| // Copyright 2016 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_INSPECTOR_V8DEBUGGER_H_ |
| #define V8_INSPECTOR_V8DEBUGGER_H_ |
| |
| #include <list> |
| #include <unordered_map> |
| #include <vector> |
| |
| #include "src/base/macros.h" |
| #include "src/debug/debug-interface.h" |
| #include "src/inspector/protocol/Debugger.h" |
| #include "src/inspector/protocol/Forward.h" |
| #include "src/inspector/protocol/Runtime.h" |
| #include "src/inspector/v8-debugger-script.h" |
| #include "src/inspector/wasm-translation.h" |
| |
| #include "include/v8-inspector.h" |
| |
| namespace v8_inspector { |
| |
| class AsyncStackTrace; |
| class StackFrame; |
| class V8Debugger; |
| class V8DebuggerAgentImpl; |
| class V8InspectorImpl; |
| class V8StackTraceImpl; |
| struct V8StackTraceId; |
| |
| using protocol::Response; |
| using ScheduleStepIntoAsyncCallback = |
| protocol::Debugger::Backend::ScheduleStepIntoAsyncCallback; |
| |
| class V8Debugger : public v8::debug::DebugDelegate { |
| public: |
| V8Debugger(v8::Isolate*, V8InspectorImpl*); |
| ~V8Debugger(); |
| |
| bool enabled() const; |
| v8::Isolate* isolate() const { return m_isolate; } |
| |
| void setBreakpointsActive(bool); |
| |
| v8::debug::ExceptionBreakState getPauseOnExceptionsState(); |
| void setPauseOnExceptionsState(v8::debug::ExceptionBreakState); |
| bool canBreakProgram(); |
| void breakProgram(int targetContextGroupId); |
| void continueProgram(int targetContextGroupId); |
| void breakProgramOnAssert(int targetContextGroupId); |
| |
| void setPauseOnNextStatement(bool, int targetContextGroupId); |
| void stepIntoStatement(int targetContextGroupId, bool breakOnAsyncCall); |
| void stepOverStatement(int targetContextGroupId); |
| void stepOutOfFunction(int targetContextGroupId); |
| void scheduleStepIntoAsync( |
| std::unique_ptr<ScheduleStepIntoAsyncCallback> callback, |
| int targetContextGroupId); |
| void pauseOnAsyncCall(int targetContextGroupId, uintptr_t task, |
| const String16& debuggerId); |
| |
| Response continueToLocation(int targetContextGroupId, |
| V8DebuggerScript* script, |
| std::unique_ptr<protocol::Debugger::Location>, |
| const String16& targetCallFramess); |
| |
| // Each script inherits debug data from v8::Context where it has been |
| // compiled. |
| // Only scripts whose debug data matches |contextGroupId| will be reported. |
| // Passing 0 will result in reporting all scripts. |
| void getCompiledScripts(int contextGroupId, |
| std::vector<std::unique_ptr<V8DebuggerScript>>&); |
| void enable(); |
| void disable(); |
| |
| bool isPaused() const { return m_pausedContextGroupId; } |
| bool isPausedInContextGroup(int contextGroupId) const; |
| |
| int maxAsyncCallChainDepth() { return m_maxAsyncCallStackDepth; } |
| void setAsyncCallStackDepth(V8DebuggerAgentImpl*, int); |
| |
| std::shared_ptr<AsyncStackTrace> currentAsyncParent(); |
| V8StackTraceId currentExternalParent(); |
| |
| std::shared_ptr<StackFrame> symbolize(v8::Local<v8::StackFrame> v8Frame); |
| |
| std::unique_ptr<V8StackTraceImpl> createStackTrace(v8::Local<v8::StackTrace>); |
| std::unique_ptr<V8StackTraceImpl> captureStackTrace(bool fullStack); |
| |
| v8::MaybeLocal<v8::Array> internalProperties(v8::Local<v8::Context>, |
| v8::Local<v8::Value>); |
| |
| v8::Local<v8::Array> queryObjects(v8::Local<v8::Context> context, |
| v8::Local<v8::Object> prototype); |
| |
| void asyncTaskScheduled(const StringView& taskName, void* task, |
| bool recurring); |
| void asyncTaskCanceled(void* task); |
| void asyncTaskStarted(void* task); |
| void asyncTaskFinished(void* task); |
| void allAsyncTasksCanceled(); |
| |
| V8StackTraceId storeCurrentStackTrace(const StringView& description); |
| void externalAsyncTaskStarted(const V8StackTraceId& parent); |
| void externalAsyncTaskFinished(const V8StackTraceId& parent); |
| |
| uintptr_t storeStackTrace(std::shared_ptr<AsyncStackTrace> stack); |
| |
| void muteScriptParsedEvents(); |
| void unmuteScriptParsedEvents(); |
| |
| V8InspectorImpl* inspector() { return m_inspector; } |
| |
| WasmTranslation* wasmTranslation() { return &m_wasmTranslation; } |
| |
| void setMaxAsyncTaskStacksForTest(int limit); |
| void dumpAsyncTaskStacksStateForTest(); |
| |
| v8_inspector::V8StackTraceId scheduledAsyncCall() { |
| return m_scheduledAsyncCall; |
| } |
| |
| std::pair<int64_t, int64_t> debuggerIdFor(int contextGroupId); |
| std::pair<int64_t, int64_t> debuggerIdFor( |
| const String16& serializedDebuggerId); |
| std::shared_ptr<AsyncStackTrace> stackTraceFor(int contextGroupId, |
| const V8StackTraceId& id); |
| |
| private: |
| void clearContinueToLocation(); |
| bool shouldContinueToCurrentLocation(); |
| |
| static void v8OOMCallback(void* data); |
| |
| void handleProgramBreak( |
| v8::Local<v8::Context> pausedContext, v8::Local<v8::Value> exception, |
| const std::vector<v8::debug::BreakpointId>& hitBreakpoints, |
| bool isPromiseRejection = false, bool isUncaught = false); |
| |
| enum ScopeTargetKind { |
| FUNCTION, |
| GENERATOR, |
| }; |
| v8::MaybeLocal<v8::Value> getTargetScopes(v8::Local<v8::Context>, |
| v8::Local<v8::Value>, |
| ScopeTargetKind); |
| |
| v8::MaybeLocal<v8::Value> functionScopes(v8::Local<v8::Context>, |
| v8::Local<v8::Function>); |
| v8::MaybeLocal<v8::Value> generatorScopes(v8::Local<v8::Context>, |
| v8::Local<v8::Value>); |
| |
| void asyncTaskScheduledForStack(const String16& taskName, void* task, |
| bool recurring); |
| void asyncTaskCanceledForStack(void* task); |
| void asyncTaskStartedForStack(void* task); |
| void asyncTaskFinishedForStack(void* task); |
| |
| void asyncTaskCandidateForStepping(void* task, bool isLocal); |
| void asyncTaskStartedForStepping(void* task); |
| void asyncTaskFinishedForStepping(void* task); |
| void asyncTaskCanceledForStepping(void* task); |
| |
| // v8::debug::DebugEventListener implementation. |
| void PromiseEventOccurred(v8::debug::PromiseDebugActionType type, int id, |
| bool isBlackboxed) override; |
| void ScriptCompiled(v8::Local<v8::debug::Script> script, bool is_live_edited, |
| bool has_compile_error) override; |
| void BreakProgramRequested( |
| v8::Local<v8::Context> paused_context, v8::Local<v8::Object>, |
| v8::Local<v8::Value>, |
| const std::vector<v8::debug::BreakpointId>& break_points_hit) override; |
| void ExceptionThrown(v8::Local<v8::Context> paused_context, |
| v8::Local<v8::Object>, v8::Local<v8::Value> exception, |
| v8::Local<v8::Value> promise, bool is_uncaught) override; |
| bool IsFunctionBlackboxed(v8::Local<v8::debug::Script> script, |
| const v8::debug::Location& start, |
| const v8::debug::Location& end) override; |
| |
| int currentContextGroupId(); |
| |
| v8::Isolate* m_isolate; |
| V8InspectorImpl* m_inspector; |
| int m_enableCount; |
| int m_breakpointsActiveCount = 0; |
| int m_ignoreScriptParsedEventsCounter; |
| bool m_scheduledOOMBreak = false; |
| bool m_scheduledAssertBreak = false; |
| int m_targetContextGroupId = 0; |
| int m_pausedContextGroupId = 0; |
| int m_continueToLocationBreakpointId; |
| String16 m_continueToLocationTargetCallFrames; |
| std::unique_ptr<V8StackTraceImpl> m_continueToLocationStack; |
| |
| using AsyncTaskToStackTrace = |
| protocol::HashMap<void*, std::weak_ptr<AsyncStackTrace>>; |
| AsyncTaskToStackTrace m_asyncTaskStacks; |
| protocol::HashSet<void*> m_recurringTasks; |
| |
| int m_maxAsyncCallStacks; |
| int m_maxAsyncCallStackDepth; |
| |
| std::vector<void*> m_currentTasks; |
| std::vector<std::shared_ptr<AsyncStackTrace>> m_currentAsyncParent; |
| std::vector<V8StackTraceId> m_currentExternalParent; |
| |
| void collectOldAsyncStacksIfNeeded(); |
| int m_asyncStacksCount = 0; |
| // V8Debugger owns all the async stacks, while most of the other references |
| // are weak, which allows to collect some stacks when there are too many. |
| std::list<std::shared_ptr<AsyncStackTrace>> m_allAsyncStacks; |
| std::unordered_map<int, std::weak_ptr<StackFrame>> m_framesCache; |
| |
| protocol::HashMap<V8DebuggerAgentImpl*, int> m_maxAsyncCallStackDepthMap; |
| void* m_taskWithScheduledBreak = nullptr; |
| String16 m_taskWithScheduledBreakDebuggerId; |
| |
| std::unique_ptr<ScheduleStepIntoAsyncCallback> m_stepIntoAsyncCallback; |
| bool m_breakRequested = false; |
| |
| v8::debug::ExceptionBreakState m_pauseOnExceptionsState; |
| bool m_pauseOnAsyncCall = false; |
| v8_inspector::V8StackTraceId m_scheduledAsyncCall; |
| |
| using StackTraceIdToStackTrace = |
| protocol::HashMap<uintptr_t, std::weak_ptr<AsyncStackTrace>>; |
| StackTraceIdToStackTrace m_storedStackTraces; |
| uintptr_t m_lastStackTraceId = 0; |
| |
| protocol::HashMap<int, std::pair<int64_t, int64_t>> |
| m_contextGroupIdToDebuggerId; |
| protocol::HashMap<String16, std::pair<int64_t, int64_t>> |
| m_serializedDebuggerIdToDebuggerId; |
| |
| WasmTranslation m_wasmTranslation; |
| |
| DISALLOW_COPY_AND_ASSIGN(V8Debugger); |
| }; |
| |
| } // namespace v8_inspector |
| |
| #endif // V8_INSPECTOR_V8DEBUGGER_H_ |