| // Copyright 2017 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_LABEL_H_ |
| #define V8_LABEL_H_ |
| |
| #include "src/base/macros.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| // ----------------------------------------------------------------------------- |
| // Labels represent pc locations; they are typically jump or call targets. |
| // After declaration, a label can be freely used to denote known or (yet) |
| // unknown pc location. Assembler::bind() is used to bind a label to the |
| // current pc. A label can be bound only once. |
| |
| class Label { |
| public: |
| enum Distance { |
| kNear, // near jump: 8 bit displacement (signed) |
| kFar // far jump: 32 bit displacement (signed) |
| }; |
| |
| Label() = default; |
| |
| // On ARM64, the Assembler keeps track of pointers to Labels to resolve |
| // branches to distant targets. Copying labels would confuse the Assembler. |
| // On other platforms, allow move construction. |
| #if !V8_TARGET_ARCH_ARM64 |
| // In debug builds, the old Label has to be cleared in order to avoid a DCHECK |
| // failure in it's destructor. |
| #ifdef DEBUG |
| Label(Label&& other) { *this = std::move(other); } |
| Label& operator=(Label&& other) { |
| pos_ = other.pos_; |
| near_link_pos_ = other.near_link_pos_; |
| other.Unuse(); |
| other.UnuseNear(); |
| return *this; |
| } |
| #else |
| Label(Label&&) = default; |
| Label& operator=(Label&&) = default; |
| #endif |
| #endif |
| |
| INLINE(~Label()) { |
| DCHECK(!is_linked()); |
| DCHECK(!is_near_linked()); |
| } |
| |
| INLINE(void Unuse()) { pos_ = 0; } |
| INLINE(void UnuseNear()) { near_link_pos_ = 0; } |
| |
| INLINE(bool is_bound() const) { return pos_ < 0; } |
| INLINE(bool is_unused() const) { return pos_ == 0 && near_link_pos_ == 0; } |
| INLINE(bool is_linked() const) { return pos_ > 0; } |
| INLINE(bool is_near_linked() const) { return near_link_pos_ > 0; } |
| |
| // Returns the position of bound or linked labels. Cannot be used |
| // for unused labels. |
| int pos() const { |
| if (pos_ < 0) return -pos_ - 1; |
| if (pos_ > 0) return pos_ - 1; |
| UNREACHABLE(); |
| } |
| |
| int near_link_pos() const { return near_link_pos_ - 1; } |
| |
| private: |
| // pos_ encodes both the binding state (via its sign) |
| // and the binding position (via its value) of a label. |
| // |
| // pos_ < 0 bound label, pos() returns the jump target position |
| // pos_ == 0 unused label |
| // pos_ > 0 linked label, pos() returns the last reference position |
| int pos_ = 0; |
| |
| // Behaves like |pos_| in the "> 0" case, but for near jumps to this label. |
| int near_link_pos_ = 0; |
| |
| void bind_to(int pos) { |
| pos_ = -pos - 1; |
| DCHECK(is_bound()); |
| } |
| void link_to(int pos, Distance distance = kFar) { |
| if (distance == kNear) { |
| near_link_pos_ = pos + 1; |
| DCHECK(is_near_linked()); |
| } else { |
| pos_ = pos + 1; |
| DCHECK(is_linked()); |
| } |
| } |
| |
| friend class Assembler; |
| friend class Displacement; |
| friend class RegExpMacroAssemblerIrregexp; |
| |
| // Disallow copy construction and assignment, but allow move construction and |
| // move assignment on selected platforms (see above). |
| DISALLOW_COPY_AND_ASSIGN(Label); |
| }; |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif // V8_LABEL_H_ |