| // Copyright 2011 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "src/ast/variables.h" |
| |
| #include "src/ast/scopes.h" |
| #include "src/globals.h" |
| #include "src/objects-inl.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| // ---------------------------------------------------------------------------- |
| // Implementation Variable. |
| |
| Variable::Variable(Variable* other) |
| : scope_(other->scope_), |
| name_(other->name_), |
| local_if_not_shadowed_(nullptr), |
| next_(nullptr), |
| index_(other->index_), |
| initializer_position_(other->initializer_position_), |
| bit_field_(other->bit_field_) {} |
| |
| bool Variable::IsGlobalObjectProperty() const { |
| // Temporaries are never global, they must always be allocated in the |
| // activation frame. |
| return (IsDynamicVariableMode(mode()) || mode() == VAR) && |
| scope_ != nullptr && scope_->is_script_scope(); |
| } |
| |
| } // namespace internal |
| } // namespace v8 |