| // Copyright 2012 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_V8THREADS_H_ |
| #define V8_V8THREADS_H_ |
| |
| #include "src/isolate.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| class RootVisitor; |
| class ThreadLocalTop; |
| |
| class ThreadState { |
| public: |
| // Returns nullptr after the last one. |
| ThreadState* Next(); |
| |
| enum List {FREE_LIST, IN_USE_LIST}; |
| |
| void LinkInto(List list); |
| void Unlink(); |
| |
| // Id of thread. |
| void set_id(ThreadId id) { id_ = id; } |
| ThreadId id() { return id_; } |
| |
| // Should the thread be terminated when it is restored? |
| bool terminate_on_restore() { return terminate_on_restore_; } |
| void set_terminate_on_restore(bool terminate_on_restore) { |
| terminate_on_restore_ = terminate_on_restore; |
| } |
| |
| // Get data area for archiving a thread. |
| char* data() { return data_; } |
| |
| private: |
| explicit ThreadState(ThreadManager* thread_manager); |
| ~ThreadState(); |
| |
| void AllocateSpace(); |
| |
| ThreadId id_; |
| bool terminate_on_restore_; |
| char* data_; |
| ThreadState* next_; |
| ThreadState* previous_; |
| |
| ThreadManager* thread_manager_; |
| |
| friend class ThreadManager; |
| }; |
| |
| class ThreadVisitor { |
| public: |
| // ThreadLocalTop may be only available during this call. |
| virtual void VisitThread(Isolate* isolate, ThreadLocalTop* top) = 0; |
| |
| protected: |
| virtual ~ThreadVisitor() {} |
| }; |
| |
| class ThreadManager { |
| public: |
| void Lock(); |
| void Unlock(); |
| |
| void ArchiveThread(); |
| bool RestoreThread(); |
| void FreeThreadResources(); |
| bool IsArchived(); |
| |
| void Iterate(RootVisitor* v); |
| void IterateArchivedThreads(ThreadVisitor* v); |
| bool IsLockedByCurrentThread() { |
| return mutex_owner_.Equals(ThreadId::Current()); |
| } |
| |
| ThreadId CurrentId(); |
| |
| void TerminateExecution(ThreadId thread_id); |
| |
| // Iterate over in-use states. |
| ThreadState* FirstThreadStateInUse(); |
| ThreadState* GetFreeThreadState(); |
| |
| private: |
| ThreadManager(); |
| ~ThreadManager(); |
| |
| void DeleteThreadStateList(ThreadState* anchor); |
| |
| void EagerlyArchiveThread(); |
| |
| base::Mutex mutex_; |
| ThreadId mutex_owner_; |
| ThreadId lazily_archived_thread_; |
| ThreadState* lazily_archived_thread_state_; |
| |
| // In the following two lists there is always at least one object on the list. |
| // The first object is a flying anchor that is only there to simplify linking |
| // and unlinking. |
| // Head of linked list of free states. |
| ThreadState* free_anchor_; |
| // Head of linked list of states in use. |
| ThreadState* in_use_anchor_; |
| |
| Isolate* isolate_; |
| |
| friend class Isolate; |
| friend class ThreadState; |
| }; |
| |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif // V8_V8THREADS_H_ |