| // Copyright 2008 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_V8_DEBUG_H_ |
| #define V8_V8_DEBUG_H_ |
| |
| #include "v8.h" // NOLINT(build/include) |
| |
| /** |
| * ATTENTION: The debugger API exposed by this file is deprecated and will be |
| * removed by the end of 2017. Please use the V8 inspector declared |
| * in include/v8-inspector.h instead. |
| */ |
| namespace v8 { |
| |
| // Debug events which can occur in the V8 JavaScript engine. |
| enum DebugEvent { |
| Break = 1, |
| Exception = 2, |
| AfterCompile = 3, |
| CompileError = 4, |
| AsyncTaskEvent = 5, |
| }; |
| |
| class V8_EXPORT Debug { |
| public: |
| /** |
| * A client object passed to the v8 debugger whose ownership will be taken by |
| * it. v8 is always responsible for deleting the object. |
| */ |
| class ClientData { |
| public: |
| virtual ~ClientData() {} |
| }; |
| |
| |
| /** |
| * A message object passed to the debug message handler. |
| */ |
| class Message { |
| public: |
| /** |
| * Check type of message. |
| */ |
| virtual bool IsEvent() const = 0; |
| virtual bool IsResponse() const = 0; |
| virtual DebugEvent GetEvent() const = 0; |
| |
| /** |
| * Indicate whether this is a response to a continue command which will |
| * start the VM running after this is processed. |
| */ |
| virtual bool WillStartRunning() const = 0; |
| |
| /** |
| * Access to execution state and event data. Don't store these cross |
| * callbacks as their content becomes invalid. These objects are from the |
| * debugger event that started the debug message loop. |
| */ |
| virtual Local<Object> GetExecutionState() const = 0; |
| virtual Local<Object> GetEventData() const = 0; |
| |
| /** |
| * Get the debugger protocol JSON. |
| */ |
| virtual Local<String> GetJSON() const = 0; |
| |
| /** |
| * Get the context active when the debug event happened. Note this is not |
| * the current active context as the JavaScript part of the debugger is |
| * running in its own context which is entered at this point. |
| */ |
| virtual Local<Context> GetEventContext() const = 0; |
| |
| /** |
| * Client data passed with the corresponding request if any. This is the |
| * client_data data value passed into Debug::SendCommand along with the |
| * request that led to the message or NULL if the message is an event. The |
| * debugger takes ownership of the data and will delete it even if there is |
| * no message handler. |
| */ |
| virtual ClientData* GetClientData() const = 0; |
| |
| virtual Isolate* GetIsolate() const = 0; |
| |
| virtual ~Message() {} |
| }; |
| |
| /** |
| * An event details object passed to the debug event listener. |
| */ |
| class EventDetails { |
| public: |
| /** |
| * Event type. |
| */ |
| virtual DebugEvent GetEvent() const = 0; |
| |
| /** |
| * Access to execution state and event data of the debug event. Don't store |
| * these cross callbacks as their content becomes invalid. |
| */ |
| virtual Local<Object> GetExecutionState() const = 0; |
| virtual Local<Object> GetEventData() const = 0; |
| |
| /** |
| * Get the context active when the debug event happened. Note this is not |
| * the current active context as the JavaScript part of the debugger is |
| * running in its own context which is entered at this point. |
| */ |
| virtual Local<Context> GetEventContext() const = 0; |
| |
| /** |
| * Client data passed with the corresponding callback when it was |
| * registered. |
| */ |
| virtual Local<Value> GetCallbackData() const = 0; |
| |
| /** |
| * This is now a dummy that returns nullptr. |
| */ |
| virtual ClientData* GetClientData() const = 0; |
| |
| virtual Isolate* GetIsolate() const = 0; |
| |
| virtual ~EventDetails() {} |
| }; |
| |
| /** |
| * Debug event callback function. |
| * |
| * \param event_details object providing information about the debug event |
| * |
| * A EventCallback does not take possession of the event data, |
| * and must not rely on the data persisting after the handler returns. |
| */ |
| typedef void (*EventCallback)(const EventDetails& event_details); |
| |
| /** |
| * This is now a no-op. |
| */ |
| typedef void (*MessageHandler)(const Message& message); |
| |
| V8_DEPRECATED("No longer supported", static bool SetDebugEventListener( |
| Isolate* isolate, EventCallback that, |
| Local<Value> data = Local<Value>())); |
| |
| // Schedule a debugger break to happen when JavaScript code is run |
| // in the given isolate. |
| V8_DEPRECATED("No longer supported", |
| static void DebugBreak(Isolate* isolate)); |
| |
| // Remove scheduled debugger break in given isolate if it has not |
| // happened yet. |
| V8_DEPRECATED("No longer supported", |
| static void CancelDebugBreak(Isolate* isolate)); |
| |
| // Check if a debugger break is scheduled in the given isolate. |
| V8_DEPRECATED("No longer supported", |
| static bool CheckDebugBreak(Isolate* isolate)); |
| |
| // This is now a no-op. |
| V8_DEPRECATED("No longer supported", |
| static void SetMessageHandler(Isolate* isolate, |
| MessageHandler handler)); |
| |
| // This is now a no-op. |
| V8_DEPRECATED("No longer supported", |
| static void SendCommand(Isolate* isolate, |
| const uint16_t* command, int length, |
| ClientData* client_data = NULL)); |
| |
| /** |
| * Run a JavaScript function in the debugger. |
| * \param fun the function to call |
| * \param data passed as second argument to the function |
| * With this call the debugger is entered and the function specified is called |
| * with the execution state as the first argument. This makes it possible to |
| * get access to information otherwise not available during normal JavaScript |
| * execution e.g. details on stack frames. Receiver of the function call will |
| * be the debugger context global object, however this is a subject to change. |
| * The following example shows a JavaScript function which when passed to |
| * v8::Debug::Call will return the current line of JavaScript execution. |
| * |
| * \code |
| * function frame_source_line(exec_state) { |
| * return exec_state.frame(0).sourceLine(); |
| * } |
| * \endcode |
| */ |
| V8_DEPRECATED("No longer supported", |
| static MaybeLocal<Value> Call( |
| Local<Context> context, v8::Local<v8::Function> fun, |
| Local<Value> data = Local<Value>())); |
| |
| // This is now a no-op. |
| V8_DEPRECATED("No longer supported", |
| static void ProcessDebugMessages(Isolate* isolate)); |
| |
| /** |
| * Debugger is running in its own context which is entered while debugger |
| * messages are being dispatched. This is an explicit getter for this |
| * debugger context. Note that the content of the debugger context is subject |
| * to change. The Context exists only when the debugger is active, i.e. at |
| * least one DebugEventListener or MessageHandler is set. |
| */ |
| V8_DEPRECATED("Use v8-inspector", |
| static Local<Context> GetDebugContext(Isolate* isolate)); |
| |
| /** |
| * While in the debug context, this method returns the top-most non-debug |
| * context, if it exists. |
| */ |
| V8_DEPRECATED( |
| "No longer supported", |
| static MaybeLocal<Context> GetDebuggedContext(Isolate* isolate)); |
| |
| /** |
| * Enable/disable LiveEdit functionality for the given Isolate |
| * (default Isolate if not provided). V8 will abort if LiveEdit is |
| * unexpectedly used. LiveEdit is enabled by default. |
| */ |
| V8_DEPRECATED("No longer supported", |
| static void SetLiveEditEnabled(Isolate* isolate, bool enable)); |
| |
| /** |
| * Returns array of internal properties specific to the value type. Result has |
| * the following format: [<name>, <value>,...,<name>, <value>]. Result array |
| * will be allocated in the current context. |
| */ |
| V8_DEPRECATED("No longer supported", |
| static MaybeLocal<Array> GetInternalProperties( |
| Isolate* isolate, Local<Value> value)); |
| |
| /** |
| * Defines if the ES2015 tail call elimination feature is enabled or not. |
| * The change of this flag triggers deoptimization of all functions that |
| * contain calls at tail position. |
| */ |
| V8_DEPRECATED("No longer supported", |
| static bool IsTailCallEliminationEnabled(Isolate* isolate)); |
| V8_DEPRECATED("No longer supported", |
| static void SetTailCallEliminationEnabled(Isolate* isolate, |
| bool enabled)); |
| }; |
| |
| |
| } // namespace v8 |
| |
| |
| #undef EXPORT |
| |
| |
| #endif // V8_V8_DEBUG_H_ |