| // Copyright 2011 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_BUILTINS_BUILTINS_H_ |
| #define V8_BUILTINS_BUILTINS_H_ |
| |
| #include "src/base/flags.h" |
| #include "src/builtins/builtins-definitions.h" |
| #include "src/globals.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| class Callable; |
| template <typename T> |
| class Handle; |
| class Isolate; |
| |
| // Forward declarations. |
| class BailoutId; |
| class RootVisitor; |
| enum class InterpreterPushArgsMode : unsigned; |
| namespace compiler { |
| class CodeAssemblerState; |
| } |
| |
| // Convenience macro to avoid generating named accessors for all builtins. |
| #define BUILTIN_CODE(isolate, name) \ |
| (isolate)->builtins()->builtin_handle(Builtins::k##name) |
| |
| class Builtins { |
| public: |
| ~Builtins(); |
| |
| void TearDown(); |
| |
| // Garbage collection support. |
| void IterateBuiltins(RootVisitor* v); |
| |
| // Disassembler support. |
| const char* Lookup(byte* pc); |
| |
| enum Name : int32_t { |
| #define DEF_ENUM(Name, ...) k##Name, |
| BUILTIN_LIST_ALL(DEF_ENUM) |
| #undef DEF_ENUM |
| builtin_count |
| }; |
| |
| static const int32_t kNoBuiltinId = -1; |
| |
| static bool IsBuiltinId(int maybe_id) { |
| return 0 <= maybe_id && maybe_id < builtin_count; |
| } |
| |
| // The different builtin kinds are documented in builtins-definitions.h. |
| enum Kind { CPP, API, TFJ, TFC, TFS, TFH, ASM }; |
| |
| static BailoutId GetContinuationBailoutId(Name name); |
| static Name GetBuiltinFromBailoutId(BailoutId); |
| |
| // Convenience wrappers. |
| Handle<Code> CallFunction(ConvertReceiverMode = ConvertReceiverMode::kAny); |
| Handle<Code> Call(ConvertReceiverMode = ConvertReceiverMode::kAny); |
| Handle<Code> NonPrimitiveToPrimitive( |
| ToPrimitiveHint hint = ToPrimitiveHint::kDefault); |
| Handle<Code> OrdinaryToPrimitive(OrdinaryToPrimitiveHint hint); |
| Handle<Code> InterpreterPushArgsThenCall(ConvertReceiverMode receiver_mode, |
| InterpreterPushArgsMode mode); |
| Handle<Code> InterpreterPushArgsThenConstruct(InterpreterPushArgsMode mode); |
| Handle<Code> NewFunctionContext(ScopeType scope_type); |
| Handle<Code> JSConstructStubGeneric(); |
| |
| // Used by BuiltinDeserializer. |
| void set_builtin(int index, HeapObject* builtin); |
| |
| Code* builtin(int index) { |
| DCHECK(IsBuiltinId(index)); |
| // Code::cast cannot be used here since we access builtins |
| // during the marking phase of mark sweep. See IC::Clear. |
| return reinterpret_cast<Code*>(builtins_[index]); |
| } |
| |
| Address builtin_address(int index) { |
| DCHECK(IsBuiltinId(index)); |
| return reinterpret_cast<Address>(&builtins_[index]); |
| } |
| |
| V8_EXPORT_PRIVATE Handle<Code> builtin_handle(int index); |
| |
| // Used by lazy deserialization to determine whether a given builtin has been |
| // deserialized. See the DeserializeLazy builtin. |
| Object** builtins_table_address() { return &builtins_[0]; } |
| |
| V8_EXPORT_PRIVATE static Callable CallableFor(Isolate* isolate, Name name); |
| |
| static int GetStackParameterCount(Name name); |
| |
| static const char* name(int index); |
| |
| // Returns the C++ entry point for builtins implemented in C++, and the null |
| // Address otherwise. |
| static Address CppEntryOf(int index); |
| |
| static Kind KindOf(int index); |
| static const char* KindNameOf(int index); |
| |
| static bool IsCpp(int index); |
| static bool HasCppImplementation(int index); |
| |
| // Returns true iff the given builtin can be lazy-loaded from the snapshot. |
| // This is true in general for most builtins with the exception of a few |
| // special cases such as CompileLazy and DeserializeLazy. |
| static bool IsLazy(int index); |
| |
| bool is_initialized() const { return initialized_; } |
| |
| // Used by SetupIsolateDelegate and Deserializer. |
| void MarkInitialized() { |
| DCHECK(!initialized_); |
| initialized_ = true; |
| } |
| |
| MUST_USE_RESULT static MaybeHandle<Object> InvokeApiFunction( |
| Isolate* isolate, bool is_construct, Handle<HeapObject> function, |
| Handle<Object> receiver, int argc, Handle<Object> args[], |
| Handle<HeapObject> new_target); |
| |
| enum ExitFrameType { EXIT, BUILTIN_EXIT }; |
| |
| static void Generate_Adaptor(MacroAssembler* masm, Address builtin_address, |
| ExitFrameType exit_frame_type); |
| |
| static bool AllowDynamicFunction(Isolate* isolate, Handle<JSFunction> target, |
| Handle<JSObject> target_global_proxy); |
| |
| private: |
| Builtins(); |
| |
| static void Generate_CallFunction(MacroAssembler* masm, |
| ConvertReceiverMode mode); |
| |
| static void Generate_CallBoundFunctionImpl(MacroAssembler* masm); |
| |
| static void Generate_Call(MacroAssembler* masm, ConvertReceiverMode mode); |
| |
| enum class CallOrConstructMode { kCall, kConstruct }; |
| static void Generate_CallOrConstructVarargs(MacroAssembler* masm, |
| Handle<Code> code); |
| static void Generate_CallOrConstructForwardVarargs(MacroAssembler* masm, |
| CallOrConstructMode mode, |
| Handle<Code> code); |
| |
| static void Generate_InterpreterPushArgsThenCallImpl( |
| MacroAssembler* masm, ConvertReceiverMode receiver_mode, |
| InterpreterPushArgsMode mode); |
| |
| static void Generate_InterpreterPushArgsThenConstructImpl( |
| MacroAssembler* masm, InterpreterPushArgsMode mode); |
| |
| #define DECLARE_ASM(Name, ...) \ |
| static void Generate_##Name(MacroAssembler* masm); |
| #define DECLARE_TF(Name, ...) \ |
| static void Generate_##Name(compiler::CodeAssemblerState* state); |
| |
| BUILTIN_LIST(IGNORE_BUILTIN, IGNORE_BUILTIN, DECLARE_TF, DECLARE_TF, |
| DECLARE_TF, DECLARE_TF, DECLARE_ASM) |
| |
| #undef DECLARE_ASM |
| #undef DECLARE_TF |
| |
| // Note: These are always Code objects, but to conform with |
| // IterateBuiltins() above which assumes Object**'s for the callback |
| // function f, we use an Object* array here. |
| Object* builtins_[builtin_count]; |
| bool initialized_; |
| |
| friend class Isolate; |
| friend class SetupIsolateDelegate; |
| |
| DISALLOW_COPY_AND_ASSIGN(Builtins); |
| }; |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif // V8_BUILTINS_BUILTINS_H_ |