| // Copyright 2012 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_ACCESSORS_H_ |
| #define V8_ACCESSORS_H_ |
| |
| #include "include/v8.h" |
| #include "src/allocation.h" |
| #include "src/globals.h" |
| #include "src/property-details.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| // Forward declarations. |
| class AccessorInfo; |
| template <typename T> |
| class Handle; |
| class FieldIndex; |
| class JavaScriptFrame; |
| |
| // The list of accessor descriptors. This is a second-order macro |
| // taking a macro to be applied to all accessor descriptor names. |
| #define ACCESSOR_INFO_LIST(V) \ |
| V(arguments_iterator, ArgumentsIterator) \ |
| V(array_length, ArrayLength) \ |
| V(bound_function_length, BoundFunctionLength) \ |
| V(bound_function_name, BoundFunctionName) \ |
| V(error_stack, ErrorStack) \ |
| V(function_arguments, FunctionArguments) \ |
| V(function_caller, FunctionCaller) \ |
| V(function_name, FunctionName) \ |
| V(function_length, FunctionLength) \ |
| V(function_prototype, FunctionPrototype) \ |
| V(script_column_offset, ScriptColumnOffset) \ |
| V(script_compilation_type, ScriptCompilationType) \ |
| V(script_context_data, ScriptContextData) \ |
| V(script_eval_from_script, ScriptEvalFromScript) \ |
| V(script_eval_from_script_position, ScriptEvalFromScriptPosition) \ |
| V(script_eval_from_function_name, ScriptEvalFromFunctionName) \ |
| V(script_id, ScriptId) \ |
| V(script_line_offset, ScriptLineOffset) \ |
| V(script_name, ScriptName) \ |
| V(script_source, ScriptSource) \ |
| V(script_type, ScriptType) \ |
| V(script_source_url, ScriptSourceUrl) \ |
| V(script_source_mapping_url, ScriptSourceMappingUrl) \ |
| V(string_length, StringLength) |
| |
| #define ACCESSOR_SETTER_LIST(V) \ |
| V(ArrayLengthSetter) \ |
| V(ErrorStackSetter) \ |
| V(FunctionPrototypeSetter) \ |
| V(ModuleNamespaceEntrySetter) \ |
| V(ReconfigureToDataProperty) |
| |
| // Accessors contains all predefined proxy accessors. |
| |
| class Accessors : public AllStatic { |
| public: |
| #define ACCESSOR_GETTER_DECLARATION(accessor_name, AccessorName) \ |
| static void AccessorName##Getter( \ |
| v8::Local<v8::Name> name, \ |
| const v8::PropertyCallbackInfo<v8::Value>& info); |
| ACCESSOR_INFO_LIST(ACCESSOR_GETTER_DECLARATION) |
| #undef ACCESSOR_GETTER_DECLARATION |
| |
| #define ACCESSOR_SETTER_DECLARATION(accessor_name) \ |
| static void accessor_name( \ |
| v8::Local<v8::Name> name, v8::Local<v8::Value> value, \ |
| const v8::PropertyCallbackInfo<v8::Boolean>& info); |
| ACCESSOR_SETTER_LIST(ACCESSOR_SETTER_DECLARATION) |
| #undef ACCESSOR_SETTER_DECLARATION |
| |
| static void ModuleNamespaceEntryGetter( |
| v8::Local<v8::Name> name, |
| const v8::PropertyCallbackInfo<v8::Value>& info); |
| static Handle<AccessorInfo> MakeModuleNamespaceEntryInfo(Isolate* isolate, |
| Handle<String> name); |
| |
| // Accessor function called directly from the runtime system. Returns the |
| // newly materialized arguments object for the given {frame}. Note that for |
| // optimized frames it is possible to specify an {inlined_jsframe_index}. |
| static Handle<JSObject> FunctionGetArguments(JavaScriptFrame* frame, |
| int inlined_jsframe_index); |
| |
| // Returns true for properties that are accessors to object fields. |
| // If true, the matching FieldIndex is returned through |field_index|. |
| static bool IsJSObjectFieldAccessor(Handle<Map> map, Handle<Name> name, |
| FieldIndex* field_index); |
| |
| // Create an AccessorInfo. The setter is optional (can be nullptr). |
| // |
| // Note that the type of setter is AccessorNameBooleanSetterCallback instead |
| // of v8::AccessorNameSetterCallback. The difference is that the former can |
| // set a (boolean) return value. The setter should roughly follow the same |
| // conventions as many of the internal methods in objects.cc: |
| // - The return value is unset iff there was an exception. |
| // - If the ShouldThrow argument is true, the return value must not be false. |
| typedef void (*AccessorNameBooleanSetterCallback)( |
| Local<v8::Name> property, Local<v8::Value> value, |
| const PropertyCallbackInfo<v8::Boolean>& info); |
| |
| static Handle<AccessorInfo> MakeAccessor( |
| Isolate* isolate, Handle<Name> name, AccessorNameGetterCallback getter, |
| AccessorNameBooleanSetterCallback setter); |
| |
| private: |
| #define ACCESSOR_INFO_DECLARATION(accessor_name, AccessorName) \ |
| static Handle<AccessorInfo> Make##AccessorName##Info(Isolate* isolate); |
| ACCESSOR_INFO_LIST(ACCESSOR_INFO_DECLARATION) |
| #undef ACCESSOR_INFO_DECLARATION |
| |
| friend class Heap; |
| }; |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif // V8_ACCESSORS_H_ |