blob: 239f6b350d86f133ffb7282b7f847b5f2b63a37b [file] [log] [blame]
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrVkTexture_DEFINED
#define GrVkTexture_DEFINED
#include "GrTexture.h"
#include "GrVkImage.h"
class GrVkGpu;
class GrVkImageView;
struct GrVkImageInfo;
class GrVkTexture : public GrTexture, public virtual GrVkImage {
public:
static sk_sp<GrVkTexture> CreateNewTexture(GrVkGpu*, SkBudgeted budgeted, const GrSurfaceDesc&,
const GrVkImage::ImageDesc&);
static sk_sp<GrVkTexture> MakeWrappedTexture(GrVkGpu*, const GrSurfaceDesc&,
GrWrapOwnership, const GrVkImageInfo*);
~GrVkTexture() override;
GrBackendObject getTextureHandle() const override;
void textureParamsModified() override {}
const GrVkImageView* textureView(bool allowSRGB);
bool reallocForMipmap(GrVkGpu* gpu, uint32_t mipLevels);
// In Vulkan we call the release proc after we are finished with the underlying
// GrVkImage::Resource object (which occurs after the GPU has finsihed all work on it).
void setRelease(GrTexture::ReleaseProc proc, GrTexture::ReleaseCtx ctx) override {
// Forward the release proc on to GrVkImage
this->setResourceRelease(proc, ctx);
}
protected:
GrVkTexture(GrVkGpu*, const GrSurfaceDesc&, const GrVkImageInfo&, const GrVkImageView*,
GrVkImage::Wrapped wrapped);
GrVkGpu* getVkGpu() const;
void onAbandon() override;
void onRelease() override;
private:
enum Wrapped { kWrapped };
GrVkTexture(GrVkGpu*, SkBudgeted, const GrSurfaceDesc&,
const GrVkImageInfo&, const GrVkImageView* imageView);
GrVkTexture(GrVkGpu*, Wrapped, const GrSurfaceDesc&,
const GrVkImageInfo&, const GrVkImageView* imageView, GrVkImage::Wrapped wrapped);
const GrVkImageView* fTextureView;
const GrVkImageView* fLinearTextureView;
typedef GrTexture INHERITED;
};
#endif