| // Copyright 2010 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_VM_STATE_H_ |
| #define V8_VM_STATE_H_ |
| |
| #include "src/allocation.h" |
| #include "src/counters.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| // Logging and profiling. A StateTag represents a possible state of |
| // the VM. The logger maintains a stack of these. Creating a VMState |
| // object enters a state by pushing on the stack, and destroying a |
| // VMState object leaves a state by popping the current state from the |
| // stack. |
| template <StateTag Tag> |
| class VMState BASE_EMBEDDED { |
| public: |
| explicit inline VMState(Isolate* isolate); |
| inline ~VMState(); |
| |
| private: |
| Isolate* isolate_; |
| StateTag previous_tag_; |
| }; |
| |
| |
| class ExternalCallbackScope BASE_EMBEDDED { |
| public: |
| inline ExternalCallbackScope(Isolate* isolate, Address callback); |
| inline ~ExternalCallbackScope(); |
| Address callback() { return callback_; } |
| Address* callback_entrypoint_address() { |
| if (callback_ == nullptr) return nullptr; |
| #if USES_FUNCTION_DESCRIPTORS |
| return FUNCTION_ENTRYPOINT_ADDRESS(callback_); |
| #else |
| return &callback_; |
| #endif |
| } |
| ExternalCallbackScope* previous() { return previous_scope_; } |
| inline Address scope_address(); |
| |
| private: |
| Isolate* isolate_; |
| Address callback_; |
| ExternalCallbackScope* previous_scope_; |
| #ifdef USE_SIMULATOR |
| Address scope_address_; |
| #endif |
| }; |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| |
| #endif // V8_VM_STATE_H_ |