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/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef fiddle_main_DEFINED
#define fiddle_main_DEFINED
#ifdef FIDDLE_BUILD_TEST
#include "GrContext.h"
#include "SkCanvas.h"
#include "SkDocument.h"
#include "SkPictureRecorder.h"
#include "SkStream.h"
#include "SkSurface.h"
#include "gl/GrGLAssembleInterface.h"
#include "gl/GrGLInterface.h"
#else
#include "skia.h"
#endif
#include <sstream>
extern SkBitmap source;
extern sk_sp<SkImage> image;
extern double duration; // The total duration of the animation in seconds.
extern double frame; // A value in [0, 1] of where we are in the animation.
struct DrawOptions {
DrawOptions(int w, int h, bool r, bool g, bool p, bool k, bool srgb, bool f16, bool textOnly, const char* s)
: size(SkISize::Make(w, h))
, raster(r)
, gpu(g)
, pdf(p)
, skp(k)
, srgb(srgb)
, f16(f16)
, textOnly(textOnly)
, source(s)
{
// F16 mode is only valid for color correct backends.
SkASSERT(srgb || !f16);
}
SkISize size;
bool raster;
bool gpu;
bool pdf;
bool skp;
bool srgb;
bool f16;
bool textOnly;
const char* source;
};
extern DrawOptions GetDrawOptions();
extern void SkDebugf(const char * format, ...);
extern void draw(SkCanvas*);
// There are different implementations of create_grcontext() for EGL, Mesa,
// and a fallback to a null context.
extern sk_sp<GrContext> create_grcontext(std::ostringstream &driverinfo);
#endif // fiddle_main_DEFINED