| /// @ref gtc_noise |
| /// @file glm/gtc/noise.hpp |
| /// |
| /// @see core (dependence) |
| /// |
| /// @defgroup gtc_noise GLM_GTC_noise |
| /// @ingroup gtc |
| /// |
| /// Defines 2D, 3D and 4D procedural noise functions |
| /// Based on the work of Stefan Gustavson and Ashima Arts on "webgl-noise": |
| /// https://github.com/ashima/webgl-noise |
| /// Following Stefan Gustavson's paper "Simplex noise demystified": |
| /// http://www.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf |
| /// <glm/gtc/noise.hpp> need to be included to use these functionalities. |
| |
| #pragma once |
| |
| // Dependencies |
| #include "../detail/setup.hpp" |
| #include "../detail/precision.hpp" |
| #include "../detail/_noise.hpp" |
| #include "../geometric.hpp" |
| #include "../common.hpp" |
| #include "../vector_relational.hpp" |
| #include "../vec2.hpp" |
| #include "../vec3.hpp" |
| #include "../vec4.hpp" |
| |
| #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) |
| # pragma message("GLM: GLM_GTC_noise extension included") |
| #endif |
| |
| namespace glm |
| { |
| /// @addtogroup gtc_noise |
| /// @{ |
| |
| /// Classic perlin noise. |
| /// @see gtc_noise |
| template <typename T, precision P, template<typename, precision> class vecType> |
| GLM_FUNC_DECL T perlin( |
| vecType<T, P> const & p); |
| |
| /// Periodic perlin noise. |
| /// @see gtc_noise |
| template <typename T, precision P, template<typename, precision> class vecType> |
| GLM_FUNC_DECL T perlin( |
| vecType<T, P> const & p, |
| vecType<T, P> const & rep); |
| |
| /// Simplex noise. |
| /// @see gtc_noise |
| template <typename T, precision P, template<typename, precision> class vecType> |
| GLM_FUNC_DECL T simplex( |
| vecType<T, P> const & p); |
| |
| /// @} |
| }//namespace glm |
| |
| #include "noise.inl" |