| // Copyright 2016 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "src/source-position-table.h" |
| |
| #include "src/objects-inl.h" |
| #include "src/objects.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| // We'll use a simple encoding scheme to record the source positions. |
| // Conceptually, each position consists of: |
| // - code_offset: An integer index into the BytecodeArray or code. |
| // - source_position: An integer index into the source string. |
| // - position type: Each position is either a statement or an expression. |
| // |
| // The basic idea for the encoding is to use a variable-length integer coding, |
| // where each byte contains 7 bits of payload data, and 1 'more' bit that |
| // determines whether additional bytes follow. Additionally: |
| // - we record the difference from the previous position, |
| // - we just stuff one bit for the type into the code offset, |
| // - we write least-significant bits first, |
| // - we use zig-zag encoding to encode both positive and negative numbers. |
| |
| namespace { |
| |
| // Each byte is encoded as MoreBit | ValueBits. |
| class MoreBit : public BitField8<bool, 7, 1> {}; |
| class ValueBits : public BitField8<unsigned, 0, 7> {}; |
| |
| // Helper: Add the offsets from 'other' to 'value'. Also set is_statement. |
| void AddAndSetEntry(PositionTableEntry& value, |
| const PositionTableEntry& other) { |
| value.code_offset += other.code_offset; |
| value.source_position += other.source_position; |
| value.is_statement = other.is_statement; |
| } |
| |
| // Helper: Subtract the offsets from 'other' from 'value'. |
| void SubtractFromEntry(PositionTableEntry& value, |
| const PositionTableEntry& other) { |
| value.code_offset -= other.code_offset; |
| value.source_position -= other.source_position; |
| } |
| |
| // Helper: Encode an integer. |
| template <typename T> |
| void EncodeInt(std::vector<byte>& bytes, T value) { |
| // Zig-zag encoding. |
| static const int kShift = sizeof(T) * kBitsPerByte - 1; |
| value = ((value << 1) ^ (value >> kShift)); |
| DCHECK_GE(value, 0); |
| auto encoded = static_cast<typename std::make_unsigned<T>::type>(value); |
| bool more; |
| do { |
| more = encoded > ValueBits::kMax; |
| byte current = |
| MoreBit::encode(more) | ValueBits::encode(encoded & ValueBits::kMask); |
| bytes.push_back(current); |
| encoded >>= ValueBits::kSize; |
| } while (more); |
| } |
| |
| // Encode a PositionTableEntry. |
| void EncodeEntry(std::vector<byte>& bytes, const PositionTableEntry& entry) { |
| // We only accept ascending code offsets. |
| DCHECK_GE(entry.code_offset, 0); |
| // Since code_offset is not negative, we use sign to encode is_statement. |
| EncodeInt(bytes, |
| entry.is_statement ? entry.code_offset : -entry.code_offset - 1); |
| EncodeInt(bytes, entry.source_position); |
| } |
| |
| // Helper: Decode an integer. |
| template <typename T> |
| T DecodeInt(ByteArray* bytes, int* index) { |
| byte current; |
| int shift = 0; |
| T decoded = 0; |
| bool more; |
| do { |
| current = bytes->get((*index)++); |
| decoded |= static_cast<typename std::make_unsigned<T>::type>( |
| ValueBits::decode(current)) |
| << shift; |
| more = MoreBit::decode(current); |
| shift += ValueBits::kSize; |
| } while (more); |
| DCHECK_GE(decoded, 0); |
| decoded = (decoded >> 1) ^ (-(decoded & 1)); |
| return decoded; |
| } |
| |
| void DecodeEntry(ByteArray* bytes, int* index, PositionTableEntry* entry) { |
| int tmp = DecodeInt<int>(bytes, index); |
| if (tmp >= 0) { |
| entry->is_statement = true; |
| entry->code_offset = tmp; |
| } else { |
| entry->is_statement = false; |
| entry->code_offset = -(tmp + 1); |
| } |
| entry->source_position = DecodeInt<int64_t>(bytes, index); |
| } |
| |
| } // namespace |
| |
| SourcePositionTableBuilder::SourcePositionTableBuilder( |
| SourcePositionTableBuilder::RecordingMode mode) |
| : mode_(mode), previous_() {} |
| |
| void SourcePositionTableBuilder::AddPosition(size_t code_offset, |
| SourcePosition source_position, |
| bool is_statement) { |
| if (Omit()) return; |
| DCHECK(source_position.IsKnown()); |
| int offset = static_cast<int>(code_offset); |
| AddEntry({offset, source_position.raw(), is_statement}); |
| } |
| |
| void SourcePositionTableBuilder::AddEntry(const PositionTableEntry& entry) { |
| PositionTableEntry tmp(entry); |
| SubtractFromEntry(tmp, previous_); |
| EncodeEntry(bytes_, tmp); |
| previous_ = entry; |
| #ifdef ENABLE_SLOW_DCHECKS |
| raw_entries_.push_back(entry); |
| #endif |
| } |
| |
| Handle<ByteArray> SourcePositionTableBuilder::ToSourcePositionTable( |
| Isolate* isolate) { |
| if (bytes_.empty()) return isolate->factory()->empty_byte_array(); |
| DCHECK(!Omit()); |
| |
| Handle<ByteArray> table = isolate->factory()->NewByteArray( |
| static_cast<int>(bytes_.size()), TENURED); |
| |
| MemCopy(table->GetDataStartAddress(), &*bytes_.begin(), bytes_.size()); |
| |
| #ifdef ENABLE_SLOW_DCHECKS |
| // Brute force testing: Record all positions and decode |
| // the entire table to verify they are identical. |
| auto raw = raw_entries_.begin(); |
| for (SourcePositionTableIterator encoded(*table); !encoded.done(); |
| encoded.Advance(), raw++) { |
| DCHECK(raw != raw_entries_.end()); |
| DCHECK_EQ(encoded.code_offset(), raw->code_offset); |
| DCHECK_EQ(encoded.source_position().raw(), raw->source_position); |
| DCHECK_EQ(encoded.is_statement(), raw->is_statement); |
| } |
| DCHECK(raw == raw_entries_.end()); |
| // No additional source positions after creating the table. |
| mode_ = OMIT_SOURCE_POSITIONS; |
| #endif |
| return table; |
| } |
| |
| SourcePositionTableIterator::SourcePositionTableIterator(ByteArray* byte_array) |
| : raw_table_(byte_array) { |
| Advance(); |
| } |
| |
| SourcePositionTableIterator::SourcePositionTableIterator( |
| Handle<ByteArray> byte_array) |
| : table_(byte_array) { |
| Advance(); |
| // We can enable allocation because we keep the table in a handle. |
| no_gc.Release(); |
| } |
| |
| void SourcePositionTableIterator::Advance() { |
| ByteArray* table = raw_table_ ? raw_table_ : *table_; |
| DCHECK(!done()); |
| DCHECK(index_ >= 0 && index_ <= table->length()); |
| if (index_ >= table->length()) { |
| index_ = kDone; |
| } else { |
| PositionTableEntry tmp; |
| DecodeEntry(table, &index_, &tmp); |
| AddAndSetEntry(current_, tmp); |
| } |
| } |
| |
| } // namespace internal |
| } // namespace v8 |