blob: 7762a5a840401ae734993b0cec722e469652d112 [file] [log] [blame]
* Copyright 2015 Google Inc.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
#include "GrOp.h"
#include "GrMemoryPool.h"
#include "SkSpinlock.h"
// TODO I noticed a small benefit to using a larger exclusive pool for ops. Its very small, but
// seems to be mostly consistent. There is a lot in flux right now, but we should really revisit
// this.
// We use a global pool protected by a mutex(spinlock). Chrome may use the same GrContext on
// different threads. The GrContext is not used concurrently on different threads and there is a
// memory barrier between accesses of a context on different threads. Also, there may be multiple
// GrContexts and those contexts may be in use concurrently on different threads.
namespace {
static SkSpinlock gOpPoolSpinLock;
class MemoryPoolAccessor {
// We know in the Android framework there is only one GrContext.
MemoryPoolAccessor() {}
~MemoryPoolAccessor() {}
MemoryPoolAccessor() { gOpPoolSpinLock.acquire(); }
~MemoryPoolAccessor() { gOpPoolSpinLock.release(); }
GrMemoryPool* pool() const {
static GrMemoryPool gPool(16384, 16384);
return &gPool;
int32_t GrOp::gCurrOpClassID = GrOp::kIllegalOpID;
int32_t GrOp::gCurrOpUniqueID = GrOp::kIllegalOpID;
void* GrOp::operator new(size_t size) {
return MemoryPoolAccessor().pool()->allocate(size);
void GrOp::operator delete(void* target) {
return MemoryPoolAccessor().pool()->release(target);
GrOp::GrOp(uint32_t classID)
: fClassID(classID)
, fUniqueID(kIllegalOpID) {
SkASSERT(classID == SkToU32(fClassID));
SkDEBUGCODE(fBoundsFlags = kUninitialized_BoundsFlag);
GrOp::~GrOp() {}