blob: 2c38a8b346e73b4d8f093f1a4e2d4f48c2ef88c0 [file] [log] [blame]
STRINGIFY(
// defines built-in interfaces supported by SkiaSL vertex shaders
out sk_PerVertex {
layout(builtin=0) vec4 gl_Position;
layout(builtin=1) float gl_PointSize;
layout(builtin=3) float sk_ClipDistance[1];
};
layout(builtin=5) in int sk_VertexID;
)