| // Copyright 2014 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "src/compiler/jump-threading.h" |
| #include "src/compiler/code-generator-impl.h" |
| |
| namespace v8 { |
| namespace internal { |
| namespace compiler { |
| |
| #define TRACE(...) \ |
| do { \ |
| if (FLAG_trace_turbo_jt) PrintF(__VA_ARGS__); \ |
| } while (false) |
| |
| struct JumpThreadingState { |
| bool forwarded; |
| ZoneVector<RpoNumber>& result; |
| ZoneStack<RpoNumber>& stack; |
| |
| void Clear(size_t count) { result.assign(count, unvisited()); } |
| void PushIfUnvisited(RpoNumber num) { |
| if (result[num.ToInt()] == unvisited()) { |
| stack.push(num); |
| result[num.ToInt()] = onstack(); |
| } |
| } |
| void Forward(RpoNumber to) { |
| RpoNumber from = stack.top(); |
| RpoNumber to_to = result[to.ToInt()]; |
| bool pop = true; |
| if (to == from) { |
| TRACE(" xx %d\n", from.ToInt()); |
| result[from.ToInt()] = from; |
| } else if (to_to == unvisited()) { |
| TRACE(" fw %d -> %d (recurse)\n", from.ToInt(), to.ToInt()); |
| stack.push(to); |
| result[to.ToInt()] = onstack(); |
| pop = false; // recurse. |
| } else if (to_to == onstack()) { |
| TRACE(" fw %d -> %d (cycle)\n", from.ToInt(), to.ToInt()); |
| result[from.ToInt()] = to; // break the cycle. |
| forwarded = true; |
| } else { |
| TRACE(" fw %d -> %d (forward)\n", from.ToInt(), to.ToInt()); |
| result[from.ToInt()] = to_to; // forward the block. |
| forwarded = true; |
| } |
| if (pop) stack.pop(); |
| } |
| RpoNumber unvisited() { return RpoNumber::FromInt(-1); } |
| RpoNumber onstack() { return RpoNumber::FromInt(-2); } |
| }; |
| |
| bool JumpThreading::ComputeForwarding(Zone* local_zone, |
| ZoneVector<RpoNumber>& result, |
| InstructionSequence* code, |
| bool frame_at_start) { |
| ZoneStack<RpoNumber> stack(local_zone); |
| JumpThreadingState state = {false, result, stack}; |
| state.Clear(code->InstructionBlockCount()); |
| |
| // Iterate over the blocks forward, pushing the blocks onto the stack. |
| for (auto const block : code->instruction_blocks()) { |
| RpoNumber current = block->rpo_number(); |
| state.PushIfUnvisited(current); |
| |
| // Process the stack, which implements DFS through empty blocks. |
| while (!state.stack.empty()) { |
| InstructionBlock* block = code->InstructionBlockAt(state.stack.top()); |
| // Process the instructions in a block up to a non-empty instruction. |
| TRACE("jt [%d] B%d\n", static_cast<int>(stack.size()), |
| block->rpo_number().ToInt()); |
| bool fallthru = true; |
| RpoNumber fw = block->rpo_number(); |
| for (int i = block->code_start(); i < block->code_end(); ++i) { |
| Instruction* instr = code->InstructionAt(i); |
| if (!instr->AreMovesRedundant()) { |
| // can't skip instructions with non redundant moves. |
| TRACE(" parallel move\n"); |
| fallthru = false; |
| } else if (FlagsModeField::decode(instr->opcode()) != kFlags_none) { |
| // can't skip instructions with flags continuations. |
| TRACE(" flags\n"); |
| fallthru = false; |
| } else if (instr->IsNop()) { |
| // skip nops. |
| TRACE(" nop\n"); |
| continue; |
| } else if (instr->arch_opcode() == kArchJmp) { |
| // try to forward the jump instruction. |
| TRACE(" jmp\n"); |
| // if this block deconstructs the frame, we can't forward it. |
| // TODO(mtrofin): we can still forward if we end up building |
| // the frame at start. So we should move the decision of whether |
| // to build a frame or not in the register allocator, and trickle it |
| // here and to the code generator. |
| if (frame_at_start || |
| !(block->must_deconstruct_frame() || |
| block->must_construct_frame())) { |
| fw = code->InputRpo(instr, 0); |
| } |
| fallthru = false; |
| } else { |
| // can't skip other instructions. |
| TRACE(" other\n"); |
| fallthru = false; |
| } |
| break; |
| } |
| if (fallthru) { |
| int next = 1 + block->rpo_number().ToInt(); |
| if (next < code->InstructionBlockCount()) fw = RpoNumber::FromInt(next); |
| } |
| state.Forward(fw); |
| } |
| } |
| |
| #ifdef DEBUG |
| for (RpoNumber num : result) { |
| DCHECK(num.IsValid()); |
| } |
| #endif |
| |
| if (FLAG_trace_turbo_jt) { |
| for (int i = 0; i < static_cast<int>(result.size()); i++) { |
| TRACE("B%d ", i); |
| int to = result[i].ToInt(); |
| if (i != to) { |
| TRACE("-> B%d\n", to); |
| } else { |
| TRACE("\n"); |
| } |
| } |
| } |
| |
| return state.forwarded; |
| } |
| |
| |
| void JumpThreading::ApplyForwarding(ZoneVector<RpoNumber>& result, |
| InstructionSequence* code) { |
| if (!FLAG_turbo_jt) return; |
| |
| Zone local_zone(code->isolate()->allocator(), ZONE_NAME); |
| ZoneVector<bool> skip(static_cast<int>(result.size()), false, &local_zone); |
| |
| // Skip empty blocks when the previous block doesn't fall through. |
| bool prev_fallthru = true; |
| for (auto const block : code->instruction_blocks()) { |
| int block_num = block->rpo_number().ToInt(); |
| skip[block_num] = !prev_fallthru && result[block_num].ToInt() != block_num; |
| |
| bool fallthru = true; |
| for (int i = block->code_start(); i < block->code_end(); ++i) { |
| Instruction* instr = code->InstructionAt(i); |
| if (FlagsModeField::decode(instr->opcode()) == kFlags_branch) { |
| fallthru = false; // branches don't fall through to the next block. |
| } else if (instr->arch_opcode() == kArchJmp) { |
| if (skip[block_num]) { |
| // Overwrite a redundant jump with a nop. |
| TRACE("jt-fw nop @%d\n", i); |
| instr->OverwriteWithNop(); |
| } |
| fallthru = false; // jumps don't fall through to the next block. |
| } |
| } |
| prev_fallthru = fallthru; |
| } |
| |
| // Patch RPO immediates. |
| InstructionSequence::Immediates& immediates = code->immediates(); |
| for (size_t i = 0; i < immediates.size(); i++) { |
| Constant constant = immediates[i]; |
| if (constant.type() == Constant::kRpoNumber) { |
| RpoNumber rpo = constant.ToRpoNumber(); |
| RpoNumber fw = result[rpo.ToInt()]; |
| if (!(fw == rpo)) immediates[i] = Constant(fw); |
| } |
| } |
| |
| // Recompute assembly order numbers. |
| int ao = 0; |
| for (auto const block : code->instruction_blocks()) { |
| if (!block->IsDeferred()) { |
| block->set_ao_number(RpoNumber::FromInt(ao)); |
| if (!skip[block->rpo_number().ToInt()]) ao++; |
| } |
| } |
| for (auto const block : code->instruction_blocks()) { |
| if (block->IsDeferred()) { |
| block->set_ao_number(RpoNumber::FromInt(ao)); |
| if (!skip[block->rpo_number().ToInt()]) ao++; |
| } |
| } |
| } |
| |
| #undef TRACE |
| |
| } // namespace compiler |
| } // namespace internal |
| } // namespace v8 |