| // Copyright 2012 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_IC_H_ |
| #define V8_IC_H_ |
| |
| #include <vector> |
| |
| #include "src/factory.h" |
| #include "src/feedback-vector.h" |
| #include "src/macro-assembler.h" |
| #include "src/messages.h" |
| #include "src/objects/map.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| // |
| // IC is the base class for LoadIC, StoreIC, KeyedLoadIC, and KeyedStoreIC. |
| // |
| class IC { |
| public: |
| // Alias the inline cache state type to make the IC code more readable. |
| typedef InlineCacheState State; |
| |
| // The IC code is either invoked with no extra frames on the stack |
| // or with a single extra frame for supporting calls. |
| enum FrameDepth { NO_EXTRA_FRAME = 0, EXTRA_CALL_FRAME = 1 }; |
| |
| static constexpr int kMaxKeyedPolymorphism = 4; |
| |
| // A polymorphic IC can handle at most 4 distinct maps before transitioning |
| // to megamorphic state. |
| static constexpr int kMaxPolymorphicMapCount = 4; |
| |
| // Construct the IC structure with the given number of extra |
| // JavaScript frames on the stack. |
| IC(FrameDepth depth, Isolate* isolate, FeedbackNexus* nexus = nullptr); |
| virtual ~IC() {} |
| |
| State state() const { return state_; } |
| inline Address address() const; |
| |
| // Compute the current IC state based on the target stub, receiver and name. |
| void UpdateState(Handle<Object> receiver, Handle<Object> name); |
| |
| bool RecomputeHandlerForName(Handle<Object> name); |
| void MarkRecomputeHandler(Handle<Object> name) { |
| DCHECK(RecomputeHandlerForName(name)); |
| old_state_ = state_; |
| state_ = RECOMPUTE_HANDLER; |
| } |
| |
| bool IsAnyLoad() const { |
| return IsLoadIC() || IsLoadGlobalIC() || IsKeyedLoadIC(); |
| } |
| bool IsAnyStore() const { |
| return IsStoreIC() || IsStoreOwnIC() || IsStoreGlobalIC() || |
| IsKeyedStoreIC(); |
| } |
| |
| static inline bool IsHandler(Object* object); |
| |
| // Nofity the IC system that a feedback has changed. |
| static void OnFeedbackChanged(Isolate* isolate, FeedbackVector* vector, |
| FeedbackSlot slot, JSFunction* host_function, |
| const char* reason); |
| |
| protected: |
| Address fp() const { return fp_; } |
| Address pc() const { return *pc_address_; } |
| |
| void set_slow_stub_reason(const char* reason) { slow_stub_reason_ = reason; } |
| |
| Isolate* isolate() const { return isolate_; } |
| |
| // Get the caller function object. |
| JSFunction* GetHostFunction() const; |
| |
| inline bool AddressIsDeoptimizedCode() const; |
| inline static bool AddressIsDeoptimizedCode(Isolate* isolate, |
| Address address); |
| |
| bool is_vector_set() { return vector_set_; } |
| bool vector_needs_update() { |
| return (!vector_set_ && |
| (state() != MEGAMORPHIC || |
| Smi::ToInt(nexus()->GetFeedbackExtra()) != ELEMENT)); |
| } |
| |
| // Configure for most states. |
| bool ConfigureVectorState(IC::State new_state, Handle<Object> key); |
| // Configure the vector for MONOMORPHIC. |
| void ConfigureVectorState(Handle<Name> name, Handle<Map> map, |
| Handle<Object> handler); |
| // Configure the vector for POLYMORPHIC. |
| void ConfigureVectorState(Handle<Name> name, MapHandles const& maps, |
| ObjectHandles* handlers); |
| |
| char TransitionMarkFromState(IC::State state); |
| void TraceIC(const char* type, Handle<Object> name); |
| void TraceIC(const char* type, Handle<Object> name, State old_state, |
| State new_state); |
| |
| MaybeHandle<Object> TypeError(MessageTemplate::Template, |
| Handle<Object> object, Handle<Object> key); |
| MaybeHandle<Object> ReferenceError(Handle<Name> name); |
| |
| void TraceHandlerCacheHitStats(LookupIterator* lookup); |
| |
| void UpdateMonomorphicIC(Handle<Object> handler, Handle<Name> name); |
| bool UpdatePolymorphicIC(Handle<Name> name, Handle<Object> code); |
| void UpdateMegamorphicCache(Map* map, Name* name, Object* code); |
| |
| StubCache* stub_cache(); |
| |
| void CopyICToMegamorphicCache(Handle<Name> name); |
| bool IsTransitionOfMonomorphicTarget(Map* source_map, Map* target_map); |
| void PatchCache(Handle<Name> name, Handle<Object> code); |
| FeedbackSlotKind kind() const { return kind_; } |
| bool IsGlobalIC() const { return IsLoadGlobalIC() || IsStoreGlobalIC(); } |
| bool IsLoadIC() const { return IsLoadICKind(kind_); } |
| bool IsLoadGlobalIC() const { return IsLoadGlobalICKind(kind_); } |
| bool IsKeyedLoadIC() const { return IsKeyedLoadICKind(kind_); } |
| bool IsStoreGlobalIC() const { return IsStoreGlobalICKind(kind_); } |
| bool IsStoreIC() const { return IsStoreICKind(kind_); } |
| bool IsStoreOwnIC() const { return IsStoreOwnICKind(kind_); } |
| bool IsKeyedStoreIC() const { return IsKeyedStoreICKind(kind_); } |
| bool is_keyed() const { return IsKeyedLoadIC() || IsKeyedStoreIC(); } |
| bool ShouldRecomputeHandler(Handle<String> name); |
| |
| Handle<Map> receiver_map() { return receiver_map_; } |
| void update_receiver_map(Handle<Object> receiver) { |
| if (receiver->IsSmi()) { |
| receiver_map_ = isolate_->factory()->heap_number_map(); |
| } else { |
| receiver_map_ = handle(HeapObject::cast(*receiver)->map()); |
| } |
| } |
| |
| void TargetMaps(MapHandles* list) { |
| FindTargetMaps(); |
| for (Handle<Map> map : target_maps_) { |
| list->push_back(map); |
| } |
| } |
| |
| Map* FirstTargetMap() { |
| FindTargetMaps(); |
| return !target_maps_.empty() ? *target_maps_[0] : nullptr; |
| } |
| |
| Handle<FeedbackVector> vector() const { return nexus()->vector_handle(); } |
| FeedbackSlot slot() const { return nexus()->slot(); } |
| State saved_state() const { |
| return state() == RECOMPUTE_HANDLER ? old_state_ : state(); |
| } |
| |
| template <class NexusClass> |
| NexusClass* casted_nexus() { |
| return static_cast<NexusClass*>(nexus_); |
| } |
| FeedbackNexus* nexus() const { return nexus_; } |
| |
| private: |
| inline Address constant_pool() const; |
| inline Address raw_constant_pool() const; |
| |
| void FindTargetMaps() { |
| if (target_maps_set_) return; |
| target_maps_set_ = true; |
| nexus()->ExtractMaps(&target_maps_); |
| } |
| |
| // Frame pointer for the frame that uses (calls) the IC. |
| Address fp_; |
| |
| // All access to the program counter and constant pool of an IC structure is |
| // indirect to make the code GC safe. This feature is crucial since |
| // GetProperty and SetProperty are called and they in turn might |
| // invoke the garbage collector. |
| Address* pc_address_; |
| |
| // The constant pool of the code which originally called the IC (which might |
| // be for the breakpointed copy of the original code). |
| Address* constant_pool_address_; |
| |
| Isolate* isolate_; |
| |
| bool vector_set_; |
| State old_state_; // For saving if we marked as prototype failure. |
| State state_; |
| FeedbackSlotKind kind_; |
| Handle<Map> receiver_map_; |
| MaybeHandle<Object> maybe_handler_; |
| |
| MapHandles target_maps_; |
| bool target_maps_set_; |
| |
| const char* slow_stub_reason_; |
| |
| FeedbackNexus* nexus_; |
| |
| DISALLOW_IMPLICIT_CONSTRUCTORS(IC); |
| }; |
| |
| |
| class CallIC : public IC { |
| public: |
| CallIC(Isolate* isolate, CallICNexus* nexus) |
| : IC(EXTRA_CALL_FRAME, isolate, nexus) { |
| DCHECK_NOT_NULL(nexus); |
| } |
| }; |
| |
| |
| class LoadIC : public IC { |
| public: |
| LoadIC(Isolate* isolate, FeedbackNexus* nexus) |
| : IC(NO_EXTRA_FRAME, isolate, nexus) { |
| DCHECK_NOT_NULL(nexus); |
| DCHECK(IsAnyLoad()); |
| } |
| |
| static bool ShouldThrowReferenceError(FeedbackSlotKind kind) { |
| return kind == FeedbackSlotKind::kLoadGlobalNotInsideTypeof; |
| } |
| |
| bool ShouldThrowReferenceError() const { |
| return ShouldThrowReferenceError(kind()); |
| } |
| |
| MUST_USE_RESULT MaybeHandle<Object> Load(Handle<Object> object, |
| Handle<Name> name); |
| |
| protected: |
| virtual Handle<Code> slow_stub() const { |
| return BUILTIN_CODE(isolate(), LoadIC_Slow); |
| } |
| |
| // Update the inline cache and the global stub cache based on the |
| // lookup result. |
| void UpdateCaches(LookupIterator* lookup); |
| |
| private: |
| Handle<Object> ComputeHandler(LookupIterator* lookup); |
| |
| friend class IC; |
| friend class NamedLoadHandlerCompiler; |
| }; |
| |
| class LoadGlobalIC : public LoadIC { |
| public: |
| LoadGlobalIC(Isolate* isolate, FeedbackNexus* nexus) |
| : LoadIC(isolate, nexus) {} |
| |
| MUST_USE_RESULT MaybeHandle<Object> Load(Handle<Name> name); |
| |
| protected: |
| Handle<Code> slow_stub() const override { |
| return BUILTIN_CODE(isolate(), LoadGlobalIC_Slow); |
| } |
| }; |
| |
| class KeyedLoadIC : public LoadIC { |
| public: |
| KeyedLoadIC(Isolate* isolate, KeyedLoadICNexus* nexus) |
| : LoadIC(isolate, nexus) { |
| DCHECK_NOT_NULL(nexus); |
| } |
| |
| MUST_USE_RESULT MaybeHandle<Object> Load(Handle<Object> object, |
| Handle<Object> key); |
| |
| protected: |
| // receiver is HeapObject because it could be a String or a JSObject |
| void UpdateLoadElement(Handle<HeapObject> receiver, |
| KeyedAccessLoadMode load_mode); |
| |
| private: |
| friend class IC; |
| |
| Handle<Object> LoadElementHandler(Handle<Map> receiver_map, |
| KeyedAccessLoadMode load_mode); |
| |
| void LoadElementPolymorphicHandlers(MapHandles* receiver_maps, |
| ObjectHandles* handlers, |
| KeyedAccessLoadMode load_mode); |
| |
| // Returns true if the receiver_map has a kElement or kIndexedString |
| // handler in the nexus currently but didn't yet allow out of bounds |
| // accesses. |
| bool CanChangeToAllowOutOfBounds(Handle<Map> receiver_map); |
| }; |
| |
| |
| class StoreIC : public IC { |
| public: |
| StoreIC(Isolate* isolate, FeedbackNexus* nexus) |
| : IC(NO_EXTRA_FRAME, isolate, nexus) { |
| DCHECK(IsAnyStore()); |
| } |
| |
| LanguageMode language_mode() const { |
| return nexus()->vector()->GetLanguageMode(nexus()->slot()); |
| } |
| |
| MUST_USE_RESULT MaybeHandle<Object> Store( |
| Handle<Object> object, Handle<Name> name, Handle<Object> value, |
| JSReceiver::StoreFromKeyed store_mode = |
| JSReceiver::CERTAINLY_NOT_STORE_FROM_KEYED); |
| |
| bool LookupForWrite(LookupIterator* it, Handle<Object> value, |
| JSReceiver::StoreFromKeyed store_mode); |
| |
| protected: |
| // Stub accessors. |
| virtual Handle<Code> slow_stub() const { |
| // All StoreICs share the same slow stub. |
| return BUILTIN_CODE(isolate(), KeyedStoreIC_Slow); |
| } |
| |
| // Update the inline cache and the global stub cache based on the |
| // lookup result. |
| void UpdateCaches(LookupIterator* lookup, Handle<Object> value, |
| JSReceiver::StoreFromKeyed store_mode, |
| MaybeHandle<Object> cached_handler); |
| |
| private: |
| Handle<Object> ComputeHandler(LookupIterator* lookup); |
| |
| friend class IC; |
| |
| bool created_new_transition_ = false; |
| }; |
| |
| class StoreGlobalIC : public StoreIC { |
| public: |
| StoreGlobalIC(Isolate* isolate, FeedbackNexus* nexus) |
| : StoreIC(isolate, nexus) {} |
| |
| MUST_USE_RESULT MaybeHandle<Object> Store(Handle<Name> name, |
| Handle<Object> value); |
| |
| protected: |
| Handle<Code> slow_stub() const override { |
| return BUILTIN_CODE(isolate(), StoreGlobalIC_Slow); |
| } |
| }; |
| |
| enum KeyedStoreCheckMap { kDontCheckMap, kCheckMap }; |
| |
| |
| enum KeyedStoreIncrementLength { kDontIncrementLength, kIncrementLength }; |
| |
| |
| class KeyedStoreIC : public StoreIC { |
| public: |
| KeyedAccessStoreMode GetKeyedAccessStoreMode() { |
| return casted_nexus<KeyedStoreICNexus>()->GetKeyedAccessStoreMode(); |
| } |
| |
| KeyedStoreIC(Isolate* isolate, KeyedStoreICNexus* nexus) |
| : StoreIC(isolate, nexus) {} |
| |
| MUST_USE_RESULT MaybeHandle<Object> Store(Handle<Object> object, |
| Handle<Object> name, |
| Handle<Object> value); |
| |
| protected: |
| void UpdateStoreElement(Handle<Map> receiver_map, |
| KeyedAccessStoreMode store_mode); |
| |
| private: |
| Handle<Map> ComputeTransitionedMap(Handle<Map> map, |
| KeyedAccessStoreMode store_mode); |
| |
| Handle<Object> StoreElementHandler(Handle<Map> receiver_map, |
| KeyedAccessStoreMode store_mode); |
| |
| void StoreElementPolymorphicHandlers(MapHandles* receiver_maps, |
| ObjectHandles* handlers, |
| KeyedAccessStoreMode store_mode); |
| |
| friend class IC; |
| }; |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif // V8_IC_H_ |