| // Copyright 2012 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_IA32_FRAMES_IA32_H_ |
| #define V8_IA32_FRAMES_IA32_H_ |
| |
| namespace v8 { |
| namespace internal { |
| |
| class EntryFrameConstants : public AllStatic { |
| public: |
| static const int kCallerFPOffset = -6 * kPointerSize; |
| |
| static const int kNewTargetArgOffset = +2 * kPointerSize; |
| static const int kFunctionArgOffset = +3 * kPointerSize; |
| static const int kReceiverArgOffset = +4 * kPointerSize; |
| static const int kArgcOffset = +5 * kPointerSize; |
| static const int kArgvOffset = +6 * kPointerSize; |
| }; |
| |
| class ExitFrameConstants : public TypedFrameConstants { |
| public: |
| static const int kSPOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(0); |
| static const int kCodeOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(1); |
| DEFINE_TYPED_FRAME_SIZES(2); |
| |
| static const int kCallerFPOffset = 0 * kPointerSize; |
| static const int kCallerPCOffset = +1 * kPointerSize; |
| |
| // FP-relative displacement of the caller's SP. It points just |
| // below the saved PC. |
| static const int kCallerSPDisplacement = +2 * kPointerSize; |
| |
| static const int kConstantPoolOffset = 0; // Not used |
| }; |
| |
| class JavaScriptFrameConstants : public AllStatic { |
| public: |
| // FP-relative. |
| static const int kLocal0Offset = StandardFrameConstants::kExpressionsOffset; |
| static const int kLastParameterOffset = +2 * kPointerSize; |
| static const int kFunctionOffset = StandardFrameConstants::kFunctionOffset; |
| |
| // Caller SP-relative. |
| static const int kParam0Offset = -2 * kPointerSize; |
| static const int kReceiverOffset = -1 * kPointerSize; |
| }; |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif // V8_IA32_FRAMES_IA32_H_ |