| /// @ref gtc_packing |
| /// @file glm/gtc/packing.inl |
| |
| #include "../common.hpp" |
| #include "../vec2.hpp" |
| #include "../vec3.hpp" |
| #include "../vec4.hpp" |
| #include "../detail/type_half.hpp" |
| #include <cstring> |
| #include <limits> |
| |
| namespace glm{ |
| namespace detail |
| { |
| GLM_FUNC_QUALIFIER glm::uint16 float2half(glm::uint32 f) |
| { |
| // 10 bits => EE EEEFFFFF |
| // 11 bits => EEE EEFFFFFF |
| // Half bits => SEEEEEFF FFFFFFFF |
| // Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF |
| |
| // 0x00007c00 => 00000000 00000000 01111100 00000000 |
| // 0x000003ff => 00000000 00000000 00000011 11111111 |
| // 0x38000000 => 00111000 00000000 00000000 00000000 |
| // 0x7f800000 => 01111111 10000000 00000000 00000000 |
| // 0x00008000 => 00000000 00000000 10000000 00000000 |
| return |
| ((f >> 16) & 0x8000) | // sign |
| ((((f & 0x7f800000) - 0x38000000) >> 13) & 0x7c00) | // exponential |
| ((f >> 13) & 0x03ff); // Mantissa |
| } |
| |
| GLM_FUNC_QUALIFIER glm::uint32 float2packed11(glm::uint32 f) |
| { |
| // 10 bits => EE EEEFFFFF |
| // 11 bits => EEE EEFFFFFF |
| // Half bits => SEEEEEFF FFFFFFFF |
| // Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF |
| |
| // 0x000007c0 => 00000000 00000000 00000111 11000000 |
| // 0x00007c00 => 00000000 00000000 01111100 00000000 |
| // 0x000003ff => 00000000 00000000 00000011 11111111 |
| // 0x38000000 => 00111000 00000000 00000000 00000000 |
| // 0x7f800000 => 01111111 10000000 00000000 00000000 |
| // 0x00008000 => 00000000 00000000 10000000 00000000 |
| return |
| ((((f & 0x7f800000) - 0x38000000) >> 17) & 0x07c0) | // exponential |
| ((f >> 17) & 0x003f); // Mantissa |
| } |
| |
| GLM_FUNC_QUALIFIER glm::uint32 packed11ToFloat(glm::uint32 p) |
| { |
| // 10 bits => EE EEEFFFFF |
| // 11 bits => EEE EEFFFFFF |
| // Half bits => SEEEEEFF FFFFFFFF |
| // Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF |
| |
| // 0x000007c0 => 00000000 00000000 00000111 11000000 |
| // 0x00007c00 => 00000000 00000000 01111100 00000000 |
| // 0x000003ff => 00000000 00000000 00000011 11111111 |
| // 0x38000000 => 00111000 00000000 00000000 00000000 |
| // 0x7f800000 => 01111111 10000000 00000000 00000000 |
| // 0x00008000 => 00000000 00000000 10000000 00000000 |
| return |
| ((((p & 0x07c0) << 17) + 0x38000000) & 0x7f800000) | // exponential |
| ((p & 0x003f) << 17); // Mantissa |
| } |
| |
| GLM_FUNC_QUALIFIER glm::uint32 float2packed10(glm::uint32 f) |
| { |
| // 10 bits => EE EEEFFFFF |
| // 11 bits => EEE EEFFFFFF |
| // Half bits => SEEEEEFF FFFFFFFF |
| // Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF |
| |
| // 0x0000001F => 00000000 00000000 00000000 00011111 |
| // 0x0000003F => 00000000 00000000 00000000 00111111 |
| // 0x000003E0 => 00000000 00000000 00000011 11100000 |
| // 0x000007C0 => 00000000 00000000 00000111 11000000 |
| // 0x00007C00 => 00000000 00000000 01111100 00000000 |
| // 0x000003FF => 00000000 00000000 00000011 11111111 |
| // 0x38000000 => 00111000 00000000 00000000 00000000 |
| // 0x7f800000 => 01111111 10000000 00000000 00000000 |
| // 0x00008000 => 00000000 00000000 10000000 00000000 |
| return |
| ((((f & 0x7f800000) - 0x38000000) >> 18) & 0x03E0) | // exponential |
| ((f >> 18) & 0x001f); // Mantissa |
| } |
| |
| GLM_FUNC_QUALIFIER glm::uint32 packed10ToFloat(glm::uint32 p) |
| { |
| // 10 bits => EE EEEFFFFF |
| // 11 bits => EEE EEFFFFFF |
| // Half bits => SEEEEEFF FFFFFFFF |
| // Float bits => SEEEEEEE EFFFFFFF FFFFFFFF FFFFFFFF |
| |
| // 0x0000001F => 00000000 00000000 00000000 00011111 |
| // 0x0000003F => 00000000 00000000 00000000 00111111 |
| // 0x000003E0 => 00000000 00000000 00000011 11100000 |
| // 0x000007C0 => 00000000 00000000 00000111 11000000 |
| // 0x00007C00 => 00000000 00000000 01111100 00000000 |
| // 0x000003FF => 00000000 00000000 00000011 11111111 |
| // 0x38000000 => 00111000 00000000 00000000 00000000 |
| // 0x7f800000 => 01111111 10000000 00000000 00000000 |
| // 0x00008000 => 00000000 00000000 10000000 00000000 |
| return |
| ((((p & 0x03E0) << 18) + 0x38000000) & 0x7f800000) | // exponential |
| ((p & 0x001f) << 18); // Mantissa |
| } |
| |
| GLM_FUNC_QUALIFIER glm::uint half2float(glm::uint h) |
| { |
| return ((h & 0x8000) << 16) | ((( h & 0x7c00) + 0x1C000) << 13) | ((h & 0x03FF) << 13); |
| } |
| |
| GLM_FUNC_QUALIFIER glm::uint floatTo11bit(float x) |
| { |
| if(x == 0.0f) |
| return 0u; |
| else if(glm::isnan(x)) |
| return ~0u; |
| else if(glm::isinf(x)) |
| return 0x1Fu << 6u; |
| |
| uint Pack = 0u; |
| memcpy(&Pack, &x, sizeof(Pack)); |
| return float2packed11(Pack); |
| } |
| |
| GLM_FUNC_QUALIFIER float packed11bitToFloat(glm::uint x) |
| { |
| if(x == 0) |
| return 0.0f; |
| else if(x == ((1 << 11) - 1)) |
| return ~0;//NaN |
| else if(x == (0x1f << 6)) |
| return ~0;//Inf |
| |
| uint Result = packed11ToFloat(x); |
| |
| float Temp = 0; |
| memcpy(&Temp, &Result, sizeof(Temp)); |
| return Temp; |
| } |
| |
| GLM_FUNC_QUALIFIER glm::uint floatTo10bit(float x) |
| { |
| if(x == 0.0f) |
| return 0u; |
| else if(glm::isnan(x)) |
| return ~0u; |
| else if(glm::isinf(x)) |
| return 0x1Fu << 5u; |
| |
| uint Pack = 0; |
| memcpy(&Pack, &x, sizeof(Pack)); |
| return float2packed10(Pack); |
| } |
| |
| GLM_FUNC_QUALIFIER float packed10bitToFloat(glm::uint x) |
| { |
| if(x == 0) |
| return 0.0f; |
| else if(x == ((1 << 10) - 1)) |
| return ~0;//NaN |
| else if(x == (0x1f << 5)) |
| return ~0;//Inf |
| |
| uint Result = packed10ToFloat(x); |
| |
| float Temp = 0; |
| memcpy(&Temp, &Result, sizeof(Temp)); |
| return Temp; |
| } |
| |
| // GLM_FUNC_QUALIFIER glm::uint f11_f11_f10(float x, float y, float z) |
| // { |
| // return ((floatTo11bit(x) & ((1 << 11) - 1)) << 0) | ((floatTo11bit(y) & ((1 << 11) - 1)) << 11) | ((floatTo10bit(z) & ((1 << 10) - 1)) << 22); |
| // } |
| |
| union u3u3u2 |
| { |
| struct |
| { |
| uint x : 3; |
| uint y : 3; |
| uint z : 2; |
| } data; |
| uint8 pack; |
| }; |
| |
| union u4u4 |
| { |
| struct |
| { |
| uint x : 4; |
| uint y : 4; |
| } data; |
| uint8 pack; |
| }; |
| |
| union u4u4u4u4 |
| { |
| struct |
| { |
| uint x : 4; |
| uint y : 4; |
| uint z : 4; |
| uint w : 4; |
| } data; |
| uint16 pack; |
| }; |
| |
| union u5u6u5 |
| { |
| struct |
| { |
| uint x : 5; |
| uint y : 6; |
| uint z : 5; |
| } data; |
| uint16 pack; |
| }; |
| |
| union u5u5u5u1 |
| { |
| struct |
| { |
| uint x : 5; |
| uint y : 5; |
| uint z : 5; |
| uint w : 1; |
| } data; |
| uint16 pack; |
| }; |
| |
| union u10u10u10u2 |
| { |
| struct |
| { |
| uint x : 10; |
| uint y : 10; |
| uint z : 10; |
| uint w : 2; |
| } data; |
| uint32 pack; |
| }; |
| |
| union i10i10i10i2 |
| { |
| struct |
| { |
| int x : 10; |
| int y : 10; |
| int z : 10; |
| int w : 2; |
| } data; |
| uint32 pack; |
| }; |
| |
| union u9u9u9e5 |
| { |
| struct |
| { |
| uint x : 9; |
| uint y : 9; |
| uint z : 9; |
| uint w : 5; |
| } data; |
| uint32 pack; |
| }; |
| |
| template <precision P, template <typename, precision> class vecType> |
| struct compute_half |
| {}; |
| |
| template <precision P> |
| struct compute_half<P, tvec1> |
| { |
| GLM_FUNC_QUALIFIER static tvec1<uint16, P> pack(tvec1<float, P> const & v) |
| { |
| int16 const Unpack(detail::toFloat16(v.x)); |
| u16vec1 Packed(uninitialize); |
| memcpy(&Packed, &Unpack, sizeof(Packed)); |
| return Packed; |
| } |
| |
| GLM_FUNC_QUALIFIER static tvec1<float, P> unpack(tvec1<uint16, P> const & v) |
| { |
| i16vec1 Unpack(uninitialize); |
| memcpy(&Unpack, &v, sizeof(Unpack)); |
| return tvec1<float, P>(detail::toFloat32(v.x)); |
| } |
| }; |
| |
| template <precision P> |
| struct compute_half<P, tvec2> |
| { |
| GLM_FUNC_QUALIFIER static tvec2<uint16, P> pack(tvec2<float, P> const & v) |
| { |
| tvec2<int16, P> const Unpack(detail::toFloat16(v.x), detail::toFloat16(v.y)); |
| u16vec2 Packed(uninitialize); |
| memcpy(&Packed, &Unpack, sizeof(Packed)); |
| return Packed; |
| } |
| |
| GLM_FUNC_QUALIFIER static tvec2<float, P> unpack(tvec2<uint16, P> const & v) |
| { |
| i16vec2 Unpack(uninitialize); |
| memcpy(&Unpack, &v, sizeof(Unpack)); |
| return tvec2<float, P>(detail::toFloat32(v.x), detail::toFloat32(v.y)); |
| } |
| }; |
| |
| template <precision P> |
| struct compute_half<P, tvec3> |
| { |
| GLM_FUNC_QUALIFIER static tvec3<uint16, P> pack(tvec3<float, P> const & v) |
| { |
| tvec3<int16, P> const Unpack(detail::toFloat16(v.x), detail::toFloat16(v.y), detail::toFloat16(v.z)); |
| u16vec3 Packed(uninitialize); |
| memcpy(&Packed, &Unpack, sizeof(Packed)); |
| return Packed; |
| } |
| |
| GLM_FUNC_QUALIFIER static tvec3<float, P> unpack(tvec3<uint16, P> const & v) |
| { |
| i16vec3 Unpack(uninitialize); |
| memcpy(&Unpack, &v, sizeof(Unpack)); |
| return tvec3<float, P>(detail::toFloat32(v.x), detail::toFloat32(v.y), detail::toFloat32(v.z)); |
| } |
| }; |
| |
| template <precision P> |
| struct compute_half<P, tvec4> |
| { |
| GLM_FUNC_QUALIFIER static tvec4<uint16, P> pack(tvec4<float, P> const & v) |
| { |
| tvec4<int16, P> const Unpack(detail::toFloat16(v.x), detail::toFloat16(v.y), detail::toFloat16(v.z), detail::toFloat16(v.w)); |
| u16vec4 Packed(uninitialize); |
| memcpy(&Packed, &Unpack, sizeof(Packed)); |
| return Packed; |
| } |
| |
| GLM_FUNC_QUALIFIER static tvec4<float, P> unpack(tvec4<uint16, P> const & v) |
| { |
| i16vec4 Unpack(uninitialize); |
| memcpy(&Unpack, &v, sizeof(Unpack)); |
| return tvec4<float, P>(detail::toFloat32(v.x), detail::toFloat32(v.y), detail::toFloat32(v.z), detail::toFloat32(v.w)); |
| } |
| }; |
| }//namespace detail |
| |
| GLM_FUNC_QUALIFIER uint8 packUnorm1x8(float v) |
| { |
| return static_cast<uint8>(round(clamp(v, 0.0f, 1.0f) * 255.0f)); |
| } |
| |
| GLM_FUNC_QUALIFIER float unpackUnorm1x8(uint8 p) |
| { |
| float const Unpack(p); |
| return Unpack * static_cast<float>(0.0039215686274509803921568627451); // 1 / 255 |
| } |
| |
| GLM_FUNC_QUALIFIER uint16 packUnorm2x8(vec2 const & v) |
| { |
| u8vec2 const Topack(round(clamp(v, 0.0f, 1.0f) * 255.0f)); |
| |
| uint16 Unpack = 0; |
| memcpy(&Unpack, &Topack, sizeof(Unpack)); |
| return Unpack; |
| } |
| |
| GLM_FUNC_QUALIFIER vec2 unpackUnorm2x8(uint16 p) |
| { |
| u8vec2 Unpack(uninitialize); |
| memcpy(&Unpack, &p, sizeof(Unpack)); |
| return vec2(Unpack) * float(0.0039215686274509803921568627451); // 1 / 255 |
| } |
| |
| GLM_FUNC_QUALIFIER uint8 packSnorm1x8(float v) |
| { |
| int8 const Topack(static_cast<int8>(round(clamp(v ,-1.0f, 1.0f) * 127.0f))); |
| uint8 Packed = 0; |
| memcpy(&Packed, &Topack, sizeof(Packed)); |
| return Packed; |
| } |
| |
| GLM_FUNC_QUALIFIER float unpackSnorm1x8(uint8 p) |
| { |
| int8 Unpack = 0; |
| memcpy(&Unpack, &p, sizeof(Unpack)); |
| return clamp( |
| static_cast<float>(Unpack) * 0.00787401574803149606299212598425f, // 1.0f / 127.0f |
| -1.0f, 1.0f); |
| } |
| |
| GLM_FUNC_QUALIFIER uint16 packSnorm2x8(vec2 const & v) |
| { |
| i8vec2 const Topack(round(clamp(v, -1.0f, 1.0f) * 127.0f)); |
| uint16 Packed = 0; |
| memcpy(&Packed, &Topack, sizeof(Packed)); |
| return Packed; |
| } |
| |
| GLM_FUNC_QUALIFIER vec2 unpackSnorm2x8(uint16 p) |
| { |
| i8vec2 Unpack(uninitialize); |
| memcpy(&Unpack, &p, sizeof(Unpack)); |
| return clamp( |
| vec2(Unpack) * 0.00787401574803149606299212598425f, // 1.0f / 127.0f |
| -1.0f, 1.0f); |
| } |
| |
| GLM_FUNC_QUALIFIER uint16 packUnorm1x16(float s) |
| { |
| return static_cast<uint16>(round(clamp(s, 0.0f, 1.0f) * 65535.0f)); |
| } |
| |
| GLM_FUNC_QUALIFIER float unpackUnorm1x16(uint16 p) |
| { |
| float const Unpack(p); |
| return Unpack * 1.5259021896696421759365224689097e-5f; // 1.0 / 65535.0 |
| } |
| |
| GLM_FUNC_QUALIFIER uint64 packUnorm4x16(vec4 const & v) |
| { |
| u16vec4 const Topack(round(clamp(v , 0.0f, 1.0f) * 65535.0f)); |
| uint64 Packed = 0; |
| memcpy(&Packed, &Topack, sizeof(Packed)); |
| return Packed; |
| } |
| |
| GLM_FUNC_QUALIFIER vec4 unpackUnorm4x16(uint64 p) |
| { |
| u16vec4 Unpack(uninitialize); |
| memcpy(&Unpack, &p, sizeof(Unpack)); |
| return vec4(Unpack) * 1.5259021896696421759365224689097e-5f; // 1.0 / 65535.0 |
| } |
| |
| GLM_FUNC_QUALIFIER uint16 packSnorm1x16(float v) |
| { |
| int16 const Topack = static_cast<int16>(round(clamp(v ,-1.0f, 1.0f) * 32767.0f)); |
| uint16 Packed = 0; |
| memcpy(&Packed, &Topack, sizeof(Packed)); |
| return Packed; |
| } |
| |
| GLM_FUNC_QUALIFIER float unpackSnorm1x16(uint16 p) |
| { |
| int16 Unpack = 0; |
| memcpy(&Unpack, &p, sizeof(Unpack)); |
| return clamp( |
| static_cast<float>(Unpack) * 3.0518509475997192297128208258309e-5f, //1.0f / 32767.0f, |
| -1.0f, 1.0f); |
| } |
| |
| GLM_FUNC_QUALIFIER uint64 packSnorm4x16(vec4 const & v) |
| { |
| i16vec4 const Topack(round(clamp(v ,-1.0f, 1.0f) * 32767.0f)); |
| uint64 Packed = 0; |
| memcpy(&Packed, &Topack, sizeof(Packed)); |
| return Packed; |
| } |
| |
| GLM_FUNC_QUALIFIER vec4 unpackSnorm4x16(uint64 p) |
| { |
| i16vec4 Unpack(uninitialize); |
| memcpy(&Unpack, &p, sizeof(Unpack)); |
| return clamp( |
| vec4(Unpack) * 3.0518509475997192297128208258309e-5f, //1.0f / 32767.0f, |
| -1.0f, 1.0f); |
| } |
| |
| GLM_FUNC_QUALIFIER uint16 packHalf1x16(float v) |
| { |
| int16 const Topack(detail::toFloat16(v)); |
| uint16 Packed = 0; |
| memcpy(&Packed, &Topack, sizeof(Packed)); |
| return Packed; |
| } |
| |
| GLM_FUNC_QUALIFIER float unpackHalf1x16(uint16 v) |
| { |
| int16 Unpack = 0; |
| memcpy(&Unpack, &v, sizeof(Unpack)); |
| return detail::toFloat32(Unpack); |
| } |
| |
| GLM_FUNC_QUALIFIER uint64 packHalf4x16(glm::vec4 const & v) |
| { |
| i16vec4 const Unpack( |
| detail::toFloat16(v.x), |
| detail::toFloat16(v.y), |
| detail::toFloat16(v.z), |
| detail::toFloat16(v.w)); |
| uint64 Packed = 0; |
| memcpy(&Packed, &Unpack, sizeof(Packed)); |
| return Packed; |
| } |
| |
| GLM_FUNC_QUALIFIER glm::vec4 unpackHalf4x16(uint64 v) |
| { |
| i16vec4 Unpack(uninitialize); |
| memcpy(&Unpack, &v, sizeof(Unpack)); |
| return vec4( |
| detail::toFloat32(Unpack.x), |
| detail::toFloat32(Unpack.y), |
| detail::toFloat32(Unpack.z), |
| detail::toFloat32(Unpack.w)); |
| } |
| |
| GLM_FUNC_QUALIFIER uint32 packI3x10_1x2(ivec4 const & v) |
| { |
| detail::i10i10i10i2 Result; |
| Result.data.x = v.x; |
| Result.data.y = v.y; |
| Result.data.z = v.z; |
| Result.data.w = v.w; |
| return Result.pack; |
| } |
| |
| GLM_FUNC_QUALIFIER ivec4 unpackI3x10_1x2(uint32 v) |
| { |
| detail::i10i10i10i2 Unpack; |
| Unpack.pack = v; |
| return ivec4( |
| Unpack.data.x, |
| Unpack.data.y, |
| Unpack.data.z, |
| Unpack.data.w); |
| } |
| |
| GLM_FUNC_QUALIFIER uint32 packU3x10_1x2(uvec4 const & v) |
| { |
| detail::u10u10u10u2 Result; |
| Result.data.x = v.x; |
| Result.data.y = v.y; |
| Result.data.z = v.z; |
| Result.data.w = v.w; |
| return Result.pack; |
| } |
| |
| GLM_FUNC_QUALIFIER uvec4 unpackU3x10_1x2(uint32 v) |
| { |
| detail::u10u10u10u2 Unpack; |
| Unpack.pack = v; |
| return uvec4( |
| Unpack.data.x, |
| Unpack.data.y, |
| Unpack.data.z, |
| Unpack.data.w); |
| } |
| |
| GLM_FUNC_QUALIFIER uint32 packSnorm3x10_1x2(vec4 const & v) |
| { |
| detail::i10i10i10i2 Result; |
| Result.data.x = int(round(clamp(v.x,-1.0f, 1.0f) * 511.f)); |
| Result.data.y = int(round(clamp(v.y,-1.0f, 1.0f) * 511.f)); |
| Result.data.z = int(round(clamp(v.z,-1.0f, 1.0f) * 511.f)); |
| Result.data.w = int(round(clamp(v.w,-1.0f, 1.0f) * 1.f)); |
| return Result.pack; |
| } |
| |
| GLM_FUNC_QUALIFIER vec4 unpackSnorm3x10_1x2(uint32 v) |
| { |
| detail::i10i10i10i2 Unpack; |
| Unpack.pack = v; |
| vec4 Result; |
| Result.x = clamp(float(Unpack.data.x) / 511.f, -1.0f, 1.0f); |
| Result.y = clamp(float(Unpack.data.y) / 511.f, -1.0f, 1.0f); |
| Result.z = clamp(float(Unpack.data.z) / 511.f, -1.0f, 1.0f); |
| Result.w = clamp(float(Unpack.data.w) / 1.f, -1.0f, 1.0f); |
| return Result; |
| } |
| |
| GLM_FUNC_QUALIFIER uint32 packUnorm3x10_1x2(vec4 const & v) |
| { |
| uvec4 const Unpack(round(clamp(v, 0.0f, 1.0f) * vec4(1023.f, 1023.f, 1023.f, 3.f))); |
| |
| detail::u10u10u10u2 Result; |
| Result.data.x = Unpack.x; |
| Result.data.y = Unpack.y; |
| Result.data.z = Unpack.z; |
| Result.data.w = Unpack.w; |
| return Result.pack; |
| } |
| |
| GLM_FUNC_QUALIFIER vec4 unpackUnorm3x10_1x2(uint32 v) |
| { |
| vec4 const ScaleFactors(1.0f / 1023.f, 1.0f / 1023.f, 1.0f / 1023.f, 1.0f / 3.f); |
| |
| detail::u10u10u10u2 Unpack; |
| Unpack.pack = v; |
| return vec4(Unpack.data.x, Unpack.data.y, Unpack.data.z, Unpack.data.w) * ScaleFactors; |
| } |
| |
| GLM_FUNC_QUALIFIER uint32 packF2x11_1x10(vec3 const & v) |
| { |
| return |
| ((detail::floatTo11bit(v.x) & ((1 << 11) - 1)) << 0) | |
| ((detail::floatTo11bit(v.y) & ((1 << 11) - 1)) << 11) | |
| ((detail::floatTo10bit(v.z) & ((1 << 10) - 1)) << 22); |
| } |
| |
| GLM_FUNC_QUALIFIER vec3 unpackF2x11_1x10(uint32 v) |
| { |
| return vec3( |
| detail::packed11bitToFloat(v >> 0), |
| detail::packed11bitToFloat(v >> 11), |
| detail::packed10bitToFloat(v >> 22)); |
| } |
| |
| GLM_FUNC_QUALIFIER uint32 packF3x9_E1x5(vec3 const & v) |
| { |
| float const SharedExpMax = (pow(2.0f, 9.0f - 1.0f) / pow(2.0f, 9.0f)) * pow(2.0f, 31.f - 15.f); |
| vec3 const Color = clamp(v, 0.0f, SharedExpMax); |
| float const MaxColor = max(Color.x, max(Color.y, Color.z)); |
| |
| float const ExpSharedP = max(-15.f - 1.f, floor(log2(MaxColor))) + 1.0f + 15.f; |
| float const MaxShared = floor(MaxColor / pow(2.0f, (ExpSharedP - 16.f - 9.f)) + 0.5f); |
| float const ExpShared = MaxShared == pow(2.0f, 9.0f) ? ExpSharedP + 1.0f : ExpSharedP; |
| |
| uvec3 const ColorComp(floor(Color / pow(2.f, (ExpShared - 15.f - 9.f)) + 0.5f)); |
| |
| detail::u9u9u9e5 Unpack; |
| Unpack.data.x = ColorComp.x; |
| Unpack.data.y = ColorComp.y; |
| Unpack.data.z = ColorComp.z; |
| Unpack.data.w = uint(ExpShared); |
| return Unpack.pack; |
| } |
| |
| GLM_FUNC_QUALIFIER vec3 unpackF3x9_E1x5(uint32 v) |
| { |
| detail::u9u9u9e5 Unpack; |
| Unpack.pack = v; |
| |
| return vec3(Unpack.data.x, Unpack.data.y, Unpack.data.z) * pow(2.0f, Unpack.data.w - 15.f - 9.f); |
| } |
| |
| template <precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<uint16, P> packHalf(vecType<float, P> const & v) |
| { |
| return detail::compute_half<P, vecType>::pack(v); |
| } |
| |
| template <precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<float, P> unpackHalf(vecType<uint16, P> const & v) |
| { |
| return detail::compute_half<P, vecType>::unpack(v); |
| } |
| |
| template <typename uintType, typename floatType, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<uintType, P> packUnorm(vecType<floatType, P> const & v) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<uintType>::is_integer, "uintType must be an integer type"); |
| GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "floatType must be a floating point type"); |
| |
| return vecType<uintType, P>(round(clamp(v, static_cast<floatType>(0), static_cast<floatType>(1)) * static_cast<floatType>(std::numeric_limits<uintType>::max()))); |
| } |
| |
| template <typename uintType, typename floatType, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<floatType, P> unpackUnorm(vecType<uintType, P> const & v) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<uintType>::is_integer, "uintType must be an integer type"); |
| GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "floatType must be a floating point type"); |
| |
| return vecType<float, P>(v) * (static_cast<floatType>(1) / static_cast<floatType>(std::numeric_limits<uintType>::max())); |
| } |
| |
| template <typename intType, typename floatType, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<intType, P> packSnorm(vecType<floatType, P> const & v) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<intType>::is_integer, "uintType must be an integer type"); |
| GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "floatType must be a floating point type"); |
| |
| return vecType<intType, P>(round(clamp(v , static_cast<floatType>(-1), static_cast<floatType>(1)) * static_cast<floatType>(std::numeric_limits<intType>::max()))); |
| } |
| |
| template <typename intType, typename floatType, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<floatType, P> unpackSnorm(vecType<intType, P> const & v) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<intType>::is_integer, "uintType must be an integer type"); |
| GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "floatType must be a floating point type"); |
| |
| return clamp(vecType<floatType, P>(v) * (static_cast<floatType>(1) / static_cast<floatType>(std::numeric_limits<intType>::max())), static_cast<floatType>(-1), static_cast<floatType>(1)); |
| } |
| |
| GLM_FUNC_QUALIFIER uint8 packUnorm2x4(vec2 const & v) |
| { |
| u32vec2 const Unpack(round(clamp(v, 0.0f, 1.0f) * 15.0f)); |
| detail::u4u4 Result; |
| Result.data.x = Unpack.x; |
| Result.data.y = Unpack.y; |
| return Result.pack; |
| } |
| |
| GLM_FUNC_QUALIFIER vec2 unpackUnorm2x4(uint8 v) |
| { |
| float const ScaleFactor(1.f / 15.f); |
| detail::u4u4 Unpack; |
| Unpack.pack = v; |
| return vec2(Unpack.data.x, Unpack.data.y) * ScaleFactor; |
| } |
| |
| GLM_FUNC_QUALIFIER uint16 packUnorm4x4(vec4 const & v) |
| { |
| u32vec4 const Unpack(round(clamp(v, 0.0f, 1.0f) * 15.0f)); |
| detail::u4u4u4u4 Result; |
| Result.data.x = Unpack.x; |
| Result.data.y = Unpack.y; |
| Result.data.z = Unpack.z; |
| Result.data.w = Unpack.w; |
| return Result.pack; |
| } |
| |
| GLM_FUNC_QUALIFIER vec4 unpackUnorm4x4(uint16 v) |
| { |
| float const ScaleFactor(1.f / 15.f); |
| detail::u4u4u4u4 Unpack; |
| Unpack.pack = v; |
| return vec4(Unpack.data.x, Unpack.data.y, Unpack.data.z, Unpack.data.w) * ScaleFactor; |
| } |
| |
| GLM_FUNC_QUALIFIER uint16 packUnorm1x5_1x6_1x5(vec3 const & v) |
| { |
| u32vec3 const Unpack(round(clamp(v, 0.0f, 1.0f) * vec3(31.f, 63.f, 31.f))); |
| detail::u5u6u5 Result; |
| Result.data.x = Unpack.x; |
| Result.data.y = Unpack.y; |
| Result.data.z = Unpack.z; |
| return Result.pack; |
| } |
| |
| GLM_FUNC_QUALIFIER vec3 unpackUnorm1x5_1x6_1x5(uint16 v) |
| { |
| vec3 const ScaleFactor(1.f / 31.f, 1.f / 63.f, 1.f / 31.f); |
| detail::u5u6u5 Unpack; |
| Unpack.pack = v; |
| return vec3(Unpack.data.x, Unpack.data.y, Unpack.data.z) * ScaleFactor; |
| } |
| |
| GLM_FUNC_QUALIFIER uint16 packUnorm3x5_1x1(vec4 const & v) |
| { |
| u32vec4 const Unpack(round(clamp(v, 0.0f, 1.0f) * vec4(31.f, 31.f, 31.f, 1.f))); |
| detail::u5u5u5u1 Result; |
| Result.data.x = Unpack.x; |
| Result.data.y = Unpack.y; |
| Result.data.z = Unpack.z; |
| Result.data.w = Unpack.w; |
| return Result.pack; |
| } |
| |
| GLM_FUNC_QUALIFIER vec4 unpackUnorm3x5_1x1(uint16 v) |
| { |
| vec4 const ScaleFactor(1.f / 31.f, 1.f / 31.f, 1.f / 31.f, 1.f); |
| detail::u5u5u5u1 Unpack; |
| Unpack.pack = v; |
| return vec4(Unpack.data.x, Unpack.data.y, Unpack.data.z, Unpack.data.w) * ScaleFactor; |
| } |
| |
| GLM_FUNC_QUALIFIER uint8 packUnorm2x3_1x2(vec3 const & v) |
| { |
| u32vec3 const Unpack(round(clamp(v, 0.0f, 1.0f) * vec3(7.f, 7.f, 3.f))); |
| detail::u3u3u2 Result; |
| Result.data.x = Unpack.x; |
| Result.data.y = Unpack.y; |
| Result.data.z = Unpack.z; |
| return Result.pack; |
| } |
| |
| GLM_FUNC_QUALIFIER vec3 unpackUnorm2x3_1x2(uint8 v) |
| { |
| vec3 const ScaleFactor(1.f / 7.f, 1.f / 7.f, 1.f / 3.f); |
| detail::u3u3u2 Unpack; |
| Unpack.pack = v; |
| return vec3(Unpack.data.x, Unpack.data.y, Unpack.data.z) * ScaleFactor; |
| } |
| }//namespace glm |
| |