| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- |
| * vim: set ts=8 sts=4 et sw=4 tw=99: |
| * This Source Code Form is subject to the terms of the Mozilla Public |
| * License, v. 2.0. If a copy of the MPL was not distributed with this |
| * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
| |
| #ifndef jsfuninlines_h |
| #define jsfuninlines_h |
| |
| #include "jsfun.h" |
| |
| #include "vm/ScopeObject.h" |
| |
| namespace js { |
| |
| inline const char* |
| GetFunctionNameBytes(JSContext* cx, JSFunction* fun, JSAutoByteString* bytes) |
| { |
| JSAtom* atom = fun->atom(); |
| if (atom) |
| return bytes->encodeLatin1(cx, atom); |
| return js_anonymous_str; |
| } |
| |
| static inline JSObject* |
| SkipScopeParent(JSObject* parent) |
| { |
| if (!parent) |
| return nullptr; |
| while (parent->is<ScopeObject>()) |
| parent = &parent->as<ScopeObject>().enclosingScope(); |
| return parent; |
| } |
| |
| inline bool |
| CanReuseFunctionForClone(JSContext* cx, HandleFunction fun) |
| { |
| if (!fun->isSingleton()) |
| return false; |
| if (fun->isInterpretedLazy()) { |
| LazyScript* lazy = fun->lazyScript(); |
| if (lazy->hasBeenCloned()) |
| return false; |
| lazy->setHasBeenCloned(); |
| } else { |
| JSScript* script = fun->nonLazyScript(); |
| if (script->hasBeenCloned()) |
| return false; |
| script->setHasBeenCloned(); |
| } |
| return true; |
| } |
| |
| inline JSFunction* |
| CloneFunctionObjectIfNotSingleton(JSContext* cx, HandleFunction fun, HandleObject parent, |
| HandleObject proto = nullptr, |
| NewObjectKind newKind = GenericObject) |
| { |
| /* |
| * For attempts to clone functions at a function definition opcode, |
| * try to avoid the the clone if the function has singleton type. This |
| * was called pessimistically, and we need to preserve the type's |
| * property that if it is singleton there is only a single object |
| * with its type in existence. |
| * |
| * For functions inner to run once lambda, it may be possible that |
| * the lambda runs multiple times and we repeatedly clone it. In these |
| * cases, fall through to CloneFunctionObject, which will deep clone |
| * the function's script. |
| */ |
| if (CanReuseFunctionForClone(cx, fun)) { |
| RootedObject obj(cx, SkipScopeParent(parent)); |
| ObjectOpResult succeeded; |
| if (proto && !SetPrototype(cx, fun, proto, succeeded)) |
| return nullptr; |
| MOZ_ASSERT(!proto || succeeded); |
| fun->setEnvironment(parent); |
| return fun; |
| } |
| |
| // These intermediate variables are needed to avoid link errors on some |
| // platforms. Sigh. |
| gc::AllocKind finalizeKind = gc::AllocKind::FUNCTION; |
| gc::AllocKind extendedFinalizeKind = gc::AllocKind::FUNCTION_EXTENDED; |
| gc::AllocKind kind = fun->isExtended() |
| ? extendedFinalizeKind |
| : finalizeKind; |
| |
| if (CanReuseScriptForClone(cx->compartment(), fun, parent)) |
| return CloneFunctionReuseScript(cx, fun, parent, kind, newKind, proto); |
| |
| RootedScript script(cx, fun->getOrCreateScript(cx)); |
| if (!script) |
| return nullptr; |
| RootedObject staticScope(cx, script->enclosingStaticScope()); |
| return CloneFunctionAndScript(cx, fun, parent, staticScope, kind, proto); |
| } |
| |
| } /* namespace js */ |
| |
| #endif /* jsfuninlines_h */ |