| // Copyright 2016 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <math.h> |
| #include <stdint.h> |
| #include <stdlib.h> |
| #include <limits> |
| |
| #include "include/v8config.h" |
| |
| #include "src/base/bits.h" |
| #include "src/trap-handler/trap-handler.h" |
| #include "src/utils.h" |
| #include "src/wasm/wasm-external-refs.h" |
| |
| namespace v8 { |
| namespace internal { |
| namespace wasm { |
| |
| void f32_trunc_wrapper(float* param) { *param = truncf(*param); } |
| |
| void f32_floor_wrapper(float* param) { *param = floorf(*param); } |
| |
| void f32_ceil_wrapper(float* param) { *param = ceilf(*param); } |
| |
| void f32_nearest_int_wrapper(float* param) { *param = nearbyintf(*param); } |
| |
| void f64_trunc_wrapper(double* param) { |
| WriteDoubleValue(param, trunc(ReadDoubleValue(param))); |
| } |
| |
| void f64_floor_wrapper(double* param) { |
| WriteDoubleValue(param, floor(ReadDoubleValue(param))); |
| } |
| |
| void f64_ceil_wrapper(double* param) { |
| WriteDoubleValue(param, ceil(ReadDoubleValue(param))); |
| } |
| |
| void f64_nearest_int_wrapper(double* param) { |
| WriteDoubleValue(param, nearbyint(ReadDoubleValue(param))); |
| } |
| |
| void int64_to_float32_wrapper(int64_t* input, float* output) { |
| *output = static_cast<float>(ReadUnalignedValue<int64_t>(input)); |
| } |
| |
| void uint64_to_float32_wrapper(uint64_t* input, float* output) { |
| #if V8_CC_MSVC |
| // With MSVC we use static_cast<float>(uint32_t) instead of |
| // static_cast<float>(uint64_t) to achieve round-to-nearest-ties-even |
| // semantics. The idea is to calculate |
| // static_cast<float>(high_word) * 2^32 + static_cast<float>(low_word). To |
| // achieve proper rounding in all cases we have to adjust the high_word |
| // with a "rounding bit" sometimes. The rounding bit is stored in the LSB of |
| // the high_word if the low_word may affect the rounding of the high_word. |
| uint32_t low_word = static_cast<uint32_t>(*input & 0xFFFFFFFF); |
| uint32_t high_word = static_cast<uint32_t>(*input >> 32); |
| |
| float shift = static_cast<float>(1ull << 32); |
| // If the MSB of the high_word is set, then we make space for a rounding bit. |
| if (high_word < 0x80000000) { |
| high_word <<= 1; |
| shift = static_cast<float>(1ull << 31); |
| } |
| |
| if ((high_word & 0xFE000000) && low_word) { |
| // Set the rounding bit. |
| high_word |= 1; |
| } |
| |
| float result = static_cast<float>(high_word); |
| result *= shift; |
| result += static_cast<float>(low_word); |
| *output = result; |
| |
| #else |
| *output = static_cast<float>(ReadUnalignedValue<uint64_t>(input)); |
| #endif |
| } |
| |
| void int64_to_float64_wrapper(int64_t* input, double* output) { |
| WriteDoubleValue(output, |
| static_cast<double>(ReadUnalignedValue<int64_t>(input))); |
| } |
| |
| void uint64_to_float64_wrapper(uint64_t* input, double* output) { |
| #if V8_CC_MSVC |
| // With MSVC we use static_cast<double>(uint32_t) instead of |
| // static_cast<double>(uint64_t) to achieve round-to-nearest-ties-even |
| // semantics. The idea is to calculate |
| // static_cast<double>(high_word) * 2^32 + static_cast<double>(low_word). |
| uint32_t low_word = static_cast<uint32_t>(*input & 0xFFFFFFFF); |
| uint32_t high_word = static_cast<uint32_t>(*input >> 32); |
| |
| double shift = static_cast<double>(1ull << 32); |
| |
| double result = static_cast<double>(high_word); |
| result *= shift; |
| result += static_cast<double>(low_word); |
| *output = result; |
| |
| #else |
| WriteDoubleValue(output, |
| static_cast<double>(ReadUnalignedValue<uint64_t>(input))); |
| #endif |
| } |
| |
| int32_t float32_to_int64_wrapper(float* input, int64_t* output) { |
| // We use "<" here to check the upper bound because of rounding problems: With |
| // "<=" some inputs would be considered within int64 range which are actually |
| // not within int64 range. |
| if (*input >= static_cast<float>(std::numeric_limits<int64_t>::min()) && |
| *input < static_cast<float>(std::numeric_limits<int64_t>::max())) { |
| WriteUnalignedValue<int64_t>(output, static_cast<int64_t>(*input)); |
| return 1; |
| } |
| return 0; |
| } |
| |
| int32_t float32_to_uint64_wrapper(float* input, uint64_t* output) { |
| // We use "<" here to check the upper bound because of rounding problems: With |
| // "<=" some inputs would be considered within uint64 range which are actually |
| // not within uint64 range. |
| if (*input > -1.0 && |
| *input < static_cast<float>(std::numeric_limits<uint64_t>::max())) { |
| WriteUnalignedValue<uint64_t>(output, static_cast<uint64_t>(*input)); |
| return 1; |
| } |
| return 0; |
| } |
| |
| int32_t float64_to_int64_wrapper(double* input, int64_t* output) { |
| // We use "<" here to check the upper bound because of rounding problems: With |
| // "<=" some inputs would be considered within int64 range which are actually |
| // not within int64 range. |
| double input_val = ReadDoubleValue(input); |
| if (input_val >= static_cast<double>(std::numeric_limits<int64_t>::min()) && |
| input_val < static_cast<double>(std::numeric_limits<int64_t>::max())) { |
| WriteUnalignedValue<int64_t>(output, static_cast<int64_t>(input_val)); |
| return 1; |
| } |
| return 0; |
| } |
| |
| int32_t float64_to_uint64_wrapper(double* input, uint64_t* output) { |
| // We use "<" here to check the upper bound because of rounding problems: With |
| // "<=" some inputs would be considered within uint64 range which are actually |
| // not within uint64 range. |
| double input_val = ReadDoubleValue(input); |
| if (input_val > -1.0 && |
| input_val < static_cast<double>(std::numeric_limits<uint64_t>::max())) { |
| WriteUnalignedValue<uint64_t>(output, static_cast<uint64_t>(input_val)); |
| return 1; |
| } |
| return 0; |
| } |
| |
| int32_t int64_div_wrapper(int64_t* dst, int64_t* src) { |
| int64_t src_val = ReadUnalignedValue<int64_t>(src); |
| int64_t dst_val = ReadUnalignedValue<int64_t>(dst); |
| if (src_val == 0) { |
| return 0; |
| } |
| if (src_val == -1 && dst_val == std::numeric_limits<int64_t>::min()) { |
| return -1; |
| } |
| WriteUnalignedValue<int64_t>(dst, dst_val / src_val); |
| return 1; |
| } |
| |
| int32_t int64_mod_wrapper(int64_t* dst, int64_t* src) { |
| int64_t src_val = ReadUnalignedValue<int64_t>(src); |
| int64_t dst_val = ReadUnalignedValue<int64_t>(dst); |
| if (src_val == 0) { |
| return 0; |
| } |
| WriteUnalignedValue<int64_t>(dst, dst_val % src_val); |
| return 1; |
| } |
| |
| int32_t uint64_div_wrapper(uint64_t* dst, uint64_t* src) { |
| uint64_t src_val = ReadUnalignedValue<uint64_t>(src); |
| uint64_t dst_val = ReadUnalignedValue<uint64_t>(dst); |
| if (src_val == 0) { |
| return 0; |
| } |
| WriteUnalignedValue<uint64_t>(dst, dst_val / src_val); |
| return 1; |
| } |
| |
| int32_t uint64_mod_wrapper(uint64_t* dst, uint64_t* src) { |
| uint64_t src_val = ReadUnalignedValue<uint64_t>(src); |
| uint64_t dst_val = ReadUnalignedValue<uint64_t>(dst); |
| if (src_val == 0) { |
| return 0; |
| } |
| WriteUnalignedValue<uint64_t>(dst, dst_val % src_val); |
| return 1; |
| } |
| |
| uint32_t word32_ctz_wrapper(uint32_t* input) { |
| return base::bits::CountTrailingZeros(*input); |
| } |
| |
| uint32_t word64_ctz_wrapper(uint64_t* input) { |
| return base::bits::CountTrailingZeros(ReadUnalignedValue<uint64_t>(input)); |
| } |
| |
| uint32_t word32_popcnt_wrapper(uint32_t* input) { |
| return base::bits::CountPopulation(*input); |
| } |
| |
| uint32_t word64_popcnt_wrapper(uint64_t* input) { |
| return base::bits::CountPopulation(ReadUnalignedValue<uint64_t>(input)); |
| } |
| |
| uint32_t word32_rol_wrapper(uint32_t* input_p, uint32_t* shift_p) { |
| uint32_t shift = (*shift_p & 31); |
| return (*input_p << shift) | (*input_p >> (32 - shift)); |
| } |
| |
| uint32_t word32_ror_wrapper(uint32_t* input_p, uint32_t* shift_p) { |
| uint32_t shift = (*shift_p & 31); |
| return (*input_p >> shift) | (*input_p << (32 - shift)); |
| } |
| |
| void float64_pow_wrapper(double* param0, double* param1) { |
| double x = ReadDoubleValue(param0); |
| double y = ReadDoubleValue(param1); |
| WriteDoubleValue(param0, Pow(x, y)); |
| } |
| |
| void set_thread_in_wasm_flag() { trap_handler::SetThreadInWasm(); } |
| |
| void clear_thread_in_wasm_flag() { trap_handler::ClearThreadInWasm(); } |
| |
| static WasmTrapCallbackForTesting wasm_trap_callback_for_testing = nullptr; |
| |
| void set_trap_callback_for_testing(WasmTrapCallbackForTesting callback) { |
| wasm_trap_callback_for_testing = callback; |
| } |
| |
| void call_trap_callback_for_testing() { |
| if (wasm_trap_callback_for_testing) { |
| wasm_trap_callback_for_testing(); |
| } |
| } |
| |
| } // namespace wasm |
| } // namespace internal |
| } // namespace v8 |