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// Copyright 2012 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_D8_H_
#define V8_D8_H_
#include <iterator>
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "src/allocation.h"
#include "src/base/hashmap.h"
#include "src/base/platform/time.h"
#include "src/utils.h"
#include "src/base/once.h"
namespace v8 {
// A single counter in a counter collection.
class Counter {
public:
static const int kMaxNameSize = 64;
int32_t* Bind(const char* name, bool histogram);
int32_t* ptr() { return &count_; }
int32_t count() { return count_; }
int32_t sample_total() { return sample_total_; }
bool is_histogram() { return is_histogram_; }
void AddSample(int32_t sample);
private:
int32_t count_;
int32_t sample_total_;
bool is_histogram_;
uint8_t name_[kMaxNameSize];
};
// A set of counters and associated information. An instance of this
// class is stored directly in the memory-mapped counters file if
// the --map-counters options is used
class CounterCollection {
public:
CounterCollection();
Counter* GetNextCounter();
private:
static const unsigned kMaxCounters = 512;
uint32_t magic_number_;
uint32_t max_counters_;
uint32_t max_name_size_;
uint32_t counters_in_use_;
Counter counters_[kMaxCounters];
};
class CounterMap {
public:
CounterMap(): hash_map_(Match) { }
Counter* Lookup(const char* name) {
base::HashMap::Entry* answer =
hash_map_.Lookup(const_cast<char*>(name), Hash(name));
if (!answer) return nullptr;
return reinterpret_cast<Counter*>(answer->value);
}
void Set(const char* name, Counter* value) {
base::HashMap::Entry* answer =
hash_map_.LookupOrInsert(const_cast<char*>(name), Hash(name));
DCHECK_NOT_NULL(answer);
answer->value = value;
}
class Iterator {
public:
explicit Iterator(CounterMap* map)
: map_(&map->hash_map_), entry_(map_->Start()) { }
void Next() { entry_ = map_->Next(entry_); }
bool More() { return entry_ != nullptr; }
const char* CurrentKey() { return static_cast<const char*>(entry_->key); }
Counter* CurrentValue() { return static_cast<Counter*>(entry_->value); }
private:
base::CustomMatcherHashMap* map_;
base::CustomMatcherHashMap::Entry* entry_;
};
private:
static int Hash(const char* name);
static bool Match(void* key1, void* key2);
base::CustomMatcherHashMap hash_map_;
};
class SourceGroup {
public:
SourceGroup()
: next_semaphore_(0),
done_semaphore_(0),
thread_(nullptr),
argv_(nullptr),
begin_offset_(0),
end_offset_(0) {}
~SourceGroup();
void Begin(char** argv, int offset) {
argv_ = const_cast<const char**>(argv);
begin_offset_ = offset;
}
void End(int offset) { end_offset_ = offset; }
void Execute(Isolate* isolate);
void StartExecuteInThread();
void WaitForThread();
void JoinThread();
private:
class IsolateThread : public base::Thread {
public:
explicit IsolateThread(SourceGroup* group);
virtual void Run() {
group_->ExecuteInThread();
}
private:
SourceGroup* group_;
};
void ExecuteInThread();
base::Semaphore next_semaphore_;
base::Semaphore done_semaphore_;
base::Thread* thread_;
void ExitShell(int exit_code);
Local<String> ReadFile(Isolate* isolate, const char* name);
const char** argv_;
int begin_offset_;
int end_offset_;
};
// The backing store of an ArrayBuffer or SharedArrayBuffer, after
// Externalize() has been called on it.
class ExternalizedContents {
public:
explicit ExternalizedContents(const ArrayBuffer::Contents& contents)
: base_(contents.AllocationBase()),
length_(contents.AllocationLength()),
mode_(contents.AllocationMode()) {}
explicit ExternalizedContents(const SharedArrayBuffer::Contents& contents)
: base_(contents.AllocationBase()),
length_(contents.AllocationLength()),
mode_(contents.AllocationMode()) {}
ExternalizedContents(ExternalizedContents&& other)
: base_(other.base_), length_(other.length_), mode_(other.mode_) {
other.base_ = nullptr;
other.length_ = 0;
other.mode_ = ArrayBuffer::Allocator::AllocationMode::kNormal;
}
ExternalizedContents& operator=(ExternalizedContents&& other) {
if (this != &other) {
base_ = other.base_;
length_ = other.length_;
mode_ = other.mode_;
other.base_ = nullptr;
other.length_ = 0;
other.mode_ = ArrayBuffer::Allocator::AllocationMode::kNormal;
}
return *this;
}
~ExternalizedContents();
private:
void* base_;
size_t length_;
ArrayBuffer::Allocator::AllocationMode mode_;
DISALLOW_COPY_AND_ASSIGN(ExternalizedContents);
};
class SerializationData {
public:
SerializationData() : size_(0) {}
uint8_t* data() { return data_.get(); }
size_t size() { return size_; }
const std::vector<ArrayBuffer::Contents>& array_buffer_contents() {
return array_buffer_contents_;
}
const std::vector<SharedArrayBuffer::Contents>&
shared_array_buffer_contents() {
return shared_array_buffer_contents_;
}
void AppendExternalizedContentsTo(std::vector<ExternalizedContents>* to) {
to->insert(to->end(),
std::make_move_iterator(externalized_contents_.begin()),
std::make_move_iterator(externalized_contents_.end()));
externalized_contents_.clear();
}
private:
struct DataDeleter {
void operator()(uint8_t* p) const { free(p); }
};
std::unique_ptr<uint8_t, DataDeleter> data_;
size_t size_;
std::vector<ArrayBuffer::Contents> array_buffer_contents_;
std::vector<SharedArrayBuffer::Contents> shared_array_buffer_contents_;
std::vector<ExternalizedContents> externalized_contents_;
private:
friend class Serializer;
DISALLOW_COPY_AND_ASSIGN(SerializationData);
};
class SerializationDataQueue {
public:
void Enqueue(std::unique_ptr<SerializationData> data);
bool Dequeue(std::unique_ptr<SerializationData>* data);
bool IsEmpty();
void Clear();
private:
base::Mutex mutex_;
std::vector<std::unique_ptr<SerializationData>> data_;
};
class Worker {
public:
Worker();
~Worker();
// Run the given script on this Worker. This function should only be called
// once, and should only be called by the thread that created the Worker.
void StartExecuteInThread(const char* script);
// Post a message to the worker's incoming message queue. The worker will
// take ownership of the SerializationData.
// This function should only be called by the thread that created the Worker.
void PostMessage(std::unique_ptr<SerializationData> data);
// Synchronously retrieve messages from the worker's outgoing message queue.
// If there is no message in the queue, block until a message is available.
// If there are no messages in the queue and the worker is no longer running,
// return nullptr.
// This function should only be called by the thread that created the Worker.
std::unique_ptr<SerializationData> GetMessage();
// Terminate the worker's event loop. Messages from the worker that have been
// queued can still be read via GetMessage().
// This function can be called by any thread.
void Terminate();
// Terminate and join the thread.
// This function can be called by any thread.
void WaitForThread();
private:
class WorkerThread : public base::Thread {
public:
explicit WorkerThread(Worker* worker)
: base::Thread(base::Thread::Options("WorkerThread")),
worker_(worker) {}
virtual void Run() { worker_->ExecuteInThread(); }
private:
Worker* worker_;
};
void ExecuteInThread();
static void PostMessageOut(const v8::FunctionCallbackInfo<v8::Value>& args);
base::Semaphore in_semaphore_;
base::Semaphore out_semaphore_;
SerializationDataQueue in_queue_;
SerializationDataQueue out_queue_;
base::Thread* thread_;
char* script_;
base::Atomic32 running_;
};
class ShellOptions {
public:
enum CodeCacheOptions {
kNoProduceCache,
kProduceCache,
kProduceCacheAfterExecute
};
ShellOptions()
: script_executed(false),
send_idle_notification(false),
invoke_weak_callbacks(false),
omit_quit(false),
stress_opt(false),
stress_deopt(false),
stress_runs(1),
interactive_shell(false),
test_shell(false),
expected_to_throw(false),
mock_arraybuffer_allocator(false),
enable_inspector(false),
num_isolates(1),
compile_options(v8::ScriptCompiler::kNoCompileOptions),
stress_background_compile(false),
code_cache_options(CodeCacheOptions::kNoProduceCache),
isolate_sources(nullptr),
icu_data_file(nullptr),
natives_blob(nullptr),
snapshot_blob(nullptr),
trace_enabled(false),
trace_path(nullptr),
trace_config(nullptr),
lcov_file(nullptr),
disable_in_process_stack_traces(false),
read_from_tcp_port(-1) {}
~ShellOptions() {
delete[] isolate_sources;
}
bool use_interactive_shell() {
return (interactive_shell || !script_executed) && !test_shell;
}
bool script_executed;
bool send_idle_notification;
bool invoke_weak_callbacks;
bool omit_quit;
bool stress_opt;
bool stress_deopt;
int stress_runs;
bool interactive_shell;
bool test_shell;
bool expected_to_throw;
bool mock_arraybuffer_allocator;
bool enable_inspector;
int num_isolates;
v8::ScriptCompiler::CompileOptions compile_options;
bool stress_background_compile;
CodeCacheOptions code_cache_options;
SourceGroup* isolate_sources;
const char* icu_data_file;
const char* natives_blob;
const char* snapshot_blob;
bool trace_enabled;
const char* trace_path;
const char* trace_config;
const char* lcov_file;
bool disable_in_process_stack_traces;
int read_from_tcp_port;
bool enable_os_system = false;
bool quiet_load = false;
};
class Shell : public i::AllStatic {
public:
static bool ExecuteString(Isolate* isolate, Local<String> source,
Local<Value> name, bool print_result,
bool report_exceptions);
static bool ExecuteModule(Isolate* isolate, const char* file_name);
static void ReportException(Isolate* isolate, TryCatch* try_catch);
static Local<String> ReadFile(Isolate* isolate, const char* name);
static Local<Context> CreateEvaluationContext(Isolate* isolate);
static int RunMain(Isolate* isolate, int argc, char* argv[], bool last_run);
static int Main(int argc, char* argv[]);
static void Exit(int exit_code);
static void OnExit(Isolate* isolate);
static void CollectGarbage(Isolate* isolate);
static bool EmptyMessageQueues(Isolate* isolate);
static void EnsureEventLoopInitialized(Isolate* isolate);
static void CompleteMessageLoop(Isolate* isolate);
static std::unique_ptr<SerializationData> SerializeValue(
Isolate* isolate, Local<Value> value, Local<Value> transfer);
static MaybeLocal<Value> DeserializeValue(
Isolate* isolate, std::unique_ptr<SerializationData> data);
static void CleanupWorkers();
static int* LookupCounter(const char* name);
static void* CreateHistogram(const char* name,
int min,
int max,
size_t buckets);
static void AddHistogramSample(void* histogram, int sample);
static void MapCounters(v8::Isolate* isolate, const char* name);
static void PerformanceNow(const v8::FunctionCallbackInfo<v8::Value>& args);
static void RealmCurrent(const v8::FunctionCallbackInfo<v8::Value>& args);
static void RealmOwner(const v8::FunctionCallbackInfo<v8::Value>& args);
static void RealmGlobal(const v8::FunctionCallbackInfo<v8::Value>& args);
static void RealmCreate(const v8::FunctionCallbackInfo<v8::Value>& args);
static void RealmNavigate(const v8::FunctionCallbackInfo<v8::Value>& args);
static void RealmCreateAllowCrossRealmAccess(
const v8::FunctionCallbackInfo<v8::Value>& args);
static void RealmDispose(const v8::FunctionCallbackInfo<v8::Value>& args);
static void RealmSwitch(const v8::FunctionCallbackInfo<v8::Value>& args);
static void RealmEval(const v8::FunctionCallbackInfo<v8::Value>& args);
static void RealmSharedGet(Local<String> property,
const PropertyCallbackInfo<Value>& info);
static void RealmSharedSet(Local<String> property,
Local<Value> value,
const PropertyCallbackInfo<void>& info);
static void Print(const v8::FunctionCallbackInfo<v8::Value>& args);
static void PrintErr(const v8::FunctionCallbackInfo<v8::Value>& args);
static void Write(const v8::FunctionCallbackInfo<v8::Value>& args);
static void WaitUntilDone(const v8::FunctionCallbackInfo<v8::Value>& args);
static void NotifyDone(const v8::FunctionCallbackInfo<v8::Value>& args);
static void QuitOnce(v8::FunctionCallbackInfo<v8::Value>* args);
static void Quit(const v8::FunctionCallbackInfo<v8::Value>& args);
static void Version(const v8::FunctionCallbackInfo<v8::Value>& args);
static void Read(const v8::FunctionCallbackInfo<v8::Value>& args);
static void ReadBuffer(const v8::FunctionCallbackInfo<v8::Value>& args);
static Local<String> ReadFromStdin(Isolate* isolate);
static void ReadLine(const v8::FunctionCallbackInfo<v8::Value>& args) {
args.GetReturnValue().Set(ReadFromStdin(args.GetIsolate()));
}
static void Load(const v8::FunctionCallbackInfo<v8::Value>& args);
static void SetTimeout(const v8::FunctionCallbackInfo<v8::Value>& args);
static void WorkerNew(const v8::FunctionCallbackInfo<v8::Value>& args);
static void WorkerPostMessage(
const v8::FunctionCallbackInfo<v8::Value>& args);
static void WorkerGetMessage(const v8::FunctionCallbackInfo<v8::Value>& args);
static void WorkerTerminate(const v8::FunctionCallbackInfo<v8::Value>& args);
// The OS object on the global object contains methods for performing
// operating system calls:
//
// os.system("program_name", ["arg1", "arg2", ...], timeout1, timeout2) will
// run the command, passing the arguments to the program. The standard output
// of the program will be picked up and returned as a multiline string. If
// timeout1 is present then it should be a number. -1 indicates no timeout
// and a positive number is used as a timeout in milliseconds that limits the
// time spent waiting between receiving output characters from the program.
// timeout2, if present, should be a number indicating the limit in
// milliseconds on the total running time of the program. Exceptions are
// thrown on timeouts or other errors or if the exit status of the program
// indicates an error.
//
// os.chdir(dir) changes directory to the given directory. Throws an
// exception/ on error.
//
// os.setenv(variable, value) sets an environment variable. Repeated calls to
// this method leak memory due to the API of setenv in the standard C library.
//
// os.umask(alue) calls the umask system call and returns the old umask.
//
// os.mkdirp(name, mask) creates a directory. The mask (if present) is anded
// with the current umask. Intermediate directories are created if necessary.
// An exception is not thrown if the directory already exists. Analogous to
// the "mkdir -p" command.
static void System(const v8::FunctionCallbackInfo<v8::Value>& args);
static void ChangeDirectory(const v8::FunctionCallbackInfo<v8::Value>& args);
static void SetEnvironment(const v8::FunctionCallbackInfo<v8::Value>& args);
static void UnsetEnvironment(const v8::FunctionCallbackInfo<v8::Value>& args);
static void SetUMask(const v8::FunctionCallbackInfo<v8::Value>& args);
static void MakeDirectory(const v8::FunctionCallbackInfo<v8::Value>& args);
static void RemoveDirectory(const v8::FunctionCallbackInfo<v8::Value>& args);
static MaybeLocal<Promise> HostImportModuleDynamically(
Local<Context> context, Local<ScriptOrModule> referrer,
Local<String> specifier);
static void HostInitializeImportMetaObject(Local<Context> context,
Local<Module> module,
Local<Object> meta);
// Data is of type DynamicImportData*. We use void* here to be able
// to conform with MicrotaskCallback interface and enqueue this
// function in the microtask queue.
static void DoHostImportModuleDynamically(void* data);
static void AddOSMethods(v8::Isolate* isolate,
Local<ObjectTemplate> os_template);
static const char* kPrompt;
static ShellOptions options;
static ArrayBuffer::Allocator* array_buffer_allocator;
static void SetWaitUntilDone(Isolate* isolate, bool value);
static char* ReadCharsFromTcpPort(const char* name, int* size_out);
private:
static Global<Context> evaluation_context_;
static base::OnceType quit_once_;
static Global<Function> stringify_function_;
static CounterMap* counter_map_;
// We statically allocate a set of local counters to be used if we
// don't want to store the stats in a memory-mapped file
static CounterCollection local_counters_;
static CounterCollection* counters_;
static base::OS::MemoryMappedFile* counters_file_;
static base::LazyMutex context_mutex_;
static const base::TimeTicks kInitialTicks;
static base::LazyMutex workers_mutex_;
static bool allow_new_workers_;
static std::vector<Worker*> workers_;
static std::vector<ExternalizedContents> externalized_contents_;
static void WriteIgnitionDispatchCountersFile(v8::Isolate* isolate);
// Append LCOV coverage data to file.
static void WriteLcovData(v8::Isolate* isolate, const char* file);
static Counter* GetCounter(const char* name, bool is_histogram);
static Local<String> Stringify(Isolate* isolate, Local<Value> value);
static void Initialize(Isolate* isolate);
static void RunShell(Isolate* isolate);
static bool SetOptions(int argc, char* argv[]);
static Local<ObjectTemplate> CreateGlobalTemplate(Isolate* isolate);
static MaybeLocal<Context> CreateRealm(
const v8::FunctionCallbackInfo<v8::Value>& args, int index,
v8::MaybeLocal<Value> global_object);
static void DisposeRealm(const v8::FunctionCallbackInfo<v8::Value>& args,
int index);
static MaybeLocal<Module> FetchModuleTree(v8::Local<v8::Context> context,
const std::string& file_name);
static ScriptCompiler::CachedData* LookupCodeCache(Isolate* isolate,
Local<Value> name);
static void StoreInCodeCache(Isolate* isolate, Local<Value> name,
const ScriptCompiler::CachedData* data);
// We may have multiple isolates running concurrently, so the access to
// the isolate_status_ needs to be concurrency-safe.
static base::LazyMutex isolate_status_lock_;
static std::map<Isolate*, bool> isolate_status_;
static base::LazyMutex cached_code_mutex_;
static std::map<std::string, std::unique_ptr<ScriptCompiler::CachedData>>
cached_code_map_;
};
} // namespace v8
#endif // V8_D8_H_