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/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/*
* This file was autogenerated from GrAlphaThresholdFragmentProcessor.fp; do not modify.
*/
#include "GrAlphaThresholdFragmentProcessor.h"
#if SK_SUPPORT_GPU
inline GrFragmentProcessor::OptimizationFlags GrAlphaThresholdFragmentProcessor::optFlags(
float outerThreshold) {
if (outerThreshold >= 1.0) {
return kPreservesOpaqueInput_OptimizationFlag |
kCompatibleWithCoverageAsAlpha_OptimizationFlag;
} else {
return kCompatibleWithCoverageAsAlpha_OptimizationFlag;
}
}
#include "glsl/GrGLSLColorSpaceXformHelper.h"
#include "glsl/GrGLSLFragmentProcessor.h"
#include "glsl/GrGLSLFragmentShaderBuilder.h"
#include "glsl/GrGLSLProgramBuilder.h"
#include "SkSLCPP.h"
#include "SkSLUtil.h"
class GrGLSLAlphaThresholdFragmentProcessor : public GrGLSLFragmentProcessor {
public:
GrGLSLAlphaThresholdFragmentProcessor() {}
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrAlphaThresholdFragmentProcessor& _outer =
args.fFp.cast<GrAlphaThresholdFragmentProcessor>();
(void)_outer;
fColorSpaceHelper.emitCode(args.fUniformHandler, _outer.colorXform().get());
fInnerThresholdVar = args.fUniformHandler->addUniform(
kFragment_GrShaderFlag, kFloat_GrSLType, kDefault_GrSLPrecision, "innerThreshold");
fOuterThresholdVar = args.fUniformHandler->addUniform(
kFragment_GrShaderFlag, kFloat_GrSLType, kDefault_GrSLPrecision, "outerThreshold");
SkSL::String sk_TransformedCoords2D_0 =
fragBuilder->ensureCoords2D(args.fTransformedCoords[0]);
SkSL::String sk_TransformedCoords2D_1 =
fragBuilder->ensureCoords2D(args.fTransformedCoords[1]);
fragBuilder->codeAppendf(
"vec4 _tmpVar1;vec4 color = %stexture(%s, %s).%s%s;\nvec4 mask_color = texture(%s, "
"%s).%s;\nif (mask_color.w < 0.5) {\n if (color.w > %s) {\n float scale "
"= %s / color.w;\n color.xyz *= scale;\n color.w = %s;\n }\n} "
"else if (color.w < %s) {\n float scale = %s / max(0.001, color.w);\n "
"color.xyz *= scale;\n color.w = %s;\n}\n%s = color;\n",
fColorSpaceHelper.isValid() ? "(_tmpVar1 = " : "",
fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(),
sk_TransformedCoords2D_0.c_str(),
fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str(),
fColorSpaceHelper.isValid()
? SkStringPrintf(", vec4(clamp((%s * vec4(_tmpVar1.rgb, 1.0)).rgb, 0.0, "
"_tmpVar1.a), _tmpVar1.a))",
args.fUniformHandler->getUniformCStr(
fColorSpaceHelper.gamutXformUniform()))
.c_str()
: "",
fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[1]).c_str(),
sk_TransformedCoords2D_1.c_str(),
fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[1]).c_str(),
args.fUniformHandler->getUniformCStr(fOuterThresholdVar),
args.fUniformHandler->getUniformCStr(fOuterThresholdVar),
args.fUniformHandler->getUniformCStr(fOuterThresholdVar),
args.fUniformHandler->getUniformCStr(fInnerThresholdVar),
args.fUniformHandler->getUniformCStr(fInnerThresholdVar),
args.fUniformHandler->getUniformCStr(fInnerThresholdVar), args.fOutputColor);
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
const GrFragmentProcessor& _proc) override {
const GrAlphaThresholdFragmentProcessor& _outer =
_proc.cast<GrAlphaThresholdFragmentProcessor>();
{
if (fColorSpaceHelper.isValid()) {
fColorSpaceHelper.setData(pdman, _outer.colorXform().get());
}
pdman.set1f(fInnerThresholdVar, _outer.innerThreshold());
pdman.set1f(fOuterThresholdVar, _outer.outerThreshold());
}
}
UniformHandle fImageVar;
UniformHandle fMaskVar;
UniformHandle fInnerThresholdVar;
UniformHandle fOuterThresholdVar;
GrGLSLColorSpaceXformHelper fColorSpaceHelper;
};
GrGLSLFragmentProcessor* GrAlphaThresholdFragmentProcessor::onCreateGLSLInstance() const {
return new GrGLSLAlphaThresholdFragmentProcessor();
}
void GrAlphaThresholdFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {
b->add32(GrColorSpaceXform::XformKey(fColorXform.get()));
}
bool GrAlphaThresholdFragmentProcessor::onIsEqual(const GrFragmentProcessor& other) const {
const GrAlphaThresholdFragmentProcessor& that = other.cast<GrAlphaThresholdFragmentProcessor>();
(void)that;
if (fImage != that.fImage) return false;
if (fColorXform != that.fColorXform) return false;
if (fMask != that.fMask) return false;
if (fInnerThreshold != that.fInnerThreshold) return false;
if (fOuterThreshold != that.fOuterThreshold) return false;
return true;
}
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrAlphaThresholdFragmentProcessor);
#if GR_TEST_UTILS
sk_sp<GrFragmentProcessor> GrAlphaThresholdFragmentProcessor::TestCreate(
GrProcessorTestData* testData) {
sk_sp<GrTextureProxy> bmpProxy = testData->textureProxy(GrProcessorUnitTest::kSkiaPMTextureIdx);
sk_sp<GrTextureProxy> maskProxy = testData->textureProxy(GrProcessorUnitTest::kAlphaTextureIdx);
float innerThresh = testData->fRandom->nextUScalar1() * .99f + 0.005f;
float outerThresh = testData->fRandom->nextUScalar1() * .99f + 0.005f;
const int kMaxWidth = 1000;
const int kMaxHeight = 1000;
uint32_t width = testData->fRandom->nextULessThan(kMaxWidth);
uint32_t height = testData->fRandom->nextULessThan(kMaxHeight);
uint32_t x = testData->fRandom->nextULessThan(kMaxWidth - width);
uint32_t y = testData->fRandom->nextULessThan(kMaxHeight - height);
SkIRect bounds = SkIRect::MakeXYWH(x, y, width, height);
sk_sp<GrColorSpaceXform> colorSpaceXform = GrTest::TestColorXform(testData->fRandom);
return GrAlphaThresholdFragmentProcessor::Make(std::move(bmpProxy), colorSpaceXform,
std::move(maskProxy), innerThresh, outerThresh,
bounds);
}
#endif
#endif