| // Copyright 2014 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_FIELD_INDEX_H_ |
| #define V8_FIELD_INDEX_H_ |
| |
| #include "src/property-details.h" |
| #include "src/utils.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| class Map; |
| |
| // Wrapper class to hold a field index, usually but not necessarily generated |
| // from a property index. When available, the wrapper class captures additional |
| // information to allow the field index to be translated back into the property |
| // index it was originally generated from. |
| class FieldIndex final { |
| public: |
| enum Encoding { kTagged, kDouble, kWord32 }; |
| |
| FieldIndex() : bit_field_(0) {} |
| |
| static FieldIndex ForPropertyIndex( |
| const Map* map, int index, |
| Representation representation = Representation::Tagged()); |
| static FieldIndex ForInObjectOffset(int offset, Encoding encoding, |
| const Map* map = nullptr); |
| static FieldIndex ForDescriptor(const Map* map, int descriptor_index); |
| static FieldIndex ForLoadByFieldIndex(const Map* map, int index); |
| |
| int GetLoadByFieldIndex() const; |
| |
| bool is_inobject() const { |
| return IsInObjectBits::decode(bit_field_); |
| } |
| |
| bool is_hidden_field() const { return IsHiddenField::decode(bit_field_); } |
| |
| bool is_double() const { return EncodingBits::decode(bit_field_) == kDouble; } |
| |
| int offset() const { return OffsetBits::decode(bit_field_); } |
| |
| // Zero-indexed from beginning of the object. |
| int index() const { |
| DCHECK_EQ(0, offset() % kPointerSize); |
| return offset() / kPointerSize; |
| } |
| |
| int outobject_array_index() const { |
| DCHECK(!is_inobject()); |
| return index() - first_inobject_property_offset() / kPointerSize; |
| } |
| |
| // Zero-based from the first inobject property. Overflows to out-of-object |
| // properties. |
| int property_index() const { |
| DCHECK(!is_hidden_field()); |
| int result = index() - first_inobject_property_offset() / kPointerSize; |
| if (!is_inobject()) { |
| result += InObjectPropertyBits::decode(bit_field_); |
| } |
| return result; |
| } |
| |
| int GetFieldAccessStubKey() const { |
| return bit_field_ & |
| (IsInObjectBits::kMask | EncodingBits::kMask | OffsetBits::kMask); |
| } |
| |
| bool operator==(FieldIndex const& other) const { |
| return bit_field_ == other.bit_field_; |
| } |
| bool operator!=(FieldIndex const& other) const { return !(*this == other); } |
| |
| private: |
| FieldIndex(bool is_inobject, int offset, Encoding encoding, |
| int inobject_properties, int first_inobject_property_offset, |
| bool is_hidden = false) { |
| DCHECK_EQ(first_inobject_property_offset & (kPointerSize - 1), 0); |
| bit_field_ = IsInObjectBits::encode(is_inobject) | |
| EncodingBits::encode(encoding) | |
| FirstInobjectPropertyOffsetBits::encode( |
| first_inobject_property_offset) | |
| IsHiddenField::encode(is_hidden) | OffsetBits::encode(offset) | |
| InObjectPropertyBits::encode(inobject_properties); |
| } |
| |
| static Encoding FieldEncoding(Representation representation) { |
| switch (representation.kind()) { |
| case Representation::kNone: |
| case Representation::kSmi: |
| case Representation::kHeapObject: |
| case Representation::kTagged: |
| return kTagged; |
| case Representation::kDouble: |
| return kDouble; |
| default: |
| break; |
| } |
| PrintF("%s\n", representation.Mnemonic()); |
| UNREACHABLE(); |
| return kTagged; |
| } |
| |
| int first_inobject_property_offset() const { |
| DCHECK(!is_hidden_field()); |
| return FirstInobjectPropertyOffsetBits::decode(bit_field_); |
| } |
| |
| static const int kOffsetBitsSize = |
| (kDescriptorIndexBitCount + 1 + kPointerSizeLog2); |
| |
| // Index from beginning of object. |
| class OffsetBits : public BitField64<int, 0, kOffsetBitsSize> {}; |
| class IsInObjectBits : public BitField64<bool, OffsetBits::kNext, 1> {}; |
| class EncodingBits : public BitField64<Encoding, IsInObjectBits::kNext, 2> {}; |
| // Number of inobject properties. |
| class InObjectPropertyBits |
| : public BitField64<int, EncodingBits::kNext, kDescriptorIndexBitCount> { |
| }; |
| // Offset of first inobject property from beginning of object. |
| class FirstInobjectPropertyOffsetBits |
| : public BitField64<int, InObjectPropertyBits::kNext, 7> {}; |
| class IsHiddenField |
| : public BitField64<bool, FirstInobjectPropertyOffsetBits::kNext, 1> {}; |
| STATIC_ASSERT(IsHiddenField::kNext <= 64); |
| |
| uint64_t bit_field_; |
| }; |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif |