| // Copyright 2014 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "src/compiler/basic-block-instrumentor.h" |
| |
| #include <sstream> |
| |
| #include "src/compilation-info.h" |
| #include "src/compiler/common-operator.h" |
| #include "src/compiler/graph.h" |
| #include "src/compiler/machine-operator.h" |
| #include "src/compiler/node.h" |
| #include "src/compiler/operator-properties.h" |
| #include "src/compiler/schedule.h" |
| #include "src/objects-inl.h" |
| |
| namespace v8 { |
| namespace internal { |
| namespace compiler { |
| |
| // Find the first place to insert new nodes in a block that's already been |
| // scheduled that won't upset the register allocator. |
| static NodeVector::iterator FindInsertionPoint(BasicBlock* block) { |
| NodeVector::iterator i = block->begin(); |
| for (; i != block->end(); ++i) { |
| const Operator* op = (*i)->op(); |
| if (OperatorProperties::IsBasicBlockBegin(op)) continue; |
| switch (op->opcode()) { |
| case IrOpcode::kParameter: |
| case IrOpcode::kPhi: |
| case IrOpcode::kEffectPhi: |
| continue; |
| } |
| break; |
| } |
| return i; |
| } |
| |
| |
| // TODO(dcarney): need to mark code as non-serializable. |
| static const Operator* PointerConstant(CommonOperatorBuilder* common, |
| void* ptr) { |
| return kPointerSize == 8 |
| ? common->Int64Constant(reinterpret_cast<intptr_t>(ptr)) |
| : common->Int32Constant( |
| static_cast<int32_t>(reinterpret_cast<intptr_t>(ptr))); |
| } |
| |
| BasicBlockProfiler::Data* BasicBlockInstrumentor::Instrument( |
| CompilationInfo* info, Graph* graph, Schedule* schedule, Isolate* isolate) { |
| // Skip the exit block in profiles, since the register allocator can't handle |
| // it and entry into it means falling off the end of the function anyway. |
| size_t n_blocks = static_cast<size_t>(schedule->RpoBlockCount()) - 1; |
| BasicBlockProfiler::Data* data = |
| isolate->GetOrCreateBasicBlockProfiler()->NewData(n_blocks); |
| // Set the function name. |
| if (info->has_shared_info()) { |
| std::ostringstream os; |
| info->shared_info()->name()->PrintUC16(os); |
| data->SetFunctionName(&os); |
| } |
| // Capture the schedule string before instrumentation. |
| { |
| std::ostringstream os; |
| os << *schedule; |
| data->SetSchedule(&os); |
| } |
| // Add the increment instructions to the start of every block. |
| CommonOperatorBuilder common(graph->zone()); |
| Node* zero = graph->NewNode(common.Int32Constant(0)); |
| Node* one = graph->NewNode(common.Int32Constant(1)); |
| MachineOperatorBuilder machine(graph->zone()); |
| BasicBlockVector* blocks = schedule->rpo_order(); |
| size_t block_number = 0; |
| for (BasicBlockVector::iterator it = blocks->begin(); block_number < n_blocks; |
| ++it, ++block_number) { |
| BasicBlock* block = (*it); |
| data->SetBlockId(block_number, block->id().ToSize()); |
| // TODO(dcarney): wire effect and control deps for load and store. |
| // Construct increment operation. |
| Node* base = graph->NewNode( |
| PointerConstant(&common, data->GetCounterAddress(block_number))); |
| Node* load = graph->NewNode(machine.Load(MachineType::Uint32()), base, zero, |
| graph->start(), graph->start()); |
| Node* inc = graph->NewNode(machine.Int32Add(), load, one); |
| Node* store = |
| graph->NewNode(machine.Store(StoreRepresentation( |
| MachineRepresentation::kWord32, kNoWriteBarrier)), |
| base, zero, inc, graph->start(), graph->start()); |
| // Insert the new nodes. |
| static const int kArraySize = 6; |
| Node* to_insert[kArraySize] = {zero, one, base, load, inc, store}; |
| int insertion_start = block_number == 0 ? 0 : 2; |
| NodeVector::iterator insertion_point = FindInsertionPoint(block); |
| block->InsertNodes(insertion_point, &to_insert[insertion_start], |
| &to_insert[kArraySize]); |
| // Tell the scheduler about the new nodes. |
| for (int i = insertion_start; i < kArraySize; ++i) { |
| schedule->SetBlockForNode(block, to_insert[i]); |
| } |
| } |
| return data; |
| } |
| |
| } // namespace compiler |
| } // namespace internal |
| } // namespace v8 |