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// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_ZONE_ZONE_ALLOCATOR_H_
#define V8_ZONE_ZONE_ALLOCATOR_H_
#include <limits>
#include "src/zone/zone.h"
namespace v8 {
namespace internal {
template <typename T>
class ZoneAllocator {
public:
typedef T* pointer;
typedef const T* const_pointer;
typedef T& reference;
typedef const T& const_reference;
typedef T value_type;
typedef size_t size_type;
typedef ptrdiff_t difference_type;
template <class O>
struct rebind {
typedef ZoneAllocator<O> other;
};
#ifdef V8_CC_MSVC
// MSVS unfortunately requires the default constructor to be defined.
ZoneAllocator() : ZoneAllocator(nullptr) { UNREACHABLE(); }
#endif
explicit ZoneAllocator(Zone* zone) throw() : zone_(zone) {}
explicit ZoneAllocator(const ZoneAllocator& other) throw()
: ZoneAllocator<T>(other.zone_) {}
template <typename U>
ZoneAllocator(const ZoneAllocator<U>& other) throw()
: ZoneAllocator<T>(other.zone_) {}
template <typename U>
friend class ZoneAllocator;
T* address(T& x) const { return &x; }
const T* address(const T& x) const { return &x; }
T* allocate(size_t n, const void* hint = 0) {
return static_cast<T*>(zone_->NewArray<T>(static_cast<int>(n)));
}
void deallocate(T* p, size_t) { /* noop for Zones */
}
size_t max_size() const throw() {
return std::numeric_limits<int>::max() / sizeof(T);
}
template <typename U, typename... Args>
void construct(U* p, Args&&... args) {
void* v_p = const_cast<void*>(static_cast<const void*>(p));
new (v_p) U(std::forward<Args>(args)...);
}
template <typename U>
void destroy(U* p) {
p->~U();
}
bool operator==(ZoneAllocator const& other) const {
return zone_ == other.zone_;
}
bool operator!=(ZoneAllocator const& other) const {
return zone_ != other.zone_;
}
Zone* zone() { return zone_; }
private:
Zone* zone_;
};
// A recycling zone allocator maintains a free list of deallocated chunks
// to reuse on subsiquent allocations. The free list management is purposely
// very simple and works best for data-structures which regularly allocate and
// free blocks of similar sized memory (such as std::deque).
template <typename T>
class RecyclingZoneAllocator : public ZoneAllocator<T> {
public:
template <class O>
struct rebind {
typedef RecyclingZoneAllocator<O> other;
};
#ifdef V8_CC_MSVC
// MSVS unfortunately requires the default constructor to be defined.
RecyclingZoneAllocator()
: ZoneAllocator(nullptr, nullptr), free_list_(nullptr) {
UNREACHABLE();
}
#endif
explicit RecyclingZoneAllocator(Zone* zone) throw()
: ZoneAllocator<T>(zone), free_list_(nullptr) {}
explicit RecyclingZoneAllocator(const RecyclingZoneAllocator& other) throw()
: ZoneAllocator<T>(other), free_list_(nullptr) {}
template <typename U>
RecyclingZoneAllocator(const RecyclingZoneAllocator<U>& other) throw()
: ZoneAllocator<T>(other), free_list_(nullptr) {}
template <typename U>
friend class RecyclingZoneAllocator;
T* allocate(size_t n, const void* hint = 0) {
// Only check top block in free list, since this will be equal to or larger
// than the other blocks in the free list.
if (free_list_ && free_list_->size >= n) {
T* return_val = reinterpret_cast<T*>(free_list_);
free_list_ = free_list_->next;
return return_val;
} else {
return ZoneAllocator<T>::allocate(n, hint);
}
}
void deallocate(T* p, size_t n) {
if ((sizeof(T) * n < sizeof(FreeBlock))) return;
// Only add block to free_list if it is equal or larger than previous block
// so that allocation stays O(1) only having to look at the top block.
if (!free_list_ || free_list_->size <= n) {
// Store the free-list within the block being deallocated.
DCHECK((sizeof(T) * n >= sizeof(FreeBlock)));
FreeBlock* new_free_block = reinterpret_cast<FreeBlock*>(p);
new_free_block->size = n;
new_free_block->next = free_list_;
free_list_ = new_free_block;
}
}
private:
struct FreeBlock {
FreeBlock* next;
size_t size;
};
FreeBlock* free_list_;
};
typedef ZoneAllocator<bool> ZoneBoolAllocator;
typedef ZoneAllocator<int> ZoneIntAllocator;
} // namespace internal
} // namespace v8
#endif // V8_ZONE_ZONE_ALLOCATOR_H_