| /* |
| ** $Id: llimits.h,v 1.103 2013/02/20 14:08:56 roberto Exp $ |
| ** Limits, basic types, and some other `installation-dependent' definitions |
| ** See Copyright Notice in lua.h |
| */ |
| |
| #ifndef llimits_h |
| #define llimits_h |
| |
| |
| #include <limits.h> |
| #include <stddef.h> |
| |
| |
| #include "lua.h" |
| |
| |
| typedef unsigned LUA_INT32 lu_int32; |
| |
| typedef LUAI_UMEM lu_mem; |
| |
| typedef LUAI_MEM l_mem; |
| |
| |
| |
| /* chars used as small naturals (so that `char' is reserved for characters) */ |
| typedef unsigned char lu_byte; |
| |
| |
| #define MAX_SIZET ((size_t)(~(size_t)0)-2) |
| |
| #define MAX_LUMEM ((lu_mem)(~(lu_mem)0)-2) |
| |
| #define MAX_LMEM ((l_mem) ((MAX_LUMEM >> 1) - 2)) |
| |
| |
| #define MAX_INT (INT_MAX-2) /* maximum value of an int (-2 for safety) */ |
| |
| /* |
| ** conversion of pointer to integer |
| ** this is for hashing only; there is no problem if the integer |
| ** cannot hold the whole pointer value |
| */ |
| #define IntPoint(p) ((unsigned int)(lu_mem)(p)) |
| |
| |
| |
| /* type to ensure maximum alignment */ |
| #if !defined(LUAI_USER_ALIGNMENT_T) |
| #define LUAI_USER_ALIGNMENT_T union { double u; void *s; long l; } |
| #endif |
| |
| typedef LUAI_USER_ALIGNMENT_T L_Umaxalign; |
| |
| |
| /* result of a `usual argument conversion' over lua_Number */ |
| typedef LUAI_UACNUMBER l_uacNumber; |
| |
| |
| /* internal assertions for in-house debugging */ |
| #if defined(lua_assert) |
| #define check_exp(c,e) (lua_assert(c), (e)) |
| /* to avoid problems with conditions too long */ |
| #define lua_longassert(c) { if (!(c)) lua_assert(0); } |
| #else |
| #define lua_assert(c) ((void)0) |
| #define check_exp(c,e) (e) |
| #define lua_longassert(c) ((void)0) |
| #endif |
| |
| /* |
| ** assertion for checking API calls |
| */ |
| #if !defined(luai_apicheck) |
| |
| #if defined(LUA_USE_APICHECK) |
| #include <assert.h> |
| #define luai_apicheck(L,e) assert(e) |
| #else |
| #define luai_apicheck(L,e) lua_assert(e) |
| #endif |
| |
| #endif |
| |
| #define api_check(l,e,msg) luai_apicheck(l,(e) && msg) |
| |
| |
| #if !defined(UNUSED) |
| #define UNUSED(x) ((void)(x)) /* to avoid warnings */ |
| #endif |
| |
| |
| #define cast(t, exp) ((t)(exp)) |
| |
| #define cast_byte(i) cast(lu_byte, (i)) |
| #define cast_num(i) cast(lua_Number, (i)) |
| #define cast_int(i) cast(int, (i)) |
| #define cast_uchar(i) cast(unsigned char, (i)) |
| |
| |
| /* |
| ** non-return type |
| */ |
| #if defined(__GNUC__) |
| #define l_noret void __attribute__((noreturn)) |
| #elif defined(_MSC_VER) |
| #define l_noret void __declspec(noreturn) |
| #else |
| #define l_noret void |
| #endif |
| |
| |
| |
| /* |
| ** maximum depth for nested C calls and syntactical nested non-terminals |
| ** in a program. (Value must fit in an unsigned short int.) |
| */ |
| #if !defined(LUAI_MAXCCALLS) |
| #define LUAI_MAXCCALLS 200 |
| #endif |
| |
| /* |
| ** maximum number of upvalues in a closure (both C and Lua). (Value |
| ** must fit in an unsigned char.) |
| */ |
| #define MAXUPVAL UCHAR_MAX |
| |
| |
| /* |
| ** type for virtual-machine instructions |
| ** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h) |
| */ |
| typedef lu_int32 Instruction; |
| |
| |
| |
| /* maximum stack for a Lua function */ |
| #define MAXSTACK 250 |
| |
| |
| |
| /* minimum size for the string table (must be power of 2) */ |
| #if !defined(MINSTRTABSIZE) |
| #define MINSTRTABSIZE 32 |
| #endif |
| |
| |
| /* minimum size for string buffer */ |
| #if !defined(LUA_MINBUFFER) |
| #define LUA_MINBUFFER 32 |
| #endif |
| |
| |
| #if !defined(lua_lock) |
| #define lua_lock(L) ((void) 0) |
| #define lua_unlock(L) ((void) 0) |
| #endif |
| |
| #if !defined(luai_threadyield) |
| #define luai_threadyield(L) {lua_unlock(L); lua_lock(L);} |
| #endif |
| |
| |
| /* |
| ** these macros allow user-specific actions on threads when you defined |
| ** LUAI_EXTRASPACE and need to do something extra when a thread is |
| ** created/deleted/resumed/yielded. |
| */ |
| #if !defined(luai_userstateopen) |
| #define luai_userstateopen(L) ((void)L) |
| #endif |
| |
| #if !defined(luai_userstateclose) |
| #define luai_userstateclose(L) ((void)L) |
| #endif |
| |
| #if !defined(luai_userstatethread) |
| #define luai_userstatethread(L,L1) ((void)L) |
| #endif |
| |
| #if !defined(luai_userstatefree) |
| #define luai_userstatefree(L,L1) ((void)L) |
| #endif |
| |
| #if !defined(luai_userstateresume) |
| #define luai_userstateresume(L,n) ((void)L) |
| #endif |
| |
| #if !defined(luai_userstateyield) |
| #define luai_userstateyield(L,n) ((void)L) |
| #endif |
| |
| /* |
| ** lua_number2int is a macro to convert lua_Number to int. |
| ** lua_number2integer is a macro to convert lua_Number to lua_Integer. |
| ** lua_number2unsigned is a macro to convert a lua_Number to a lua_Unsigned. |
| ** lua_unsigned2number is a macro to convert a lua_Unsigned to a lua_Number. |
| ** luai_hashnum is a macro to hash a lua_Number value into an integer. |
| ** The hash must be deterministic and give reasonable values for |
| ** both small and large values (outside the range of integers). |
| */ |
| |
| #if defined(MS_ASMTRICK) || defined(LUA_MSASMTRICK) /* { */ |
| /* trick with Microsoft assembler for X86 */ |
| |
| #define lua_number2int(i,n) __asm {__asm fld n __asm fistp i} |
| #define lua_number2integer(i,n) lua_number2int(i, n) |
| #define lua_number2unsigned(i,n) \ |
| {__int64 l; __asm {__asm fld n __asm fistp l} i = (unsigned int)l;} |
| |
| |
| #elif defined(LUA_IEEE754TRICK) /* }{ */ |
| /* the next trick should work on any machine using IEEE754 with |
| a 32-bit int type */ |
| |
| union luai_Cast { double l_d; LUA_INT32 l_p[2]; }; |
| |
| #if !defined(LUA_IEEEENDIAN) /* { */ |
| #define LUAI_EXTRAIEEE \ |
| static const union luai_Cast ieeeendian = {-(33.0 + 6755399441055744.0)}; |
| #define LUA_IEEEENDIANLOC (ieeeendian.l_p[1] == 33) |
| #else |
| #define LUA_IEEEENDIANLOC LUA_IEEEENDIAN |
| #define LUAI_EXTRAIEEE /* empty */ |
| #endif /* } */ |
| |
| #define lua_number2int32(i,n,t) \ |
| { LUAI_EXTRAIEEE \ |
| volatile union luai_Cast u; u.l_d = (n) + 6755399441055744.0; \ |
| (i) = (t)u.l_p[LUA_IEEEENDIANLOC]; } |
| |
| #define luai_hashnum(i,n) \ |
| { volatile union luai_Cast u; u.l_d = (n) + 1.0; /* avoid -0 */ \ |
| (i) = u.l_p[0]; (i) += u.l_p[1]; } /* add double bits for his hash */ |
| |
| #define lua_number2int(i,n) lua_number2int32(i, n, int) |
| #define lua_number2unsigned(i,n) lua_number2int32(i, n, lua_Unsigned) |
| |
| /* the trick can be expanded to lua_Integer when it is a 32-bit value */ |
| #if defined(LUA_IEEELL) |
| #define lua_number2integer(i,n) lua_number2int32(i, n, lua_Integer) |
| #endif |
| |
| #endif /* } */ |
| |
| |
| /* the following definitions always work, but may be slow */ |
| |
| #if !defined(lua_number2int) |
| #define lua_number2int(i,n) ((i)=(int)(n)) |
| #endif |
| |
| #if !defined(lua_number2integer) |
| #define lua_number2integer(i,n) ((i)=(lua_Integer)(n)) |
| #endif |
| |
| #if !defined(lua_number2unsigned) /* { */ |
| /* the following definition assures proper modulo behavior */ |
| #if defined(LUA_NUMBER_DOUBLE) || defined(LUA_NUMBER_FLOAT) |
| #include <math.h> |
| #define SUPUNSIGNED ((lua_Number)(~(lua_Unsigned)0) + 1) |
| #define lua_number2unsigned(i,n) \ |
| ((i)=(lua_Unsigned)((n) - floor((n)/SUPUNSIGNED)*SUPUNSIGNED)) |
| #else |
| #define lua_number2unsigned(i,n) ((i)=(lua_Unsigned)(n)) |
| #endif |
| #endif /* } */ |
| |
| |
| #if !defined(lua_unsigned2number) |
| /* on several machines, coercion from unsigned to double is slow, |
| so it may be worth to avoid */ |
| #define lua_unsigned2number(u) \ |
| (((u) <= (lua_Unsigned)INT_MAX) ? (lua_Number)(int)(u) : (lua_Number)(u)) |
| #endif |
| |
| |
| |
| #if defined(ltable_c) && !defined(luai_hashnum) |
| |
| #include <float.h> |
| #include <math.h> |
| |
| #define luai_hashnum(i,n) { int e; \ |
| n = l_mathop(frexp)(n, &e) * (lua_Number)(INT_MAX - DBL_MAX_EXP); \ |
| lua_number2int(i, n); i += e; } |
| |
| #endif |
| |
| |
| |
| /* |
| ** macro to control inclusion of some hard tests on stack reallocation |
| */ |
| #if !defined(HARDSTACKTESTS) |
| #define condmovestack(L) ((void)0) |
| #else |
| /* realloc stack keeping its size */ |
| #define condmovestack(L) luaD_reallocstack((L), (L)->stacksize) |
| #endif |
| |
| #if !defined(HARDMEMTESTS) |
| #define condchangemem(L) condmovestack(L) |
| #else |
| #define condchangemem(L) \ |
| ((void)(!(G(L)->gcrunning) || (luaC_fullgc(L, 0), 1))) |
| #endif |
| |
| #endif |