| // Copyright 2017 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_COMPILER_PERSISTENT_H_ |
| #define V8_COMPILER_PERSISTENT_H_ |
| |
| #include <array> |
| #include <bitset> |
| #include <tuple> |
| |
| #include "src/base/functional.h" |
| #include "src/zone/zone-containers.h" |
| |
| namespace v8 { |
| namespace internal { |
| namespace compiler { |
| |
| // PersistentMap is a persistent map datastructure based on hash trees (a binary |
| // tree using the bits of a hash value as addresses). The map is a conceptually |
| // infinite: All keys are initially mapped to a default value, values are |
| // deleted by overwriting them with the default value. The iterators produce |
| // exactly the keys that are not the default value. The hash values should have |
| // high variance in their high bits, so dense integers are a bad choice. |
| // Complexity: |
| // - Copy and assignment: O(1) |
| // - access: O(log n) |
| // - update: O(log n) time and space |
| // - iteration: amortized O(1) per step |
| // - Zip: O(n) |
| // - equality check: O(n) |
| // TODO(tebbi): Cache map transitions to avoid re-allocation of the same map. |
| // TODO(tebbi): Implement an O(1) equality check based on hash consing or |
| // something similar. |
| template <class Key, class Value, class Hasher = base::hash<Key>> |
| class PersistentMap { |
| public: |
| using key_type = Key; |
| using mapped_type = Value; |
| using value_type = std::pair<Key, Value>; |
| |
| private: |
| static constexpr size_t kHashBits = 32; |
| enum Bit : int { kLeft = 0, kRight = 1 }; |
| |
| // Access hash bits starting from the high bits and compare them according to |
| // their unsigned value. This way, the order in the hash tree is compatible |
| // with numeric hash comparisons. |
| class HashValue; |
| |
| struct KeyValue : std::pair<Key, Value> { |
| const Key& key() const { return this->first; } |
| const Value& value() const { return this->second; } |
| using std::pair<Key, Value>::pair; |
| }; |
| |
| struct FocusedTree; |
| |
| public: |
| // Depth of the last added element. This is a cheap estimate for the size of |
| // the hash tree. |
| size_t last_depth() const { |
| if (tree_) { |
| return tree_->length; |
| } else { |
| return 0; |
| } |
| } |
| |
| const Value& Get(const Key& key) const { |
| HashValue key_hash = HashValue(Hasher()(key)); |
| const FocusedTree* tree = FindHash(key_hash); |
| return GetFocusedValue(tree, key); |
| } |
| |
| // Add or overwrite an existing key-value pair. |
| PersistentMap Add(Key key, Value value) const; |
| void Set(Key key, Value value) { *this = Add(key, value); } |
| |
| bool operator==(const PersistentMap& other) const { |
| if (tree_ == other.tree_) return true; |
| if (def_value_ != other.def_value_) return false; |
| for (const std::tuple<Key, Value, Value>& triple : Zip(other)) { |
| if (std::get<1>(triple) != std::get<2>(triple)) return false; |
| } |
| return true; |
| } |
| |
| bool operator!=(const PersistentMap& other) const { |
| return !(*this == other); |
| } |
| |
| // The iterator produces key-value pairs in the lexicographical order of |
| // hash value and key. It produces exactly the key-value pairs where the value |
| // is not the default value. |
| class iterator; |
| |
| iterator begin() const { |
| if (!tree_) return end(); |
| return iterator::begin(tree_, def_value_); |
| } |
| iterator end() const { return iterator::end(def_value_); } |
| |
| // Iterator to traverse two maps in lockstep, producing matching value pairs |
| // for each key where at least one value is different from the respective |
| // default. |
| class double_iterator; |
| |
| // An iterable to iterate over the two maps in lockstep. |
| struct ZipIterable { |
| PersistentMap a; |
| PersistentMap b; |
| double_iterator begin() { return double_iterator(a.begin(), b.begin()); } |
| double_iterator end() { return double_iterator(a.end(), b.end()); } |
| }; |
| |
| ZipIterable Zip(const PersistentMap& other) const { return {*this, other}; } |
| |
| explicit PersistentMap(Zone* zone, Value def_value = Value()) |
| : PersistentMap(nullptr, zone, def_value) {} |
| |
| private: |
| // Find the {FocusedTree} that contains a key-value pair with key hash {hash}. |
| const FocusedTree* FindHash(HashValue hash) const; |
| |
| // Find the {FocusedTree} that contains a key-value pair with key hash {hash}. |
| // Output the path to this {FocusedTree} and its length. If no such |
| // {FocusedTree} exists, return {nullptr} and output the path to the last node |
| // with a matching hash prefix. Note that {length} is the length of the found |
| // path and may be less than the length of the found {FocusedTree}. |
| const FocusedTree* FindHash(HashValue hash, |
| std::array<const FocusedTree*, kHashBits>* path, |
| int* length) const; |
| |
| // Load value from the leaf node on the focused path of {tree}. |
| const Value& GetFocusedValue(const FocusedTree* tree, const Key& key) const; |
| |
| // Return the {FocusedTree} representing the left (bit==kLeft) or right |
| // (bit==kRight) child of the node on the path of {tree} at tree level |
| // {level}. |
| static const FocusedTree* GetChild(const FocusedTree* tree, int level, |
| Bit bit); |
| |
| // Find the leftmost path in the tree, starting at the node at tree level |
| // {level} on the path of {start}. Output the level of the leaf to {level} and |
| // the path to {path}. |
| static const FocusedTree* FindLeftmost( |
| const FocusedTree* start, int* level, |
| std::array<const FocusedTree*, kHashBits>* path); |
| |
| PersistentMap(const FocusedTree* tree, Zone* zone, Value def_value) |
| : tree_(tree), def_value_(def_value), zone_(zone) {} |
| |
| const FocusedTree* tree_; |
| Value def_value_; |
| Zone* zone_; |
| }; |
| |
| // This structure represents a hash tree with one focused path to a specific |
| // leaf. For the focused leaf, it stores key, value and key hash. The path is |
| // defined by the hash bits of the focused leaf. In a traditional tree |
| // datastructure, the nodes of a path form a linked list with the values being |
| // the pointers outside of this path. Instead of storing all of these nodes, |
| // we store an array of the pointers pointing outside of the path. This is |
| // similar to the stack used when doing DFS traversal of a tree. The hash of |
| // the leaf is used to know if the pointers point to the left or the |
| // right of the path. As there is no explicit representation of a tree node, |
| // this structure also represents all the nodes on its path. The intended node |
| // depends on the tree depth, which is always clear from the referencing |
| // context. So the pointer to a {FocusedTree} stored in the |
| // {PersistentMap.tree_} always references the root, while a pointer from a |
| // focused node of another {FocusedTree} always references to one tree level |
| // lower than before. |
| template <class Key, class Value, class Hasher> |
| struct PersistentMap<Key, Value, Hasher>::FocusedTree { |
| KeyValue key_value; |
| // The depth of the focused path, that is, the number of pointers stored in |
| // this structure. |
| int8_t length; |
| HashValue key_hash; |
| // Out-of-line storage for hash collisions. |
| const ZoneMap<Key, Value>* more; |
| using more_iterator = typename ZoneMap<Key, Value>::const_iterator; |
| // {path_array} has to be the last member: To store an array inline, we |
| // over-allocate memory for this structure and access memory beyond |
| // {path_array}. This corresponds to a flexible array member as defined in |
| // C99. |
| const FocusedTree* path_array[1]; |
| const FocusedTree*& path(int i) { |
| DCHECK(i < length); |
| return reinterpret_cast<const FocusedTree**>( |
| reinterpret_cast<byte*>(this) + offsetof(FocusedTree, path_array))[i]; |
| } |
| const FocusedTree* path(int i) const { |
| DCHECK(i < length); |
| return reinterpret_cast<const FocusedTree* const*>( |
| reinterpret_cast<const byte*>(this) + |
| offsetof(FocusedTree, path_array))[i]; |
| } |
| }; |
| |
| template <class Key, class Value, class Hasher> |
| class PersistentMap<Key, Value, Hasher>::HashValue { |
| public: |
| explicit HashValue(size_t hash) : bits_(hash) {} |
| explicit HashValue(std::bitset<kHashBits> hash) : bits_(hash) {} |
| |
| Bit operator[](int pos) const { |
| return bits_[kHashBits - pos - 1] ? kRight : kLeft; |
| } |
| |
| bool operator<(HashValue other) const { |
| static_assert(sizeof(*this) <= sizeof(unsigned long), ""); // NOLINT |
| return bits_.to_ulong() < other.bits_.to_ulong(); |
| } |
| bool operator==(HashValue other) const { return bits_ == other.bits_; } |
| bool operator!=(HashValue other) const { return bits_ != other.bits_; } |
| HashValue operator^(HashValue other) const { |
| return HashValue(bits_ ^ other.bits_); |
| } |
| |
| private: |
| std::bitset<kHashBits> bits_; |
| }; |
| |
| template <class Key, class Value, class Hasher> |
| class PersistentMap<Key, Value, Hasher>::iterator { |
| public: |
| const value_type operator*() const { |
| if (current_->more) { |
| return *more_iter_; |
| } else { |
| return current_->key_value; |
| } |
| } |
| |
| iterator& operator++() { |
| do { |
| if (!current_) { |
| // Iterator is past the end. |
| return *this; |
| } |
| if (current_->more) { |
| DCHECK(more_iter_ != current_->more->end()); |
| ++more_iter_; |
| if (more_iter_ != current_->more->end()) return *this; |
| } |
| if (level_ == 0) { |
| *this = end(def_value_); |
| return *this; |
| } |
| --level_; |
| while (current_->key_hash[level_] == kRight || path_[level_] == nullptr) { |
| if (level_ == 0) { |
| *this = end(def_value_); |
| return *this; |
| } |
| --level_; |
| } |
| const FocusedTree* first_right_alternative = path_[level_]; |
| level_++; |
| current_ = FindLeftmost(first_right_alternative, &level_, &path_); |
| if (current_->more) { |
| more_iter_ = current_->more->begin(); |
| } |
| } while ((**this).second == def_value()); |
| return *this; |
| } |
| |
| bool operator==(const iterator& other) const { |
| if (is_end()) return other.is_end(); |
| if (other.is_end()) return false; |
| if (current_->key_hash != other.current_->key_hash) { |
| return false; |
| } else { |
| return (**this).first == (*other).first; |
| } |
| } |
| bool operator!=(const iterator& other) const { return !(*this == other); } |
| |
| bool operator<(const iterator& other) const { |
| if (is_end()) return false; |
| if (other.is_end()) return true; |
| if (current_->key_hash < other.current_->key_hash) { |
| return true; |
| } else if (current_->key_hash == other.current_->key_hash) { |
| return (**this).first < (*other).first; |
| } else { |
| return false; |
| } |
| } |
| |
| bool is_end() const { return current_ == nullptr; } |
| |
| const Value& def_value() { return def_value_; } |
| |
| static iterator begin(const FocusedTree* tree, Value def_value) { |
| iterator i(def_value); |
| i.current_ = FindLeftmost(tree, &i.level_, &i.path_); |
| if (i.current_->more) { |
| i.more_iter_ = i.current_->more->begin(); |
| } |
| return i; |
| } |
| |
| static iterator end(Value def_value) { return iterator(def_value); } |
| |
| private: |
| int level_; |
| typename FocusedTree::more_iterator more_iter_; |
| const FocusedTree* current_; |
| std::array<const FocusedTree*, kHashBits> path_; |
| Value def_value_; |
| |
| explicit iterator(Value def_value) |
| : level_(0), current_(nullptr), def_value_(def_value) {} |
| }; |
| |
| template <class Key, class Value, class Hasher> |
| class PersistentMap<Key, Value, Hasher>::double_iterator { |
| public: |
| std::tuple<Key, Value, Value> operator*() { |
| if (first_current_) { |
| auto pair = *first_; |
| return std::make_tuple( |
| pair.first, pair.second, |
| second_current_ ? (*second_).second : second_.def_value()); |
| } else { |
| DCHECK(second_current_); |
| auto pair = *second_; |
| return std::make_tuple(pair.first, first_.def_value(), pair.second); |
| } |
| } |
| |
| double_iterator& operator++() { |
| if (first_current_) ++first_; |
| if (second_current_) ++second_; |
| return *this = double_iterator(first_, second_); |
| } |
| |
| double_iterator(iterator first, iterator second) |
| : first_(first), second_(second) { |
| if (first_ == second_) { |
| first_current_ = second_current_ = true; |
| } else if (first_ < second_) { |
| first_current_ = true; |
| second_current_ = false; |
| } else { |
| first_current_ = false; |
| second_current_ = true; |
| } |
| } |
| |
| bool operator!=(const double_iterator& other) { |
| return first_ != other.first_ || second_ != other.second_; |
| } |
| |
| bool is_end() const { return first_.is_end() && second_.is_end(); } |
| |
| private: |
| iterator first_; |
| iterator second_; |
| bool first_current_; |
| bool second_current_; |
| }; |
| |
| template <class Key, class Value, class Hasher> |
| PersistentMap<Key, Value, Hasher> PersistentMap<Key, Value, Hasher>::Add( |
| Key key, Value value) const { |
| HashValue key_hash = HashValue(Hasher()(key)); |
| std::array<const FocusedTree*, kHashBits> path; |
| int length = 0; |
| const FocusedTree* old = FindHash(key_hash, &path, &length); |
| ZoneMap<Key, Value>* more = nullptr; |
| if (GetFocusedValue(old, key) == value) return *this; |
| if (old && !(old->more == nullptr && old->key_value.key() == key)) { |
| more = new (zone_->New(sizeof(*more))) ZoneMap<Key, Value>(zone_); |
| if (old->more) { |
| *more = *old->more; |
| } else { |
| (*more)[old->key_value.key()] = old->key_value.value(); |
| } |
| (*more)[key] = value; |
| } |
| FocusedTree* tree = |
| new (zone_->New(sizeof(FocusedTree) + |
| std::max(0, length - 1) * sizeof(const FocusedTree*))) |
| FocusedTree{KeyValue(std::move(key), std::move(value)), |
| static_cast<int8_t>(length), |
| key_hash, |
| more, |
| {}}; |
| for (int i = 0; i < length; ++i) { |
| tree->path(i) = path[i]; |
| } |
| return PersistentMap(tree, zone_, def_value_); |
| } |
| |
| template <class Key, class Value, class Hasher> |
| const typename PersistentMap<Key, Value, Hasher>::FocusedTree* |
| PersistentMap<Key, Value, Hasher>::FindHash(HashValue hash) const { |
| const FocusedTree* tree = tree_; |
| int level = 0; |
| while (tree && hash != tree->key_hash) { |
| while ((hash ^ tree->key_hash)[level] == 0) { |
| ++level; |
| } |
| tree = level < tree->length ? tree->path(level) : nullptr; |
| ++level; |
| } |
| return tree; |
| } |
| |
| template <class Key, class Value, class Hasher> |
| const typename PersistentMap<Key, Value, Hasher>::FocusedTree* |
| PersistentMap<Key, Value, Hasher>::FindHash( |
| HashValue hash, std::array<const FocusedTree*, kHashBits>* path, |
| int* length) const { |
| const FocusedTree* tree = tree_; |
| int level = 0; |
| while (tree && hash != tree->key_hash) { |
| int map_length = tree->length; |
| while ((hash ^ tree->key_hash)[level] == 0) { |
| (*path)[level] = level < map_length ? tree->path(level) : nullptr; |
| ++level; |
| } |
| (*path)[level] = tree; |
| tree = level < tree->length ? tree->path(level) : nullptr; |
| ++level; |
| } |
| if (tree) { |
| while (level < tree->length) { |
| (*path)[level] = tree->path(level); |
| ++level; |
| } |
| } |
| *length = level; |
| return tree; |
| } |
| |
| template <class Key, class Value, class Hasher> |
| const Value& PersistentMap<Key, Value, Hasher>::GetFocusedValue( |
| const FocusedTree* tree, const Key& key) const { |
| if (!tree) { |
| return def_value_; |
| } |
| if (tree->more) { |
| auto it = tree->more->find(key); |
| if (it == tree->more->end()) |
| return def_value_; |
| else |
| return it->second; |
| } else { |
| if (key == tree->key_value.key()) { |
| return tree->key_value.value(); |
| } else { |
| return def_value_; |
| } |
| } |
| } |
| |
| template <class Key, class Value, class Hasher> |
| const typename PersistentMap<Key, Value, Hasher>::FocusedTree* |
| PersistentMap<Key, Value, Hasher>::GetChild(const FocusedTree* tree, int level, |
| Bit bit) { |
| if (tree->key_hash[level] == bit) { |
| return tree; |
| } else if (level < tree->length) { |
| return tree->path(level); |
| } else { |
| return nullptr; |
| } |
| } |
| |
| template <class Key, class Value, class Hasher> |
| const typename PersistentMap<Key, Value, Hasher>::FocusedTree* |
| PersistentMap<Key, Value, Hasher>::FindLeftmost( |
| const FocusedTree* start, int* level, |
| std::array<const FocusedTree*, kHashBits>* path) { |
| const FocusedTree* current = start; |
| while (*level < current->length) { |
| if (const FocusedTree* child = GetChild(current, *level, kLeft)) { |
| (*path)[*level] = GetChild(current, *level, kRight); |
| current = child; |
| ++*level; |
| } else if (const FocusedTree* child = GetChild(current, *level, kRight)) { |
| (*path)[*level] = GetChild(current, *level, kLeft); |
| current = child; |
| ++*level; |
| } else { |
| UNREACHABLE(); |
| } |
| } |
| return current; |
| } |
| |
| template <class Key, class Value, class Hasher> |
| std::ostream& operator<<(std::ostream& os, |
| const PersistentMap<Key, Value, Hasher>& map) { |
| os << "{"; |
| bool first = true; |
| for (auto pair : map) { |
| if (!first) os << ", "; |
| first = false; |
| os << pair.first << ": " << pair.second; |
| } |
| return os << "}"; |
| } |
| |
| } // namespace compiler |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif // V8_COMPILER_PERSISTENT_MAP_H_ |