| // Copyright 2015 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_LOCKED_QUEUE_ |
| #define V8_LOCKED_QUEUE_ |
| |
| #include "src/allocation.h" |
| #include "src/base/platform/platform.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| // Simple lock-based unbounded size queue (multi producer; multi consumer) based |
| // on "Simple, Fast, and Practical Non-Blocking and Blocking Concurrent Queue |
| // Algorithms" by M. Scott and M. Michael. |
| // See: |
| // https://www.cs.rochester.edu/research/synchronization/pseudocode/queues.html |
| template <typename Record> |
| class LockedQueue final BASE_EMBEDDED { |
| public: |
| inline LockedQueue(); |
| inline ~LockedQueue(); |
| inline void Enqueue(const Record& record); |
| inline bool Dequeue(Record* record); |
| inline bool IsEmpty() const; |
| inline bool Peek(Record* record) const; |
| |
| private: |
| struct Node; |
| |
| mutable base::Mutex head_mutex_; |
| base::Mutex tail_mutex_; |
| Node* head_; |
| Node* tail_; |
| |
| DISALLOW_COPY_AND_ASSIGN(LockedQueue); |
| }; |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif // V8_LOCKED_QUEUE_ |