| // Copyright 2017 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "src/heap/marking.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| void Bitmap::Clear() { |
| base::Atomic32* cell_base = reinterpret_cast<base::Atomic32*>(cells()); |
| for (int i = 0; i < CellsCount(); i++) { |
| base::Relaxed_Store(cell_base + i, 0); |
| } |
| // This fence prevents re-ordering of publishing stores with the mark-bit |
| // clearing stores. |
| base::SeqCst_MemoryFence(); |
| } |
| |
| void Bitmap::SetRange(uint32_t start_index, uint32_t end_index) { |
| unsigned int start_cell_index = start_index >> Bitmap::kBitsPerCellLog2; |
| MarkBit::CellType start_index_mask = 1u << Bitmap::IndexInCell(start_index); |
| unsigned int end_cell_index = end_index >> Bitmap::kBitsPerCellLog2; |
| MarkBit::CellType end_index_mask = 1u << Bitmap::IndexInCell(end_index); |
| if (start_cell_index != end_cell_index) { |
| // Firstly, fill all bits from the start address to the end of the first |
| // cell with 1s. |
| SetBitsInCell<AccessMode::ATOMIC>(start_cell_index, |
| ~(start_index_mask - 1)); |
| // Then fill all in between cells with 1s. |
| base::Atomic32* cell_base = reinterpret_cast<base::Atomic32*>(cells()); |
| for (unsigned int i = start_cell_index + 1; i < end_cell_index; i++) { |
| base::Relaxed_Store(cell_base + i, ~0u); |
| } |
| // Finally, fill all bits until the end address in the last cell with 1s. |
| SetBitsInCell<AccessMode::ATOMIC>(end_cell_index, (end_index_mask - 1)); |
| } else { |
| SetBitsInCell<AccessMode::ATOMIC>(start_cell_index, |
| end_index_mask - start_index_mask); |
| } |
| // This fence prevents re-ordering of publishing stores with the mark- |
| // bit setting stores. |
| base::SeqCst_MemoryFence(); |
| } |
| |
| void Bitmap::ClearRange(uint32_t start_index, uint32_t end_index) { |
| unsigned int start_cell_index = start_index >> Bitmap::kBitsPerCellLog2; |
| MarkBit::CellType start_index_mask = 1u << Bitmap::IndexInCell(start_index); |
| |
| unsigned int end_cell_index = end_index >> Bitmap::kBitsPerCellLog2; |
| MarkBit::CellType end_index_mask = 1u << Bitmap::IndexInCell(end_index); |
| |
| if (start_cell_index != end_cell_index) { |
| // Firstly, fill all bits from the start address to the end of the first |
| // cell with 0s. |
| ClearBitsInCell<AccessMode::ATOMIC>(start_cell_index, |
| ~(start_index_mask - 1)); |
| // Then fill all in between cells with 0s. |
| base::Atomic32* cell_base = reinterpret_cast<base::Atomic32*>(cells()); |
| for (unsigned int i = start_cell_index + 1; i < end_cell_index; i++) { |
| base::Relaxed_Store(cell_base + i, 0); |
| } |
| // Finally, set all bits until the end address in the last cell with 0s. |
| ClearBitsInCell<AccessMode::ATOMIC>(end_cell_index, (end_index_mask - 1)); |
| } else { |
| ClearBitsInCell<AccessMode::ATOMIC>(start_cell_index, |
| (end_index_mask - start_index_mask)); |
| } |
| // This fence prevents re-ordering of publishing stores with the mark- |
| // bit clearing stores. |
| base::SeqCst_MemoryFence(); |
| } |
| |
| bool Bitmap::AllBitsSetInRange(uint32_t start_index, uint32_t end_index) { |
| unsigned int start_cell_index = start_index >> Bitmap::kBitsPerCellLog2; |
| MarkBit::CellType start_index_mask = 1u << Bitmap::IndexInCell(start_index); |
| |
| unsigned int end_cell_index = end_index >> Bitmap::kBitsPerCellLog2; |
| MarkBit::CellType end_index_mask = 1u << Bitmap::IndexInCell(end_index); |
| |
| MarkBit::CellType matching_mask; |
| if (start_cell_index != end_cell_index) { |
| matching_mask = ~(start_index_mask - 1); |
| if ((cells()[start_cell_index] & matching_mask) != matching_mask) { |
| return false; |
| } |
| for (unsigned int i = start_cell_index + 1; i < end_cell_index; i++) { |
| if (cells()[i] != ~0u) return false; |
| } |
| matching_mask = (end_index_mask - 1); |
| // Check against a mask of 0 to avoid dereferencing the cell after the |
| // end of the bitmap. |
| return (matching_mask == 0) || |
| ((cells()[end_cell_index] & matching_mask) == matching_mask); |
| } else { |
| matching_mask = end_index_mask - start_index_mask; |
| // Check against a mask of 0 to avoid dereferencing the cell after the |
| // end of the bitmap. |
| return (matching_mask == 0) || |
| (cells()[end_cell_index] & matching_mask) == matching_mask; |
| } |
| } |
| |
| bool Bitmap::AllBitsClearInRange(uint32_t start_index, uint32_t end_index) { |
| unsigned int start_cell_index = start_index >> Bitmap::kBitsPerCellLog2; |
| MarkBit::CellType start_index_mask = 1u << Bitmap::IndexInCell(start_index); |
| |
| unsigned int end_cell_index = end_index >> Bitmap::kBitsPerCellLog2; |
| MarkBit::CellType end_index_mask = 1u << Bitmap::IndexInCell(end_index); |
| |
| MarkBit::CellType matching_mask; |
| if (start_cell_index != end_cell_index) { |
| matching_mask = ~(start_index_mask - 1); |
| if ((cells()[start_cell_index] & matching_mask)) return false; |
| for (unsigned int i = start_cell_index + 1; i < end_cell_index; i++) { |
| if (cells()[i]) return false; |
| } |
| matching_mask = (end_index_mask - 1); |
| // Check against a mask of 0 to avoid dereferencing the cell after the |
| // end of the bitmap. |
| return (matching_mask == 0) || !(cells()[end_cell_index] & matching_mask); |
| } else { |
| matching_mask = end_index_mask - start_index_mask; |
| // Check against a mask of 0 to avoid dereferencing the cell after the |
| // end of the bitmap. |
| return (matching_mask == 0) || !(cells()[end_cell_index] & matching_mask); |
| } |
| } |
| |
| namespace { |
| |
| void PrintWord(uint32_t word, uint32_t himask = 0) { |
| for (uint32_t mask = 1; mask != 0; mask <<= 1) { |
| if ((mask & himask) != 0) PrintF("["); |
| PrintF((mask & word) ? "1" : "0"); |
| if ((mask & himask) != 0) PrintF("]"); |
| } |
| } |
| |
| class CellPrinter { |
| public: |
| CellPrinter() : seq_start(0), seq_type(0), seq_length(0) {} |
| |
| void Print(uint32_t pos, uint32_t cell) { |
| if (cell == seq_type) { |
| seq_length++; |
| return; |
| } |
| |
| Flush(); |
| |
| if (IsSeq(cell)) { |
| seq_start = pos; |
| seq_length = 0; |
| seq_type = cell; |
| return; |
| } |
| |
| PrintF("%d: ", pos); |
| PrintWord(cell); |
| PrintF("\n"); |
| } |
| |
| void Flush() { |
| if (seq_length > 0) { |
| PrintF("%d: %dx%d\n", seq_start, seq_type == 0 ? 0 : 1, |
| seq_length * Bitmap::kBitsPerCell); |
| seq_length = 0; |
| } |
| } |
| |
| static bool IsSeq(uint32_t cell) { return cell == 0 || cell == 0xFFFFFFFF; } |
| |
| private: |
| uint32_t seq_start; |
| uint32_t seq_type; |
| uint32_t seq_length; |
| }; |
| |
| } // anonymous namespace |
| |
| void Bitmap::Print() { |
| CellPrinter printer; |
| for (int i = 0; i < CellsCount(); i++) { |
| printer.Print(i, cells()[i]); |
| } |
| printer.Flush(); |
| PrintF("\n"); |
| } |
| |
| bool Bitmap::IsClean() { |
| for (int i = 0; i < CellsCount(); i++) { |
| if (cells()[i] != 0) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| } // namespace internal |
| } // namespace v8 |