAudioRendererParams(&max_cached_frames, &max_frames_per_append); |
| return make_scoped_ptr( |
| new AudioRenderer(audio_decoder.Pass(), audio_renderer_sink.Pass(), |
| audio_parameters.audio_header, max_cached_frames, |
| max_frames_per_append)); |
| } |
| scoped_ptr<VideoRenderer> CreateVideoRenderer( |
| const VideoParameters& video_parameters, |
| MediaTimeProvider* media_time_provider) { |
| scoped_ptr<VideoDecoder> video_decoder; |
| scoped_ptr<VideoRenderAlgorithm> video_render_algorithm; |
| scoped_refptr<VideoRendererSink> video_renderer_sink; |
| CreateVideoComponents(video_parameters, &video_decoder, |
| &video_render_algorithm, &video_renderer_sink); |
| if (!video_decoder || !video_render_algorithm || !video_renderer_sink) { |
| return scoped_ptr<VideoRenderer>(); |
| } |
| return make_scoped_ptr( |
| new VideoRenderer(video_decoder.Pass(), media_time_provider, |
| video_render_algorithm.Pass(), video_renderer_sink)); |
| } |
| |
| #if COBALT_BUILD_TYPE_GOLD |
| private: |
| #endif // COBALT_BUILD_TYPE_GOLD |
| // Note that the following functions are exposed in non-Gold build to allow |
| // unit tests to run. |
| |
| virtual void CreateAudioComponents( |
| const AudioParameters& audio_parameters, |
| scoped_ptr<AudioDecoder>* audio_decoder, |
| scoped_ptr<AudioRendererSink>* audio_renderer_sink) = 0; |
| |
| virtual void CreateVideoComponents( |
| const VideoParameters& video_parameters, |
| scoped_ptr<VideoDecoder>* video_decoder, |
| scoped_ptr<VideoRenderAlgorithm>* video_render_algorithm, |
| scoped_refptr<VideoRendererSink>* video_renderer_sink) = 0; |
| |
| // Check AudioRenderer ctor for more details on the parameters. |
| virtual void GetAudioRendererParams(int* max_cached_frames, |
| int* max_frames_per_append) const = 0; |
| |
| protected: |
| PlayerComponents() {} |
| |
| private: |
| SB_DISALLOW_COPY_AND_ASSIGN(PlayerComponents); |
| }; |
| |
| } // namespace filter |
| } // namespace player |
| } // namespace starboard |
| } // namespace shared |
| } // namespace starboard |
| |
| #endif // STARBOARD_SHARED_STARBOARD_PLAYER_FILTER_PLAYER_COMPONENTS_H_ |