| // Copyright 2016 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_AST_CONTEXT_SLOT_CACHE_H_ |
| #define V8_AST_CONTEXT_SLOT_CACHE_H_ |
| |
| #include "src/allocation.h" |
| #include "src/ast/modules.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| // Cache for mapping (data, property name) into context slot index. |
| // The cache contains both positive and negative results. |
| // Slot index equals -1 means the property is absent. |
| // Cleared at startup and prior to mark sweep collection. |
| class ContextSlotCache { |
| public: |
| // Lookup context slot index for (data, name). |
| // If absent, kNotFound is returned. |
| int Lookup(Object* data, String* name, VariableMode* mode, |
| InitializationFlag* init_flag, |
| MaybeAssignedFlag* maybe_assigned_flag); |
| |
| // Update an element in the cache. |
| void Update(Handle<Object> data, Handle<String> name, VariableMode mode, |
| InitializationFlag init_flag, |
| MaybeAssignedFlag maybe_assigned_flag, int slot_index); |
| |
| // Clear the cache. |
| void Clear(); |
| |
| static const int kNotFound = -2; |
| |
| private: |
| ContextSlotCache() { |
| for (int i = 0; i < kLength; ++i) { |
| keys_[i].data = nullptr; |
| keys_[i].name = nullptr; |
| values_[i] = static_cast<uint32_t>(kNotFound); |
| } |
| } |
| |
| inline static int Hash(Object* data, String* name); |
| |
| #ifdef DEBUG |
| void ValidateEntry(Handle<Object> data, Handle<String> name, |
| VariableMode mode, InitializationFlag init_flag, |
| MaybeAssignedFlag maybe_assigned_flag, int slot_index); |
| #endif |
| |
| static const int kLength = 256; |
| struct Key { |
| Object* data; |
| String* name; |
| }; |
| |
| struct Value { |
| Value(VariableMode mode, InitializationFlag init_flag, |
| MaybeAssignedFlag maybe_assigned_flag, int index) { |
| DCHECK(ModeField::is_valid(mode)); |
| DCHECK(InitField::is_valid(init_flag)); |
| DCHECK(MaybeAssignedField::is_valid(maybe_assigned_flag)); |
| DCHECK(IndexField::is_valid(index)); |
| value_ = ModeField::encode(mode) | IndexField::encode(index) | |
| InitField::encode(init_flag) | |
| MaybeAssignedField::encode(maybe_assigned_flag); |
| DCHECK(mode == this->mode()); |
| DCHECK(init_flag == this->initialization_flag()); |
| DCHECK(maybe_assigned_flag == this->maybe_assigned_flag()); |
| DCHECK(index == this->index()); |
| } |
| |
| explicit inline Value(uint32_t value) : value_(value) {} |
| |
| uint32_t raw() { return value_; } |
| |
| VariableMode mode() { return ModeField::decode(value_); } |
| |
| InitializationFlag initialization_flag() { |
| return InitField::decode(value_); |
| } |
| |
| MaybeAssignedFlag maybe_assigned_flag() { |
| return MaybeAssignedField::decode(value_); |
| } |
| |
| int index() { return IndexField::decode(value_); } |
| |
| // Bit fields in value_ (type, shift, size). Must be public so the |
| // constants can be embedded in generated code. |
| class ModeField : public BitField<VariableMode, 0, 4> {}; |
| class InitField : public BitField<InitializationFlag, 4, 1> {}; |
| class MaybeAssignedField : public BitField<MaybeAssignedFlag, 5, 1> {}; |
| class IndexField : public BitField<int, 6, 32 - 6> {}; |
| |
| private: |
| uint32_t value_; |
| }; |
| |
| Key keys_[kLength]; |
| uint32_t values_[kLength]; |
| |
| friend class Isolate; |
| DISALLOW_COPY_AND_ASSIGN(ContextSlotCache); |
| }; |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif // V8_AST_CONTEXT_SLOT_CACHE_H_ |